Halo 4 - Thoughts on the game itself

I see a lot of complaining topics aswell as appreciation topics. So I decided to start this thread to see what the community actually think about the whole game itself, how it can improve and what’s good and bad. Let’s give it a go, rate the game from 0 to 10 and leave your thoughts and opinions on why you chose that number.

Here’s also the points, which I will update frequently.
[Total votes: 23]
10/10 =
1 Spartan
9/10 =
4 Spartans
8/10 =
5 Spartans
7/10 =
5 Spartans
6/10 =
4 Spartans
5/10 =
3 Humans
4/10 =
1 Covenant
3/10 =
0 Covenants yet
2/10 =
0 Covenants yet
1/10 =
0 Covenants yet
0/10 =
0 Covenants yet

Personally I like halo 4 but it is hard to deny that the game is starting to die.

Campaign was strong in story and character development but very weak in playability.

Matchmaking is slowly dying off also. It is starting to get hard to get decent matches.

At launch I wouldve given halo 4 an 8/10. Now maybe a 6.5/10. Idk how to save it, might not be possible.

Halo 4 is a 5/10 or 6/10.

The game was designed with BTB in mind. Majority of the maps are for BTB, there are two long range rifles, the inclusion of sprint, and vehicle rebalancing. And for the most part, BTB is alright.

However, 4v4 is a completely different story. What works well for BTB does not really merge well with 4v4 settings. They have always been different at their core. I really could go into massive detail about the differences between the two, but I’ll save you the read.

Majestic maps did a good job of trying to make these mechanics work in a 4v4 setting, but those maps come up so rarely they almost don’t even matter.

TLDR: BTB is the focus of this game, 4v4 is a disaster. Balance issues in BTB leave those players discouraged, while the 4v4 community pretty much got shafted altogether.

> Personally I like halo 4 but it is hard to deny that the game is starting to die.
>
> Campaign was strong in story and character development but very weak in playability.
>
> Matchmaking is slowly dying off also. It is starting to get hard to get decent matches.
>
> At launch I wouldve given halo 4 an 8/10. Now maybe a 6.5/10. Idk how to save it, might not be possible.

I agree the game started to get a little bit boring after you’ve reached max rank, it wouldn’t have hurt with a couple of more ranks. But I think the game is actually slowly improving even if it took too long. The JiP is getting fixed, aswell as weapon tuning, maybe also warthog buff. At launch it was like you said very nice, with the amazing campaign and all, the only problem most people have is in the matchmaking. I would still give the game 7/10 points and be hoping that they will be listening and taking in our feedback, to make Halo 5 a 10/10.

At this point, I have to give halo 4 a 7/10.
Beginning, i loved it.
Now, its sucks, b/c:
A. I finished ranking up.
B. War Games is experiencing too many problems (weapons OP, lags, team set up, modders, etc.) Why do you think there’s a lot of complaints over War Games, lol?
&
C. It gets boring after hitting SR130 (I’m very surprised Halo 4 didn’t have the same ranking system as Reach. SR ranks are too fast)
If 343 can fix the problems Halo 4 is having, then i’ll probably go back to it. For now, i really don’t want to touch it. Sometimes I wonder why I bought the game.

> At this point, I have to give halo 4 a 7/10.
> Beginning, i loved it.
> Now, its sucks, b/c:
> A. I finished ranking up.
> B. War Games is experiencing too many problems (weapons OP, lags, team set up, modders, etc.) Why do you think there’s a lot of complaints over War Games, lol?
> &
> C. It gets boring after hitting SR130 (I’m very surprised Halo 4 didn’t have the same ranking system as Reach. SR ranks are too fast)
> If 343 can fix the problems Halo 4 is having, then i’ll probably go back to it. For now, i really don’t want to touch it. Sometimes I wonder why I bought the game.

I agree with you on everything, but I still play the game just because it’s Halo and I don’t enjoy COD and BF. But sometimes I can’t handle but ragequit, when experiencing extreme lag and modders.

The game is too short-term multiplayer wise, I’m hopping on whenever I can but I’m cherishing ranking up.

Campaign was stellar though and overall the game is pretty fun to play, every now and then.

7/10 - I can still play it and enjoy myself while noticing a few annoying flaws

> Halo 4 is a 5/10 or 6/10.
>
> The game was designed with BTB in mind. Majority of the maps are for BTB, there are two long range rifles, the inclusion of sprint, and vehicle rebalancing. And for the most part, BTB is alright.
>
> However, 4v4 is a completely different story. What works well for BTB does not really merge well with 4v4 settings. They have always been different at their core. I really could go into massive detail about the differences between the two, but I’ll save you the read.
>
> Majestic maps did a good job of trying to make these mechanics work in a 4v4 setting, but those maps come up so rarely they almost don’t even matter.
>
> TLDR: BTB is the focus of this game, 4v4 is a disaster. Balance issues in BTB leave those players discouraged, while the 4v4 community pretty much got shafted altogether.

I don’t think BTB was the main focus of Halo 4 at all. I would argue every map in the game, except for Ragnarok and Haven, was designed for either 5v5 CTF or 6v6 Dominion.

