Hello everyone. Welcome to day 4 of Halo 4 Thoughts. As a reminder, I’m doing this because I’m working on a wishlist for Halo 5 and want to gather opinions and also to show 343 whether or not we like the direction they’re taking with Halo. Today, I’d like to talk about Personal Ordnance. I didn’t plan on talking about that but it’s a huge problem and it’s probably a thing that the guys who “hated” Halo brought.
In my opinion, Personal Ordnance sucks and is one (if not the) of the worst aspects of Halo 4. It is absolutely stupid that I can get an Incineration Cannon simply by killing a few players. It promotes camping and it along with Random Ordnance prevent map control, a staple of Halo. Players now have no incentive to move since they can simply find a power position and call in Ordnance whenever they want.
How do we fix Personal Ordnance? Simple:
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We remove it. It is completely anti-Halo as it is right now and has nothing to do in Halo. Removing it will bring back Power weapons on map and map control.
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In my Armor Abilities thread, I suggested removing them from loadouts and placing them on maps, like Equipment. While I’d rather have them on maps, an alternative would be to have AAs in Personal Ordnance, like Team Throwdown does.
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Only give loadout weapons in Personal Ordnance. That way, it acts as a way to resupply your weapons without having to kill yourself.
-Map Ordnance
-Armor Abilities/Loadouts/Customization
-Ranking System/Playlist Selection/Official Tournaments
-Campaign
-Spartan Ops vs Firefight
-Forge
-Theater
-Vehicles
-Ranking System
-Playlist Structure
-Sandbox
-Maps
-User Interface
-Personal Ordnance
-Sprint
-Power-Ups
-Micro-transactions and DLC
-Peer to Peer vs Dedicated Servers
-Classic Halo vs Halo 4 (this will most likely be saved for the last topic)
-e-Sports support
-Instant Respawn
-Static vs Dynamic Spawns
-De-Scope vs Flinch
-Killcams
-Join in Progress
-Search Options
-Beta test
-Spectator Mode
-Bot Mode
