Halo 4, the first game in a new trilogy, the Reclaimer Trilogy, brings us back to the Master Chief, continuing his story as he saves the universe from an “ancient evil” and faces his destiny. In the few short months since its announcement, Halo 4 has given rise to many questions regarding many facets of the Halo universe. When is this game set? What has happened since the end of Halo 3? Who is this “ancient enemy?” Where is Master Chief? Questions, I believe, we already have answers to.
Welcome to the Reclamation Theory.
TABLE OF CONTENTS
I The Post-War Era
II The Legendary Planet
III The Ancient Enemy
IV The Conclusion
PART I: The Post War Era: Were It So Easy
The end of Halo 3 brings about the end the Human-Covenant War, the end of the Covenant itself, and the end of the Flood Threat (for now, but we’ll get to that later; see Part II). While it hails the end of many foes and wars, it also marks the beginning of multiple events as well. The Humans, having been united under the will to survive, have begun to rebuild their society in a Post-War world. The Elites have begun to make amends to the Humans for their genocidal campaign. Peace seems to have finally been attained from the violence that marked the galaxy since 2525. But not all is calm on the western front. The known galaxy has been thrust into chaos following the end of the H-C War. Deep in the dark shadows of the galaxy, turmoil may resume.
The Office of Naval Intelligence, ONI, is not slowing down their movement among the roots of the UNSC. If anything, they have sped up. In an unstable state, the galaxy is up for grabs. In order to force their way to the top, almost immediately, ONI sends a diplomatic mission to Sangheilios. Their diplomacy, however, is not to the Separatist leader Thel Vadum; commonly know as the Arbiter; but to Avu Med 'Telcam, a fundamentalist among the Elites and a political enemy to the Arbiter, angry at the rebuttal of the idea that forerunners were “gods” after the H-C War ended. 'Telcam wants to cause insurrection amongst the Elites because of this religious zeal; to deny the Arbiter and his followers and claw his way to the top of Sangheili.
Why would ONI allow this to happen? Some would say that they just want to control the ebb and flow of the Post War Age and that is their primary objective. While this is an overarching objective on ONI, I disagree that it is their primary focus. Then what would it be? What is the answer to this question?
They want forerunner tech. And they don’t want to share.
Inciting the Fundamentalists to rebel would throw an already chaotic Sangheili society into further chaos. A chaos that would occupy the Elites to no end; still at war with the remnants of the Covenant Loyalists in 2559, another conflict would spiral them into a state where nothing could be achieved. Leaving forerunner artifacts all up for Humanity to grab; so simple, yet so diabolical. Reaping the benefits of war with no one to stop them (or so it seems - Part III). This concept will end up being explored in the Post-War novels, but still has resonant connections to Halo 4.
With the enemy of old out of the way, the UNSC could reign supreme in the area of reclaiming forerunner technologies they discovered during the waning years of the H-C War. Repurposing technology is not a new concept to the UNSC; the Mjolnir Mark V-VI Amor Systems’ energy shielding was reverse engineered from jackal shields; Spartan II and III made use of sentinel weaponry with relative ease. Various forerunner technologies could be incorporated into the UNSC navy within a matter of years after discovery and investigation. An element of the UNSC I believe will be central to the Reclaimer Trilogy.
