Hello, and i’ll just say it now- thank you for reading my thread. I like it when people read my threads :3
lol anyways…the following three ideas/re-implementations I think would make the game much more innovative, funner to play, and important to good game-play.
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>In Halo: Combat Evolved and Ann., we saw the inclusion of a Health bar for the vehicle you were driving in the top left corner, and Health bar(s) for whatever passengers you may have had. The rest of the series, this was absent for the most part. I would like too see it brought back- but please, not copy/pastes from Ann. edition to Halo 4, that would totally ruin it (I hope there are no copy/pastes in general, as it would make the game sub-standard almost instantly, remaking everything should be a great task and it should look visually different but mentally similar, etc etc). The benefits of having such a system would be the following: Instead of watching how much of your vehicle has broken off, your Health bar indicates it. Not sure if your passenger is almost dead? Health bar.
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~~~~~2. Re-skinning/Re-purposing in Cartographer~~~~~
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>In the upcoming Cartographer, it would be a very nice inclusion if for, let's say, we have a Wraith tank, but the ark-bombard just isn't going to work against Aero-vehicles. So- in an options menu, you should be able to switch it between variants- such as the "Classic" Wraith, the "AA" Wraith, and the "Modern" Wraith. "Classic" could be the regular Wraith we're accustomed too (or maybe the smaller Wraith from the original CE? :D lol) and the "Modern" a more beat-up/rugged one from the time spent in use on Sigma-7, if the rumors of Covenant being stranded on the world are true. Re-skinning, would be the act of selecting an object or land, and switching between different available skins that could be earned by getting achievements. This could be very innovative and could lessen lagg, as you would have to have "Sandy 2x2 block" "Giger 2x2 block" etc, you could just have "2x2 block" with different skins.
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~~~~~3. Achievements awarding the user with more~~~~~
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>In Halo 3 and Halo 3: ODST, getting an Achievement also earned you a piece of armor. In Reach, this was phased out by credits. I honestly didn't like credits very much in the long run, but it could still be a worth-while usable system (though honestly, in Halo 3 when someone had Recon or Hayabusa, I was scared of there mightiness. In Reach, someone with Legendary flames or the Mark V helmet, wasn't so scary, because everyone could get those easily- you weren't as "epic" in other words).
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What do you all think? I would love a response from 343 on this if it is ever possible...hehe :)
Thanks for reading :D

lol) and the “Modern” a more beat-up/rugged one from the time spent in use on Sigma-7, if the rumors of Covenant being stranded on the world are true. Re-skinning, would be the act of selecting an object or land, and switching between different available skins that could be earned by getting achievements. This could be very innovative and could lessen lagg, as you would have to have “Sandy 2x2 block” “Giger 2x2 block” etc, you could just have “2x2 block” with different skins.