Halo 4 Video That All Should Watch

http://www.youtube.com/watch?feature=player_embedded&v=S14GJjmwlXA#!

Whether you disagree or not he hits on all the big points. Enjoy :slight_smile:

Also, if you havent taken the survey made by Rigest please take 2 min to fill it out.

Waypoint Thread: https://forums.halowaypoint.com/yaf_postst191691_Halo-4-survey--The-months-after.aspx

Direct Link: https://docs.google.com/spreadsheet/viewform?formkey=dFdjNXhuQWdBRXVJRDNXMzlEMUhrRHc6MQ#gid=0

here’s my thing about some of the points in the video.

firstly: I’m not going to get into the debate about population, because that’s a whole big ball of things. I’m just going talk about my personal history with halo.

Now, I’m a big halo fan, been playing since CE, and Halo was my first FPS that I really liked. I played mostly campaign and at LAN partys for halo 1 and 2, and didn’t really get into play over Xbox Live until about halfway through halo 3’s lifecycle. Even when I did, I liked the “fun” playlists like grifball, action sack, and things of that sort.
I got pretty big into MP with reach as well, and even enjoyed some of the playlists that were “not gimmicky” as many would call most things I like.

Anyways, that’s just to give you a background to maybe understand my perspective. I’m not a hypercompetitive halo player. I consider myself good, but not the best. In short I play for fun.

And THAT is the basis on which I do not like this video. It implies that the only way to “have fun” is to be competitive, and have a CSR, and balance the weapons. I have a LOT of fun playing halo 4, but I don’t play it nearly as much as past games at home as I did. This is simply only because I just don’t have the time anymore. I have other games that I’d rather play.
personally, I put a lot of this to the job I’m working. When I get home I want to play anything but halo. I’d rather do other things, like dance (not dance central, like go out and dance) or play PC games with friends. The reason that I’m not playing is because halo has ALWAYS been first and foremost a social experience in my mind, not a competitive one. And since I don’t have any friends to play with regularly (or a strong desire to make friends on Halo) I don’t play.

So please, competitive is NOT the only answer. plenty of people really like the game for the social angle.

now you might be wondering “but halo 4 is such a casual social game, why aren’t there more people?” Well, I think it comes down to every other game doing social interactions better than halo 4 does them. Halo 4 sticks you in a party be default, rather than lets you branch out to find new people (easily). The UI is a bit cumbersome, but I don’t feel that’s a big factor. The decline of voice chat has contributed, as has the availability of other genres of games on other platforms. I know I used to be an Xbox Gamer, but I now have a beefy PC and spend a lot of time on that.

So in conclusion: I like playing for fun, and halo 4 is still fun. Competitive isn’t how you’ll win back all (or maybe not even the majority) of the playerbase. The game needs to also compete on a social interaction level with other games of similar and differeing genres.

I completly agree with everything in that video. Nice. It´s a shame that some kids from COD keeps saiyng that is a great game all of that.

> here’s my thing about some of the points in the video.
>
> firstly: I’m not going to get into the debate about population, because that’s a whole big ball of things. I’m just going talk about my personal history with halo.
>
> Now, I’m a big halo fan, been playing since CE, and Halo was my first FPS that I really liked. I played mostly campaign and at LAN partys for halo 1 and 2, and didn’t really get into play over Xbox Live until about halfway through halo 3’s lifecycle. Even when I did, I liked the “fun” playlists like grifball, action sack, and things of that sort.
> I got pretty big into MP with reach as well, and even enjoyed some of the playlists that were “not gimmicky” as many would call most things I like.
>
> Anyways, that’s just to give you a background to maybe understand my perspective. I’m not a hypercompetitive halo player. I consider myself good, but not the best. In short I play for fun.
>
> And THAT is the basis on which I do not like this video. It implies that the only way to “have fun” is to be competitive, and have a CSR, and balance the weapons. I have a LOT of fun playing halo 4, but I don’t play it nearly as much as past games at home as I did. This is simply only because I just don’t have the time anymore. I have other games that I’d rather play.
> personally, I put a lot of this to the job I’m working. When I get home I want to play anything but halo. I’d rather do other things, like dance (not dance central, like go out and dance) or play PC games with friends. The reason that I’m not playing is because halo has ALWAYS been first and foremost a social experience in my mind, not a competitive one. And since I don’t have any friends to play with regularly (or a strong desire to make friends on Halo) I don’t play.
>
> So please, competitive is NOT the only answer. plenty of people really like the game for the social angle.
>
> now you might be wondering “but halo 4 is such a casual social game, why aren’t there more people?” Well, I think it comes down to every other game doing social interactions better than halo 4 does them. Halo 4 sticks you in a party be default, rather than lets you branch out to find new people (easily). The UI is a bit cumbersome, but I don’t feel that’s a big factor. The decline of voice chat has contributed, as has the availability of other genres of games on other platforms. I know I used to be an Xbox Gamer, but I now have a beefy PC and spend a lot of time on that.
>
> So in conclusion: I like playing for fun, and halo 4 is still fun. Competitive isn’t how you’ll win back all (or maybe not even the majority) of the playerbase. The game needs to also compete on a social interaction level with other games of similar and differeing genres.

