Halo 4 Ranking System(True Skill)

When will the true skill system be announced I heard it could be this week. When do you think so.

(August15th)EDIT: I mean to be shown for everyone. Because my friends and I race to who can get the highest skill at the end of the day. Im not asking for true skill itself but the true skill in halo where it tells you what rank you are and what your highest skill is.

All multiplayer games on Xbox are forced to include their True Skill system.

You have an experience rank which is visible to all players, and a trueskill rank that is visible only to you. What more do you want to know?

> You have an experience rank which is visible to all players, and a trueskill rank that is visible only to you. What more do you want to know?

Well, obviously I want everybody to acknowledge my greatness.

> You have an experience rank which is visible to all players, and a trueskill rank that is visible only to you. What more do you want to know?

Is there a source for this info? The quote I read said the true skill rank will be hidden. That could mean for everyone including yourself

> > You have an experience rank which is visible to all players, and a trueskill rank that is visible only to you. What more do you want to know?
>
> Is there a source for this info? The quote I read said the true skill rank will be hidden. That could mean for everyone including yourself

Sadly, I do not. I believe it was from a NeoGaf post, but I really don’t feel like looking for the source.

Honestly, so long as strict trueskill is in place, that’s all I care about.

@Neo Kaiser 0: Nice

343 has never announced they will be talking about the ranking system, for all we know it could just be a surprise, but we do know its not going to be 1-50 ranking. they have confirmed they will be talking about the covenant weapons and the promethean weapons

lol true skill…lol some say that it was only in Halo 2. Some Halo 3, some lol…Reach…some say it doesn’t even exist. so I just can’t help but laugh!

> lol true skill…lol some say that it was only in Halo 2. Some Halo 3, some lol…Reach…some say it doesn’t even exist. so I just can’t help but laugh!

I really hope this was a joke post. Trueskill wasn’t in Halo 2.

> Nice

and I will use it to bag on and insult every single player whose level is even just one number below mine. But if someone is higher then me, then I’m just gonna call them a no-life.

> 343 has never announced they will be talking about the ranking system, for all we know it could just be a surprise, but we do know its not going to be 1-50 ranking. they have confirmed they will be talking about the covenant weapons and the promethean weapons

We do know, however, that there will be an experience-based progression rank system, based on video evidence. There will also be a trueskill system working in the background to ensure people of similar skill will be matched together when in certain playlists.

> > lol true skill…lol some say that it was only in Halo 2. Some Halo 3, some lol…Reach…some say it doesn’t even exist. so I just can’t help but laugh!
>
> I really hope this was a joke post. Trueskill wasn’t in Halo 2.

No it was honest. I started playing it on my 17th birthday, and I had known several people who played it online, and claimed that it did in fact exist. I personally would have No idea because I never played it online. My first online was Halo 3, and many I know from that game claim it was the ONLY halo game with “true skill.” So I don’t know I think that Halo 4 may be the first because it seems it’ll be based on how you perform not lose versus win :stuck_out_tongue:

Trueskill has been in all the Halo games, including Wars, and minus Halo: Combat Evolved. It’s only job is to match players up with other players at their skill range, so that games remain close and intense.

In Halo 2, it was simple, straightforward, and visible to everyone. The only problem was, it was accurate, and didn’t give any sense of progression or gain. So unless you modded or were naturally skilled to begin with, a lot of players lost interest. Many players learned to lose games, so that they could enjoy beating players of lower skill without much competition, and unnaturally boost their trueskill higher than it would normally be. I.E. they abused the system. The system failed, in the end, to serve it’s purpose because of players learning, and breaking, it.

In Halo 3, it was perverted with ‘experience’, points gained by playing, and still visible to everyone. Deranking became more common, as well as boosting. Many lower-tiered ranked playlists were ruined because of this. And the truth was that there were varying degrees of ‘level 50’, some players being good … and others horrible. The system failed again, but this time it was much more dramatic.

In Halo Reach, trueskill was hidden, and the experience system was separated into ‘ranks’. Now players could get a sense of progression, while also being placed in relatively equal games. The system itself is prone to far less abuse due to being ‘behind-the-scenes’, so derankers are far less common. Boosting, however, only really affects rank, and not trueskill, in the long run. All in all, the system works … except that the 1-50 system is no longer the bragging rights it once was.

Take the facts, guys:

Trueskill is meant to match players in good games.
The less visible trueskill has been, the less prone to abuse it sees.
Ranks and trueskill are, and probably should be, completely separated.
Ranks should only be visible to give a player a sense of progression and completion.
Trueskill should only be visible to allow a player to know about where they stand.

My point? The system works, and is abused less, behind the scenes. I know I’m barely above mid-grade as far as skill. A good player knows when he’s good. A great player knows when their great.

Quit couching a number next to your name to show everyone how not so good you really are.

I’m not going to do linkies, but here’s some background on Trueskill:

> <mark>I’m not going to do linkies</mark>, but here’s some background on Trueskill:
>
> TrueSkill™ Ranking System - Microsoft Research

lol thought were you going to do links??? lol sorry couldn’t resist.

> and I will use it to bag on and insult every single player whose level is even just one number below mine. But if someone is higher then me, then I’m just gonna call them a no-life.

You must’ve gotten made fun of a lot judging from all of your generalizations.

> > and I will use it to bag on and insult every single player whose level is even just one number below mine. But if someone is higher then me, then I’m just gonna call them a no-life.
>
> You must’ve gotten made fun of a lot judging from all of your generalizations.

Actually, people have used their number to determine themselves as “better” then other people. I’ve even had people send personal messages to me here on Waypoint, telling me I should stop posting and not give my opinion since my level isn’t as high as theirs.

> lol true skill…lol some say that it was only in Halo 2. Some Halo 3, some lol…Reach…some say it doesn’t even exist. so I just can’t help but laugh!

some say you watch TG too much

and if you’re not into Forza that much it would be a shame … terrible … UNACCEPTABLE completely UNACCEPTABLE !

> Actually, people have used their number to determine themselves as “better” then other people. I’ve even had people send personal messages to me here on Waypoint, telling me I should stop posting and not give my opinion since my level isn’t as high as theirs.

I’m aware there are people like that, but that stuff will happen whether rank is visible or not.

> > Actually, people have used their number to determine themselves as “better” then other people. I’ve even had people send personal messages to me here on Waypoint, telling me I should stop posting and not give my opinion since my level isn’t as high as theirs.
>
> I’m aware there are people like that, but that stuff will happen whether rank is visible or not.

Exactly, there are countless kids in reach that think because theyre forerunner or something theyre skilled halo players… at least in H3 people based it off highest skill instead of how long theyve played