halo 4 to much like reach

does anybody else think this?
personally i extremely dislike halo reach but major halo fan love every other game and i was hoping that 343 would provide a new and different style to the game. the major things i dislike about reach was the loadouts, armor abilities, the design of spartans, the campaign, and most of all the stupid credit system. most of these things look to be returning in halo 4 does anybody else think this is a bad thing?
what ever happened to the slow-pace multiplayer where it is red vs blue and you start with an asault rifle and a pistol and you find better weapons on the map with only invisibility and oversheilds, all the new stuff in halo seems to me like its taken right from call of duty but if i wanted to have thoese features i would go play cod why do they have to come into halo?
does anybody else feel the same way?

Wait, what? You say you prefer slower-paced multi-player, but that you DIDN’T like Reach? I was under the impression that the pace was considerably slowed down in Reach compared to previous iterations…

> Wait, what? You say you prefer slower-paced multi-player, but that you DIDN’T like Reach? I was under the impression that the pace was considerably slowed down in Reach compared to previous iterations…

Yea me too, anyways, I find Halo 4 to be a mixture of 3 and Reach, maybe some 2 thrown in.

Reach seemed to intentionally slow things down, considering the addition of life-extending armor abilities and bloom. If anything, Halo 3 hit the pace pretty perfectly in my opinion…

> Reach seemed to intentionally slow things down, considering the addition of life-extending armor abilities and bloom. If anything, Halo 3 hit the pace pretty perfectly in my opinion…

i agree that the pace in halo 3 was almost perfect that was just my opinion im not sure if reach i nessacaraly slower of faster i just can tell a big difference from the other halos

Slow paced multiplayer? Rvb is irrelevant to you making it seem like you know what you’re talking about. Rvb is in Reach too, so no need to use that to enforce that you’re talking about classic. I don’t know how much of your post is actually yours or just using thoughts of other people. The halo 4 cod cod cod, … I’m done

I don’t even think you began to consider the abundant features, but sounds like you’re in a hurry to fly back to classic, in which I recall isn’t new in itself. Why criticize 343 about them not bringing anything new when you’re just going to reminisce on old things. They are bringing new things to halo 4.

> Slow paced multiplayer? Rvb is irrelevant to you making it seem like you know what you’re talking about. Rvb is in Reach too, so no need to use that to enforce that you’re talking about classic. I don’t know how much of your post is actually yours or just using thoughts of other people. The halo 4 cod cod cod, … I’m done
>
> I don’t even think you began to consider the abundant features, but sounds like you’re in a hurry to fly back to classic, in which I recall isn’t new in itself. Why criticize 343 about them not bringing anything new when you’re just going to reminisce on old things. They are bringing new things to halo 4.

i am not trying to criticize 343 at all they did an amazing job on halo CEA and i hope they bring good things to halo im just wondering why is it so hard to find new games like that i welcome new features and hope that they are good, but the only really unique thing halo has any more is forge, forge was a completely new and creative idea that i love i just would like to see stuff like that in multiplayer instead of almost the same features that are in all other games.

I don’t get it…you like slow paced, and yet you hate Reach. There is nothing wrong with things from Reach being put into Halo, just like there being nothing wrong with putting Cod things in Halo. It’s just about making sure that the things you put in the game feel like Halo, and is good. I would hate it if Halo 4 was slow, but It wouldn’t feel like Halo if it were as fast as games like Cod: BO and MW3.