Halo 4, the simple solution to all our fears!

There are many people who think that Halo has to stay the same in many aspects. I 100% agree. There are also many who believe that a game must evolve from what we previously loved. I also, 100% agree. There is a natural divide between the halo community. Every H4 related video seems to have a top comment saying I WANT CHANGE and another top comment saying, THEY’RE STRAYING TOO FAR. Lets break it down a bit, and come to what I believe would unite both sides of the fence.

I think that you are both right in this situation. I believe that a game MUST change for it to be good. CoD hasn’t changed and if you haven’t noticed, most CoD videos have thousands of dislikes (although CoD after CoD4 had to change to survive because of the battlefield franchise taking the cake in the realism division). For those who are on youtube a lot, you would know that the other day was populate Halo 3 day. I, as one of many participated in playing what I think is the current best online multiplayer game. But after 3 or 4 games I was bored, and many of my friends agreed. Not that Halo 3 is a bad game. Its great! Its just that I have been playing it for 5 years. Its old now, and its stale. You cant eat an entire bag of Doritos and expect the second bag to be just as good, simply because you just had the chips and the flavour has become stale in your mouth. The same is for halo, we want something refreshing.

At the same time I think that what 343 has done is taken it a bit too far in the modern direction. So many people play games like CoD, and so many people watch movies by Michael Bay, so many people listen to music with lyrics consisting of "I beat my *^&&**^ until she sucked my *(&&^^#$%. This is cheap simple flashy action that is fed to the younger audience to consistently entertain them, and the fact that there was a populate Halo 3 day should be proof enough that we love classic Halo. Everything modern (not to sound like an old grandpa) is going so far down a slippery slope, and I hate that the same is for the Halo franchise. Forerunner vision in my opinion is downright fail! Its seems as nooby as armour lock. People already complain about the radar (I personally love it though) and forerunner vision is making that worse.

THE SIMPLE SOLUTION TO ALL OUR FEARS! Sorry for the caps spam, all we need is a vanilla halo playlist. Not a modified version of the game like what reach did, but a fully developed vanilla halo experience. Make it feel like H2/H3 again. That way all of those who want to live with the old halo, enjoy awesome graphics with minuscule changes to the halo they know and love can have a blast from the past. At the same time, those who want to be refreshed with a new experience and have fun with a more fast paced with some prominent halo themes prevailing through type of FPS can enjoy halo revived.

Another point worth noting. I honestly (like many halo fans, but not all) don’t care too much about MP. To me it was an add on and always will be. Halo CE is known as one of the best games of all time, and there was no MP. When I play a halo game, I want to be immersed into a new universe where I have massive forerunner structures domineering over me, where the covenant are blasting through your last bastion, when the flood are overwhelming you and you clutch your controller like its your recently acquired shotgun and when the might and mystery of the forerunners leave you in awe. That to me is halo. Not killing some stupid tea-bagging 5 year old who then screams through his mike that hes going to hack you. That and forge my friends, is my domain in Halo, and from what I have seen, the campaign looks like just that for Halo 4. I AM STOKED FOR THIS GAME!

I agree. And I seriously hope they do put in an old halo playlist. Not like anniversary classic, hopefully. And also bring old h2 and h3 maps back, and keep them EXACTLY the same. I hate inaccurate remakes.

I think you might be onto something OP.

to be honest the simple solution to your fear of forerunner vision is that it doesnt even allow you to see other players