> > Halo 4 is a 5/10 or 6/10.
> >
> > The game was designed with BTB in mind. Majority of the maps are for BTB, there are two long range rifles, the inclusion of sprint, and vehicle rebalancing. And for the most part, BTB is alright.
> >
> > However, 4v4 is a completely different story. What works well for BTB does not really merge well with 4v4 settings. They have always been different at their core. I really could go into massive detail about the differences between the two, but I’ll save you the read.
> >
> > Majestic maps did a good job of trying to make these mechanics work in a 4v4 setting, but those maps come up so rarely they almost don’t even matter.
> >
> > TLDR: BTB is the focus of this game, 4v4 is a disaster. Balance issues in BTB leave those players discouraged, while the 4v4 community pretty much got shafted altogether.
>
> I don’t think BTB was the main focus of Halo 4 at all. I would argue every map in the game, except for Ragnarok and Haven, was designed for either 5v5 CTF or 6v6 Dominion.

What do you think of the game then? What would you give it? :slight_smile:

> What do you think of the game then? What would you give it? :slight_smile:

6 out of 10. It’s better than most games, but it’s not better than most Halo games.

8 the only bad thing is MP, which still had some interesting weapons like pulse grenades.

8/10 I could get into everything but multiplayer, but I’ve never really got into multiplayer, SpOps was good but repetitive, Campaign was amazing and I felt like reading the books actually benefited me, however for someone who hasn’t read the books they think “Who’s Didact” “Who is Librarian” “Why are the covenant fighting us again”. 343 why u take out campaign theater? Really theater is one of my favorite features in Halo and it’s been downgraded

Overall good game but not really polished enough to give a 9, campaign was great, 343 is good at storytelling

> > Halo 4 is a 5/10 or 6/10.
> >
> > The game was designed with BTB in mind. Majority of the maps are for BTB, there are two long range rifles, the inclusion of sprint, and vehicle rebalancing. And for the most part, BTB is alright.
> >
> > However, 4v4 is a completely different story. What works well for BTB does not really merge well with 4v4 settings. They have always been different at their core. I really could go into massive detail about the differences between the two, but I’ll save you the read.
> >
> > Majestic maps did a good job of trying to make these mechanics work in a 4v4 setting, but those maps come up so rarely they almost don’t even matter.
> >
> > TLDR: BTB is the focus of this game, 4v4 is a disaster. Balance issues in BTB leave those players discouraged, while the 4v4 community pretty much got shafted altogether.
>
> I don’t think BTB was the main focus of Halo 4 at all.

Not to mention how bad vehicle combat is.

Ontopic: Halo 4 isn’t really the best entry into the franchise. I’d give it a 7/10. Its an average game and sub par Halo game.

i like halo 4 because of the new prometheans!

6/10

All points come from the campaign. To me it simply didn’t hold to the halo standards, especially ripping out the core. 343 were left with the perfect formula, and they scrapped it because it was too traditional. Now its pretty generic when it comes to shooters. Hopefully they have learned from their mistake.

9/10.

Graphics are a major factor for me, as well as how much fun as I have. The failings are a the removal of certain features and my dissappointment at the progress Spartan Ops made.

I would probably give it a solid 8.5, but since that doesn’t really coincide with the scale lets just put it down for an 8. A few changes here and there would have made it a 9.

> i like halo 4 because of the new prometheans!

I agree, the prometheans really made the campaign more epic!
What would you rate the game then? :slight_smile:

I’d give it a 6/10. I enjoyed the campaign more than Reach’s campaign but there’s no denying the multiplayer wasn’t that well done.

The game isn’t a bad game in general but for a halo game it just doesn’t do justice for me.

It’s a shame, a lot of my friends bought the game the day it came out but all left within the first month.

I’ll list in order the top complaints I heard from my friends:

  1. To much change to quick. A lot of them were hoping for something close to halo 3 but a little more evolved.

  2. To random. Most of my friends enjoyed halo because it was simple. Everyone started with the same weapons, power weapons spawned on the map at certain time intervals, and the player who made the best decisions usually came out on top. With ordinance, armor abilities everywhere, perks, and flawed map design, decisions really don’t matter anymore.

  3. No in game ranking system. I know a lot of people don’t see it as a big deal but when the majority of people I talk to say it was one of the key reasons they played halo, I feel I should probably mention it.

  4. No plain old Team Slayer. I don’t think this one needs an explanation.

Campaign: 6/10 The prometheans have brought something fresh to the campaign, but it lacked open areas, and much more exploration.

Multiplayer: 0/10 Seriously, I’m not exaggerating. MM can be described with two words: randomness and DMR. Ordnances and loadouts have made this game unplayable for me, but there’s much more: Essential custom games options and playlists are missing, useless and fewer vehicles, no descope, SR130…

The rest (Forge and SOps):7/10 Well, I want a Forge World, but I can still forge maps. Spartan Ops has been the only thing I’ve really liked about H4.

TOTAL: 4/10