I’m with you Mr. Neostar. Fun is a very subjective thing. I love play Fire Emblem, my boyfriend thinks I’m an absolute nutcase. He enjoy collecting items in skyrim (like cheese) I think he’s off his rocker. It’s all about what you find fun which is very difficult to pin down for any developer in any franchise/genre.

> I’m with you Mr. Neostar. Fun is a very subjective thing. I love play Fire Emblem, my boyfriend thinks I’m an absolute nutcase. He enjoy collecting items in skyrim (like cheese) I think he’s off his rocker. It’s all about what you find fun which is very difficult to pin down for any developer in any franchise/genre.

Exactly. this is why in my mind, the highest priority fix should NOT be weapon balance, but custom game options. To be fair though, those are also the hardest, becase custom games have so many different settings, and have more sub-communities than any other area of the game, and ALL of them have different wants.

Basically, my thought is this: you won’t get the next griffball without giving solid custom game options.

But, don’t take me as totally cynical on custom game and new forge options, because I think all the new stuff they added is FANTASTIC and allows for rediculously cool things to be made. Its just that a few tweaks will let people remake and re-modify things they’ve made in the past.

Fire Emblem Sacred Stones was my favorite

> http://www.youtube.com/watch?feature=player_embedded&v=S14GJjmwlXA#!
>
> Whether you disagree or not he hits on all the big points. Enjoy :slight_smile:
>
> Also, if you havent taken the survey made by Rigest please take 2 min to fill it out.
>
> Waypoint Thread: https://forums.halowaypoint.com/yaf_postst191691_Halo-4-survey--The-months-after.aspx
>
> Direct Link: https://docs.google.com/spreadsheet/viewform?formkey=dFdjNXhuQWdBRXVJRDNXMzlEMUhrRHc6MQ#gid=0

The dude in the video lost all his credebility in the beginning of the video. he claims to have reasons, wich, in the end are just opinions. Not good

@neostar Why cant there be both types of “fun” like he points out in the video? Why cant there be the social hopper with fiesta slayer, big team fiesta, regicide, action sack ext. and then a ranked hopper for when you really want to play to win? You enjoy the social more so you play social and i enjoy competitive more so i play in the ranked. We both are happy. Is it really that hard of a concept? That doesnt mean when i want to just chill with friends i cant go play big team or if you want to improve your skill you go play team slayer.

I enjoy competitive -> in game CSR please
You enjoy social -> objective BTB please (something i personally want)

Why cant they do both? Why must it only be social?

Everyone has their own opinion I guess. Too bad they’re missing out on such a great game because they take it so serious.

> > http://www.youtube.com/watch?feature=player_embedded&v=S14GJjmwlXA#!
> >
> > Whether you disagree or not he hits on all the big points. Enjoy :slight_smile:
> >
> > Also, if you havent taken the survey made by Rigest please take 2 min to fill it out.
> >
> > Waypoint Thread: https://forums.halowaypoint.com/yaf_postst191691_Halo-4-survey--The-months-after.aspx
> >
> > Direct Link: https://docs.google.com/spreadsheet/viewform?formkey=dFdjNXhuQWdBRXVJRDNXMzlEMUhrRHc6MQ#gid=0
>
> The dude in the video lost all his credebility in the beginning of the video. he claims to have reasons, wich, in the end are just opinions. Not good

These “opinions” are reasons.

Classic halo = classic halo, just like 2+2 = 4.

Like i just stated above, why cant there be both classic (no sprint, no loadouts, timed weapon drops, small arena maps, ranks, no AA’s) along with a hopper for social (Infinity slayer, BTB (obj and IS), action sack, griftball and anything else the community can come up with).

