here’s my thing about some of the points in the video.
firstly: I’m not going to get into the debate about population, because that’s a whole big ball of things. I’m just going talk about my personal history with halo.
Now, I’m a big halo fan, been playing since CE, and Halo was my first FPS that I really liked. I played mostly campaign and at LAN partys for halo 1 and 2, and didn’t really get into play over Xbox Live until about halfway through halo 3’s lifecycle. Even when I did, I liked the “fun” playlists like grifball, action sack, and things of that sort.
I got pretty big into MP with reach as well, and even enjoyed some of the playlists that were “not gimmicky” as many would call most things I like.
Anyways, that’s just to give you a background to maybe understand my perspective. I’m not a hypercompetitive halo player. I consider myself good, but not the best. In short I play for fun.
And THAT is the basis on which I do not like this video. It implies that the only way to “have fun” is to be competitive, and have a CSR, and balance the weapons. I have a LOT of fun playing halo 4, but I don’t play it nearly as much as past games at home as I did. This is simply only because I just don’t have the time anymore. I have other games that I’d rather play.
personally, I put a lot of this to the job I’m working. When I get home I want to play anything but halo. I’d rather do other things, like dance (not dance central, like go out and dance) or play PC games with friends. The reason that I’m not playing is because halo has ALWAYS been first and foremost a social experience in my mind, not a competitive one. And since I don’t have any friends to play with regularly (or a strong desire to make friends on Halo) I don’t play.
So please, competitive is NOT the only answer. plenty of people really like the game for the social angle.
now you might be wondering “but halo 4 is such a casual social game, why aren’t there more people?” Well, I think it comes down to every other game doing social interactions better than halo 4 does them. Halo 4 sticks you in a party be default, rather than lets you branch out to find new people (easily). The UI is a bit cumbersome, but I don’t feel that’s a big factor. The decline of voice chat has contributed, as has the availability of other genres of games on other platforms. I know I used to be an Xbox Gamer, but I now have a beefy PC and spend a lot of time on that.
So in conclusion: I like playing for fun, and halo 4 is still fun. Competitive isn’t how you’ll win back all (or maybe not even the majority) of the playerbase. The game needs to also compete on a social interaction level with other games of similar and differeing genres.