>>Pretty much what I said when I created this thread<<

> There are many people who think that Halo has to stay the same in many aspects. I 100% agree. There are also many who believe that a game must evolve from what we previously loved. I also, 100% agree. There is a natural divide between the halo community. Every H4 related video seems to have a top comment saying I WANT CHANGE and another top comment saying, THEY’RE STRAYING TOO FAR. Lets break it down a bit, and come to what I believe would unite both sides of the fence.
>
> I think that you are both right in this situation. I believe that a game MUST change for it to be good. CoD hasn’t changed and if you haven’t noticed, most CoD videos have thousands of dislikes (although CoD after CoD4 had to change to survive because of the battlefield franchise taking the cake in the realism division). For those who are on youtube a lot, you would know that the other day was populate Halo 3 day. I, as one of many participated in playing what I think is the current best online multiplayer game. But after 3 or 4 games I was bored, and many of my friends agreed. Not that Halo 3 is a bad game. Its great! Its just that I have been playing it for 5 years. Its old now, and its stale. You cant eat an entire bag of Doritos and expect the second bag to be just as good, simply because you just had the chips and the flavour has become stale in your mouth. The same is for halo, we want something refreshing.
>
> At the same time I think that what 343 has done is taken it a bit too far in the modern direction. So many people play games like CoD, and so many people watch movies by Michael Bay, so many people listen to music with lyrics consisting of "I beat my *^&&**^ until she sucked my *(&&^^#$%. This is cheap simple flashy action that is fed to the younger audience to consistently entertain them, and the fact that there was a populate Halo 3 day should be proof enough that we love classic Halo. Everything modern (not to sound like an old grandpa) is going so far down a slippery slope, and I hate that the same is for the Halo franchise. Forerunner vision in my opinion is downright fail! Its seems as nooby as armour lock. People already complain about the radar (I personally love it though) and forerunner vision is making that worse.
>
> THE SIMPLE SOLUTION TO ALL OUR FEARS! Sorry for the caps spam, all we need is a vanilla halo playlist. Not a modified version of the game like what reach did, but a fully developed vanilla halo experience. Make it feel like H2/H3 again. That way all of those who want to live with the old halo, enjoy awesome graphics with minuscule changes to the halo they know and love can have a blast from the past. At the same time, those who want to be refreshed with a new experience and have fun with a more fast paced with some prominent halo themes prevailing through type of FPS can enjoy halo revived.
>
> Another point worth noting. I honestly (like many halo fans, but not all) don’t care too much about MP. To me it was an add on and always will be. Halo CE is known as one of the best games of all time, and <mark>there was no MP</mark>. When I play a halo game, I want to be immersed into a new universe where I have massive forerunner structures domineering over me, where the covenant are blasting through your last bastion, when the flood are overwhelming you and you clutch your controller like its your recently acquired shotgun and when the might and mystery of the forerunners leave you in awe. That to me is halo. Not killing some stupid tea-bagging 5 year old who then screams through his mike that hes going to hack you. That and forge my friends, is my domain in Halo, and from what I have seen, the campaign looks like just that for Halo 4. I AM STOKED FOR THIS GAME!

There was indeed a multiplayer in CE. YOU KNOW ABSOLUTELY NOTHING ABOUT HALO. Also if you dont care about MP then dont talk about it. I don’t want to be shoehorned into only ONE playlist with no ranking system.

I think they should do what bungie did with Halo 2… have the developers play a online match in real time that would hopefully restore faith.

I respectfully disagree, One of the major faults of Reach is that it doesn’t find it’s own stride. Meaning, there is too much of a divide between the settings. Between Classic, Title Update, ZB, Vanilla, MLG Vanilla and MLG ZBNS. Combined with the ever present AR vs DMR start competetion we have TOO many altered game enviornments, which takes away from us having a SINGLE cohesive experience.

Why was H2 and H3 so successful? Because they developed a SINGLE cohesive environment that extended across ALL game-types and was fun to play.

Reach right now is a mess, it tried to cater to the woes of too many players, which in turn DIVIDED the community. Instead of just building ONE cohesive gameplay experience.

343 really just needs to stick to their guns, and build the gameplay that THEY believe will be good, solid, competetive fun.

One cohesive Experience, that is all.

Halo is unlike any shooter game because it’s customizable: characters, maps, gametypes, everything! As long as there’s still fun custom games, and 343 adds more options for custom games, I’ll be happy.

Dude, you’ve literally solved this argument. I mainly preferred campaign in these games because of the emotions you get from playing it. In MP all you get is rage quitters, campers and people screaming that your -Yoink-. In campaign you face fun, scary and ridiculous A.I.s who challenge and push you to think.

> Dude, you’ve literally solved this argument. I mainly preferred campaign in these games because of the emotions you get from playing it. In MP all you get is rage quitters, campers and people screaming that your Yoink!. In campaign you face fun, scary and ridiculous A.I.s who challenge and push you to think.

I love campaign as well, but after a while you’ll realize that nothing will “Push you to think” more then the human controlled opponent.