Why cant they do this?

Sadly hes right… i mean how could the boltshot ever be allowed as a loadout weapon, and what am i gonna do when i reach 130 in like 19 levels, i mean i do play for fun but it would be nice to have something to work at a couple months down the road

and i wish they would bring those interactive maps back into halo it made the gameplay super fun, i just think they want the game to be easy for people to pick up and play, but in the long run all this does is hurt the halo fans.

Definitely expressed a lot of my feelings towards halo 4.

> what am i gonna do when i reach 130 in like 19 levels

I have never understood this mentality, ESPECIALLY in a game where the gameplay is 95% the same at all “Levels” (spartan ranks). If I like something enough to play it enough make it to the “max level” just seeing that specific number isn’t going to motivate me to stop playing.

sorry, but I just don’t get it.

Honestly I think there are too many playlists. 343 is trying to appeal to the masses and it isn’t working. They should bring back social playlists and competitive playlists. In the competitive playlists they should have a “Pro” option (no loadouts/radar) and a standard option. I also wish levels weren’t capped at 130. It sucks playing against 130s who suck and it also sucks playing against 130’s who are way better than me.

Other than that I’m happy with Halo 4.

> > what am i gonna do when i reach 130 in like 19 levels
>
> I have never understood this mentality, ESPECIALLY in a game where the gameplay is 95% the same at all “Levels” (spartan ranks). If I like something enough to play it enough make it to the “max level” just seeing that specific number isn’t going to motivate me to stop playing.
>
> sorry, but I just don’t get it.

Its not the same 95% of the time. I have never experienced games in Reach or H4 like when i played on my 50 in the MLG/ Team slayer playlist in H3. The intensity and then feeling you get if you win is unmatched by any game ive ever played.

> > what am i gonna do when i reach 130 in like 19 levels
>
> I have never understood this mentality, ESPECIALLY in a game where the gameplay is 95% the same at all “Levels” (spartan ranks). If I like something enough to play it enough make it to the “max level” just seeing that specific number isn’t going to motivate me to stop playing.
>
> sorry, but I just don’t get it.

It’s always nice to have something to work towards and feel a sense of accomplishment once you get there. For some people once that is gone they simply move on. It was always nice in Halo 3 trying to get a 50 even though I never did.

I agree with most of what has been said. I wish he had also considered how sprint effects map design (makes them much bigger), why the plasma pistol is in loadouts (very annoying for vehicles), the strength of vehicles (health and tilt when shot) and decided on some settings and gametypes for the hypothetical ranked playlist.

Halo 4 I weep for you

Halo 4 is probably better than Reach in my opinion. I think Halo 4 is amazing if you take away Wargames. These problems are mainly there because 343 didn’t do a beta. In response to this, they are trying to release a tonne of updates on a monthly bases on what Halo fans want. Obviously, 343 can’t do everything in one go, but half of the points you have said are being fixed as we speak.

Then again, their TU’s and majestic map pack WILL solve 90% of the problems stated.

> > I’m with you Mr. Neostar. Fun is a very subjective thing. I love play Fire Emblem, my boyfriend thinks I’m an absolute nutcase. He enjoy collecting items in skyrim (like cheese) I think he’s off his rocker. It’s all about what you find fun which is very difficult to pin down for any developer in any franchise/genre.
>
> Exactly. this is why in my mind, the highest priority fix should NOT be weapon balance, but custom game options. To be fair though, those are also the hardest, becase custom games have so many different settings, and have more sub-communities than any other area of the game, and ALL of them have different wants.
>
> Basically, my thought is this: you won’t get the next griffball without giving solid custom game options.
>
> But, don’t take me as totally cynical on custom game and new forge options, because I think all the new stuff they added is FANTASTIC and allows for rediculously cool things to be made. Its just that a few tweaks will let people remake and re-modify things they’ve made in the past.

Arguments aside on halo being FUN or COMPETITIVE, 343i should have known to do 2 different playlists (like halo 3, like mentioned in the video) with different map selections. And, if they were so “open” about the development of this game with it’s fanbase, they would have known to have a competitive playlist and a social playlist. Ignoring any section of the halo community is why we have the issues we have with halo 4. There are balance issues. There are map issues. There all playlist issues. ALL of those, could have been remedied by looking to the past and improving on previous halo games…which didn’t seem to happen.