The CE pistol is often referred to by the community as the greatest weapon in Halo history. When Halo 2 came out and dualwielding was introduced, the pistol was changed dramatically in order to balance the game. In Halo 3 the pistol changed once more making it more powerful than the H2 pistol, but it had an incredibly slow fire rate and lacked the scope from the first game. In Reach it changed once again and was given a faster fire rate, and a scope.
We can plainly see that the pistol in Halo has changed for every game that has come out, constantly trying to find that sweet spot of making it fun like the CE pistol, but not incredibly overbalanced.
With halo 4 coming out it is inevitable that the pistol will change once more. So instead of just waiting to see what happens, lets do something that hasn’t been done in any Halo so far. This is my idea
My idea is to have 2 different pistols. People like the scoped pistols that can reach out for quick headshots, but they also like dualwielding them commando style. Unfortunately you can’t have both in one pistol. So I say have two.
Now I will go over the two different models
Magnum: This pistol is more like the CE/ Reach pistol. It has a scope function, a decent fire rate, and like Reach, is a 5 shot kill. Having a 5 shot kill weapon dualwieldable would be insane, so here are some changes from Reach. First of all bloom is gone. People don’t like it, and it doesn’t belong in a Halo game. To make it fair a recoil system will be implemented. This means repeatedly spamming the trigger causes more recoil making it harder to control. But the glory of this is that it is controllable. A skilled player will be able to fire fairly rapidly and maintain its accuracy. But it will require a degree of skill which players appreciate. Another buff is that it now has a 10 round clip. This means 10 perfect shots could kill 2 people without a reload. I also just think 8 is a little too limiting. Now because it isn’t dualwieldable, I think it needs to go through an appearance change. I suggest giving the pistol a stock. It makes the gun bigger and kinda gives a reason why it isn’t dualwieldable. Also because it has 2 extra shots, the clip is extended and sticks out the bottom a little bit. Oh, and its silver like in reach.
Automag: This is akin to the Halo 2 pistol. IMO the halo 2 pistol was underrated. when dualwielding 2 of them it could take someone out nearly instantly if the shots were well placed. I say we have a pistol like Halo 2’s in the game to coexist with the standard magnum. It has a 12 round clip, and is an 8 shot kill if the last shot is to the head ( one less than the H2 pistol). It’s fire rate is essentially as fast as you can pull the trigger, has little to no recoil, and is dualwieldable. However, it has no scope and the reticle is larger than that of the magnum making it slightly less accurate. When the automag is dualwielded it iss a serious threat, but it is also useful to pull out and finish a weak guy off. Also it isn’t impossible to kill someone with by itself, but is at a severe disadvantage to other weapons.
As i hopefully explained, each pistol has its strengths and weaknesses. One is accurate, has a good FR, and has good range. The other has an insane FR, almost no recoil, and is dualwieldable. That way no matter what Halo pistol you have preffered over the years Halo 4 will have one for you.
Those are my thoughts on the matter, if you agree, disagree, or have your own thoughts on the manner please leave a comment and share with us.
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