Honestly, I dont know what game modes you’re playing because mine are usually filled with people without mics, and people in party chat.

Honestly, I would rather hear rage quitters and people passionate about the game, then nothing at all.

Although mp is not prefered by many people it should still stay and be expanded because as much as people like the campaign usually people with xbl have much more hours in mp, not to mention that halo mp is a major selling point for xbox and xbl subscriptions so taking it out would have to turn the campaign into an rpg for people to remain playing it for a while

I would like to simply state that you are wrong. You say, I no nothing about halo.

  1. Posted I NO NOTHING ABOUT HALO in all caps giving away the fact that you are a little kid.
  2. I have played and understood the games since CE
  3. May not have read the books but read a 10 page summary of all of them.
  4. I create many custom maps and game modes in Halo 3 and Reach, most with thousands of downloads.
  5. Not to sound like a complete egotistical idiot but I have nearly 7000 subscribers because of my knowledge of halo.

Halo CE had multiplayer, this is true. But the majority of those who read my post know that I meant competitive online multiplayer, joining thousands of players with different styles and different preferences, into one competitive play space. Not a bunch of guys on there sofas screen peaking or LAN connection. I know my stuff!

And I meant to have a fully developed playlist. I strictly stated that it should not be like Reach’s version where it was 1 playlist with the same ranking system. I meant for 343 to create a fully developed H2/H3 MP experience. Why don’t you actually read my post. And don’t get so mad about 1 persons opinion. Its an opinion and unlike you, I actually came up with what many agree to be a good solution. Any better ideas?

> > There are many people who think that Halo has to stay the same in many aspects. I 100% agree. There are also many who believe that a game must evolve from what we previously loved. I also, 100% agree. There is a natural divide between the halo community. Every H4 related video seems to have a top comment saying I WANT CHANGE and another top comment saying, THEY’RE STRAYING TOO FAR. Lets break it down a bit, and come to what I believe would unite both sides of the fence.
> >
> > I think that you are both right in this situation. I believe that a game MUST change for it to be good. CoD hasn’t changed and if you haven’t noticed, most CoD videos have thousands of dislikes (although CoD after CoD4 had to change to survive because of the battlefield franchise taking the cake in the realism division). For those who are on youtube a lot, you would know that the other day was populate Halo 3 day. I, as one of many participated in playing what I think is the current best online multiplayer game. But after 3 or 4 games I was bored, and many of my friends agreed. Not that Halo 3 is a bad game. Its great! Its just that I have been playing it for 5 years. Its old now, and its stale. You cant eat an entire bag of Doritos and expect the second bag to be just as good, simply because you just had the chips and the flavour has become stale in your mouth. The same is for halo, we want something refreshing.
> >
> > At the same time I think that what 343 has done is taken it a bit too far in the modern direction. So many people play games like CoD, and so many people watch movies by Michael Bay, so many people listen to music with lyrics consisting of "I beat my *^&&^ until she sucked my *(&&^^#$%. This is cheap simple flashy action that is fed to the younger audience to consistently entertain them, and the fact that there was a populate Halo 3 day should be proof enough that we love classic Halo. Everything modern (not to sound like an old grandpa) is going so far down a slippery slope, and I hate that the same is for the Halo franchise. Forerunner vision in my opinion is downright fail! Its seems as nooby as armour lock. People already complain about the radar (I personally love it though) and forerunner vision is making that worse.
> >
> > THE SIMPLE SOLUTION TO ALL OUR FEARS! Sorry for the caps spam, all we need is a vanilla halo playlist. <mark>Not a modified version of the game like what reach did, but a fully developed vanilla halo experience.</mark> Make it feel like H2/H3 again. That way all of those who want to live with the old halo, enjoy awesome graphics with minuscule changes to the halo they know and love can have a blast from the past. At the same time, those who want to be refreshed with a new experience and have fun with a more fast paced with some prominent halo themes prevailing through type of FPS can enjoy halo revived.
> >
> > Another point worth noting. I honestly (like many halo fans, but not all) don’t care too much about MP. To me it was an add on and always will be. Halo CE is known as one of the best games of all time, and <mark>there was no MP</mark>. When I play a halo game, I want to be immersed into a new universe where I have massive forerunner structures domineering over me, where the covenant are blasting through your last bastion, when the flood are overwhelming you and you clutch your controller like its your recently acquired shotgun and when the might and mystery of the forerunners leave you in awe. That to me is halo. Not killing some stupid tea-bagging 5 year old who then screams through his mike that hes going to hack you. That and forge my friends, is my domain in Halo, and from what I have seen, the campaign looks like just that for Halo 4. I AM STOKED FOR THIS GAME!
>
> __<mark>
<mark><mark>There was indeed a multiplayer in CE. YOU KNOW ABSOLUTELY NOTHING ABOUT HALO. Also if you dont care about MP then dont talk about it. I don’t want to be shoehorned into only ONE playlis</mark>t with no ranking system.</mark></mark>__
> <mark>
[/quote]
[/h]
</mark>

