So what exactly will the player count be then?
Because personally I sure as hell don’t want to be playing 8 player infection or 12 player FFA (EDIT: by which I mean FFA slayer, FFA oddball, FFA KotH, Regicide, etc)
So what exactly will the player count be then?
Because personally I sure as hell don’t want to be playing 8 player infection or 12 player FFA (EDIT: by which I mean FFA slayer, FFA oddball, FFA KotH, Regicide, etc)
> So what exactly will the player count be then?
>
> Because personally I sure as hell don’t want to be playing 8 player infection or 12 player FFA
You did in Halo 3. And when Living Dead rolls out in a Double EXP Weekend, you can play 13 person Infection.
mayb a community forged maps playlist:
community btb(Big Team battle/objective)
community squad(slayer and objective)
community 4v4(slayer/objective)
community 2v2
community infection
community action sack
community free 4 all
community invasion(if any or equivalent)
community mlg(dont care 4 it but 4 those that r)
community swat(i like but all cause one shot/one kill or multi if it collateral’s)
edit
If i wanted to play free 4 all, i would appreciated if infection wasn’t in it
reach failed at this, why hav a infection game type in free 4 all when theres a infection play list(FAIL)on the bungie sorry not to dis on them but it is stupid 2 hav that game type in free 4 all, 7 zombies isn’t enough.
> > So what exactly will the player count be then?
> >
> > Because personally I sure as hell don’t want to be playing 8 player infection or 12 player FFA
>
> You did in Halo 3. And when Living Dead rolls out in a Double EXP Weekend, you can play 13 person Infection.
Sorry, by FFA I mean FFA slayer; I don’t think they had 12 player FFA slayer in H3 did they?
how bout a gun game or gun master game type that could b fun (game type is in action sack playlist)
get assassinated and get set back a kill
at the end theres video that show the winning kill in slow mo