Hey all,
After playing Halo 4 for awhile, there are certain things that I think are great and others not so much. At least, for my own therapeutic reasons, I’d like to list my thoughts on Halo 4 through categories of what I like, what I love, what I dislike and what I hate. I’ll also finish with some of my “nidpicks”, which are minor grievances I have against the game. My nidpicks, however, possibly exist only because, to quote the Machinima review for Halo 4, “I’m jaded, have no soul and am dead inside”, haha.
Feel free to comment and/or add your own lists! My hope is that I can list these things and move on and just enjoy Halo 4! 
Also I’ll put a brief explanation for each list item in a spoiler underneath that item.
Things I Like About Halo 4:
- Loadouts
When I first heard there would be loadouts in Halo 4, I was concerned. I feel, however, that 343 really got the loadouts right, so that weapon options merely allow players to chose a preference and strategy rather than gain an unfair advantage.- Hard Light Shields Replacing Armor Lock
If you played Halo: Reach long enough, you eventually had a bad experience with the Armor lock ability. Hard Light Shields do a great job in keeping the essence of the ability, but at the same time not being overpowered.- The Halo 4 Soundtrack
At first, I wasn’t sure of how I felt about the new soundtrack. When I got to the last level of the campaign, however, it really started to fit. It’s only gotten better for me since then. Try leaving the game open in the “press start” lobby when you first start the game. It’s very well put together. I would definitely not call it better than Marty O’Donnell’s scores, but I’m happy with the new direction composer Neil Davidge is taking the music in. If anything though, I’d like a bit more of a “theme”, but all in all, I’m pleased with the music.- The Mulitplayer Maps
I know some people out there don’t like the maps, some do and I’m just happy to have original maps that aren’t ripped out of the campaign like in Halo: Reach. Having 3 map packs planned to come out in the next few months is good to know too, even if you have to shell out the extra money for them. - Spartan Ops
I was a big fan of Firefight in Halo: Reach, and still miss it in Halo 4. But the void is somewhat filled by Spartan Ops, which I think is a great addition to the game. I love fighting the Prometheans and Spartan Ops gives me a fresh way to do that every week. And for free, which is a HUGE bonus. - Mulitplayer Games Load Quickly
Not really much to say. It’s good!- Mongoose and Warthog Mechanics
The Mongoose and Warthog feel more stable and more powerful and just feel more fun to drive in general.- Points For Assists And Other Things
They did this in Reach as well, but I feel that the points you accumulate in Halo 4 address more support issues and I’m very pleased about that.- Sprinting
Allowing sprinting to be standard really speeds up game play and allows for more action. Though not being able to turn sprinting off in Custom Games is very annoying.- Armor Unlocked Through Specific Commendations
I like having the sense of achievement when you unlock a commendation specific to a piece of armor. Good call on this one. Things I Love About Halo 4:
- Ordnance
I think 343 absolutely nailed this. Ordnance only works to amplify gameplay and is perfectly balanced. Instead of everyone waiting for the Sniper to respawn on Ragnarok, you can get it in an Ordnance instead, that or another cool/powerful weapon. It was also a great decision to NOT let the player preset their Ordnance options. I think it’s better to keep it random, which keeps gameplay more dynamic.- Prometheans
The Prometheans are a FANTASTIC edition to the Halo universe and are more than a breath of fresh air in Campaign and Spartan Ops. Halo is finally getting a much needed new type of enemy. Nothing is more frustrating than a Watcher blocking your Incinerator Cannon shot at a Knight, but that’s just one of the many reasons make the Prometheans so great.- The Cut Scene Graphics and Spartan Ops Episodes
I’m a strong believer in the fact that gameplay and content make games and not graphics, but man, the cut scene graphics and Spartan Ops episodes are down right impressive. On the 7 year old hardware of the Xbox 360, it’s amazing what they accomplished. It’s also great to have the Spartan Ops episodes. Only wish they were a little longer, but a little more Halo lore never hurts.- New Weapons
Every weapon added has had a lot of great thought put into it. The Promethean weapons are based off more standard weapons, but are different enough that they provide a fresh appeal to the game. Take the Scattershot for example, it’s like a shotgun, but has a much higher fire rate, making it more useful in different situations. The only one I don’t like that much is the Storm Rifle, which seems like a very sub-par replacement of the Plasma Rifle.- The Halo 4 Campaign
The landscapes and the story is very well put together and tugs at the heart strings of veteran Halo fans. Tough to describe, great campaign.- Dominion and Big Team Battle
Dominion is a great new objective gametype. It incorporates both working as a team and an individual. It find it to be a very well thought out gametype and just love playing it with friends. I really enjoy Big Team Battle too! Still not sure why, fun to play with friends I guess, haha.Things I Dislike About Halo 4:
- The War Games Layout
It doesn’t feel very user friendly to me. In the War Games lobby all the names are tilted to the side. It just feels like it was built without the player in mind. I don’t have as much of a problem with the start menu though.- Design Of The Covenant
Some may disagree with me on this, but the Covenant in general, just seem more monstrous through design and completely abandon the more intelligent Covenant of past games. Even if there’s a reason like I’ve been hearing, it would have been nice to have been given some kind of disclaimer.- Killcams
I’d much rather watch what my teammates are doing or look around my dead body for info on the battlefield than watch how I was just killed.- How Quickly Weapons And Bodies Despawn
Sometimes it’s nice walking around in Campaign and seeing all your carnage, or going back to pick up a weapon. If you go back to retrieve a weapon that was on the ground. Chances are, that it’s not there anymore.I’m running out of characters for this post, so I will continue in the post below. Thanks for reading this far! 