> <mark>I would like to simply state that you are wrong. You say, I no nothing about halo.</mark>
> <mark>1. Posted I NO NOTHING ABOUT HALO in all caps giving away the fact that you are a little kid.</mark>
> <mark>2. I have played and understood the games since CE</mark>
> <mark>3. May not have read the books but read a 10 page summary of all of them.</mark>
> <mark>4. I create many custom maps and game modes in Halo 3 and Reach, most with thousands of downloads.</mark>
> <mark>5. Not to sound like a complete egotistical idiot but I have nearly 7000 subscribers because of my knowledge of halo.</mark>
> <mark>Halo CE had multiplayer, this is true. But the majority of those who read my post know that I meant competitive online multiplayer, joining thousands of players with different styles and different preferences, into one competitive play space. Not a bunch of guys on there sofas screen peaking or LAN connection. I know my stuff!</mark>
> <mark>And I meant to have a fully developed playlist. I strictly stated that it should not be like Reach’s version where it was 1 playlist with the same ranking system. I meant for 343 to create a fully developed H2/H3 MP experience. Why don’t you actually read my post. And don’t get so mad about 1 persons opinion. Its an opinion and unlike you, I actually came up with what many agree to be a good solution. Any better ideas?</mark>

You might just be onto something…

I want evolution but the core of Halo to stay Halo.

Copying CoD step for step =/= evoltuion, which too many people don’t seem to understand.
Infact that’s De-evolution.

> I respectfully disagree, One of the major faults of Reach is that it doesn’t find it’s own stride. Meaning, there is too much of a divide between the settings. Between Classic, Title Update, ZB, Vanilla, MLG Vanilla and MLG ZBNS. Combined with the ever present AR vs DMR start competetion we have TOO many altered game enviornments, which takes away from us having a SINGLE cohesive experience.
>
> Why was H2 and H3 so successful? Because they developed a SINGLE cohesive environment that extended across ALL game-types and was fun to play.
>
> Reach right now is a mess, it tried to cater to the woes of too many players, which in turn DIVIDED the community. Instead of just building ONE cohesive gameplay experience.
>
> 343 really just needs to stick to their guns, and build the gameplay that THEY believe will be good, solid, competetive fun.
>
> One cohesive Experience, that is all.

Thanks for not being like the other guy and firing a massive rage rocket at my face. I agree with what you said for the most part, but reach took it way too far. They added a million different changes that made everyone jumbled up. On the other hand, there is a natural divide in the Halo community that will now always be there. Some want change, some don’t, and that is understandable. We can’t unite the community into one community, but we can unite them to 1 game. They should only have 1 divide, not 5 like Reach did. The fact is that the fans will not be happy with ONE cohesive experience anymore, simply because half (estimate) of the fans want change and the other half doesn’t. We can’t have ONE cohesive experience because the fans are not being mature about a games natural evolution.

> I want evolution but the core of Halo to stay Halo.
>
> Copying CoD step for step =/= evoltuion, which too many people don’t seem to understand.
> Infact that’s De-evolution.

Well, when CoD first came ou they were saying that it was copying some other game. CoD uses a lot of really great ideas. Don’t get me wrong, I haven’t played CoD in over a year, but the problem is not with what CoD adds, its with how they poorly execute those ideas and gear them toward stimulating the younger audiences. I am happy to see a more involving and capable game developer take ideas that others have done poorly, and make them their own.