HALO 4: PROJECT CRIMSON REBORN

Welcome everyone!

What is PROJECT CRIMSON REBORN?

PROJECT CRIMSON REBORN is a fresh new organization and it is goal is to improve Halo 4’s Crimson DLC maps. Remastered variants which focusing on more dynamic game play, commendations and achievements.

What is our motivation?

We would like to play Crimson DLC again in Halo 4 War Games Matchmaking. We hope, those improvements will earn your honorable mention and made it to Halo 4’s War Games Matchmaking!

How you can help?

Do not let our hard work to loss, please support us by testing our maps and leave constructible reviews and critics. Anyone who feels himself/herself can help us in-game too!

I will put the new releases below and I will refresh them.

RELEASES:

PROJECT CRIMSON REBORN: Shatter v 0.3
Shatter being one of the least favorite map of the community. We hope our improvements will raise your interest.
Features:

  • New spawn base for RED and BLUE teams for symmetrical and dynamic game play.
  • Warthogs added to the map.
  • New random and initial ordinance elements.
  • New fast paced vehicle heavy game play.
  • New Dominion layout.
  • New CTF and Extraction locations.
  • New unique load-out camera for each teams and for FFA players.

This map currently supports Team Slayer, Capture The Flag, Dominion, Extraction.
<mark>DOWNLOAD</mark>

PROJECT CRIMSON REBORN: Wreckage v 0.2
Featured slow game play, one of the least favorite map since it’s release. It’s now got a new interesting formula.
Features:

  • New spawn base for RED and Blue teams.
  • Asymmetrical environment.
  • New random and initial ordinance drops.
  • Features a Mantis.
  • Vehicle heavy game play.
  • Surprise drops and vehicles which can lead to the victory.
  • New unique load-out camera for each teams and for FFA players.

This map in it’s current status supports Team Slayer and Capture the flag.
<mark>DOWNLOAD</mark>

PROJECT CRIMSON REBORN: Harvest v 0.2
Features big environments, this map cannot found it’s place in War Games Matchmaking.

  • New ordinances and locations.
  • Features a Gauss Warthog.
  • New vehicle re-spawn times.
  • Map pick-ups.
  • New unique load-out camera for each teams and for FFA players.

This map remain largely unchanged, however it’s now maybe features a faster and more dynamic game play. Currently supports Team Slayer and CTF.
<mark>DOWNLOAD</mark>

Thanks for your time!

I downloaded the Shatter. Will check it out. It’s nice that you put time into this.

> I downloaded the Shatter. Will check it out. It’s nice that you put time into this.

Thank you so much!
Nothing in these maps are final but those elements are performed well for me.