Recent news is that the new xbox is not backwards compatible. So does 343 plan on releasing an xbox one compatible version of halo 4? if so will an xbox 360 player be able to play against an xbox one player?
They very same day they announced no backward compatibility, they also said no crossover.
Pretty sure 343i will just go forth with their trilogy and not waste anymore time on Halo 4.
> They very same day they announced no backward compatibility, they also said no crossover.
thanks I hadn’t heard the news.
> Pretty sure 343i will just go forth with their trilogy and not waste anymore time on Halo 4.
THIS
> They very same day they announced no backward compatibility, they also said no crossover.
HARD AT WORK ON HALO 5/6
I would love to see the “We know the following things are broken in 4, and we really can’t fix, but we PROMISE to fix in 5” list.
yea, halo will be left to wither in the wind for at least a year before halo 5. And with no backwards compatibility for the X1, halo 4’s population will become a ghost town.
> I would love to see the “We know the following things are broken in 4, and we really can’t fix, but we PROMISE to fix in 5” list.
The folks at Microsoft got 343i to give consumers a nice pump and dump.
> yea, halo will be left to wither in the wind for at least a year before halo 5. And with no backwards compatibility for the X1, <mark>halo 4’s population will become a ghost town.</mark>
It already is! 
Honestly Halo 4 is broken on a molecular scale, it just needs to be forgotten.Since 343 screwed it up in almost every single aspect of it.At least with Halo 5 on the X1 they can start from scratch and make everything perfect from the start.That and i believe nothing will make Halo 4’s population right above what it is now.
Truthfully i could care very little about BC.
Look at the past only to see what you have done right and wrong, then look upon the present with the future in mind.
I’m surprised they spent as much time as they did working on tweaking Halo 4 when they knew the X-Box One was soon to be on the market. Hopefully they have enough gas left in the tank to deliver a quality Halo for the new console once it hits the shelves and most people have purchased one.
You’ll need to keep your Xbox 360 if you want to play games like halo 4 since they’re designed with the 360’s architecture in mind. If you’re planning on trading the console in for an Xbox one you might as well trade in all your games too since they won’t play on the new one. For this reason I intend to keep my 360 since I own quite a few classic games, including all past Halo titles, which I like to play every now and again.
I foresee a new presentation of Halo at E3! That would be awsome!
> > yea, halo will be left to wither in the wind for at least a year before halo 5. And with no backwards compatibility for the X1, <mark>halo 4’s population will become a ghost town.</mark>
>
> It already is! 
It will become more of it though.
That is not going to happen. They will bring out a new game.
Halo 2 remake plox!
It should be backwards compatible. I mean, wow. You have an Xbox 360 out as the latest Xbox for like over 8 years. Do you know how many games just become worthless now that Xbox One will not be backwards compatible? Baaad move Microsoft. Halo 4 will have up until Autumn when the Xbox One is released.
P.S. You have the whole gaming community wanting the new Xbox to be called the 720. Why on earth would you deny your customers’ desires?
> It should be backwards compatible. I mean, wow. You have an Xbox 360 out as the latest Xbox for like over 8 years. Do you know how many games just become worthless now that Xbox One will not be backwards compatible? Baaad move Microsoft. Halo 4 will have up until Autumn when the Xbox One is released.
>
> P.S. You have the whole gaming community wanting the new Xbox to be called the 720. Why on earth would you deny your customers’ desires?
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Alright, developer here. I hate to go all r/games and get preachy but this needs to be said.
It is EXTREMELY hard to keep supporting an old architecture, and in addition the games that were built for it. As many of you may know, this is why the PS3 was so expensive. It literally had an almost complete PS2 inside it so that it could play the old games. They later disabled PS2 compatibility so that they could finally drop the price of the console.
To put it simply, the technological advances, as well as the changes in the relationships between hardware companies (amd and nvidia) and their buyers (sony and microsoft) in between console generations are so great that it’s almost always better to simply adopt a new type of hardware instead of trying to revamp your old one. This is especially true with this generation. This statement of course excludes Nintendo, as the Wii and Gamecube are designed in almost exactly the same way (the Wii is just a little more powerful). Of course in Nintendo’s case, they weren’t pursuing visual fidelity as much as they were a cool new control scheme.
Being that both sony and microsoft have decided this time around to switch to more dev friendly architectures (working on the Cell is just dysfunctional, and both now both new consoles are running on x86 processors, like your PC) you can expect much better quality at a much faster pace from your favorite game developers. So please, just keep your beloved xbox 360 or ps3, upgrade to the new generation when you have the time/see the value in doing so, and stop complaining about the modicum of space it will take up near your TV.
QUICK EDIT: Since so many people are asking the question, “well then why don’t PCs have problem with it?” The answer is that because PCs aren’t expected to last for 8 years, their hardware is constantly being updated but within the constraints of the x86/x64 platform. The PC that you had when you first played Diablo all those years ago is functionally and fundamentally the same as the watercooled gaming rig that you’re blasting through Crysis on. If you look at any console variation, however, you’ll find vast differences in the components and how they interact with each other, each requiring an entirely different ruleset when it comes to writing code for them. The reason that your PC doesn’t have a problem with most emulation (aside from current gen consoles, which are essentially impossible to emulate on today’s PCs) is because it is IMMENSELY more powerful than, say a PS2. Even so, many modern PCs will have problems with some of the more advanced PS2 games, such as Shadow of the Colossus. This is the same reason that certain consoles are capable of playing a selection of games from the previous generation. Either A) the console didn’t change enough in architecture from the previous generation, or B) the game being played is not so demanding that emulation is impossible. This is why you only have a certain number of Xbox games that work on the 360, and why the emulation on later ps3 models before they finally ousted it isn’t too reliable with many of the games at reduced quality.
That said, my Reddit Companion is blowing up and I’m starting to get a little tired. Good day everyone, I hope that what I’ve said has helped you guys understand the “rules” for doing backwards compatibility in consoles. Thanks for the upvotes!
Backwards compatibility simply isn’t an option, but with the rumours of an ‘Xbox Mini’ being able to connect to the Xbox One, all hope isn’t lost.