HALO 4 ON THE pC PLEASE :)

I dont really understand why Bungie stopped making Halo for the PC the first halo was on the PC then later on they release the 2 on the PC. But then they just stopped… 343 Please reconsider makeing this error agian and let the PC guys get their hands on Halo 4 I mean why not. Isnt Halo 4 the start of more Halo games? might as well expand.

Bungie didn’t make Halo for the PC, it was ported to PC by other companies.

Halo PC didn’t get a good reception and Halo 2 barely had any sort of ads for the PC.

Ports are rarely good and it costs more to make a game for several platforms, either way one of the versions may suffer gameplay wise or get a lot of critisism.

No, then it might as well be on PS3 Shudders.

Also Halo is an XBOX exclusive and a trademark, just as Uncharted and Witcher are for PS3+PC.

No.

> Bungie didn’t make Halo for the PC, it was ported to PC by other companies.
>
> Halo PC didn’t get a good reception and Halo 2 barely had any sort of ads for the PC.
>
> Ports are rarely good and it costs more to make a game for several platforms, either way one of the versions may suffer gameplay wise or get a lot of critisism.

Yeah, but who do you think pushed to get it ported?

> No, then it might as well be on PS3 Shudders.
>
> Also Halo is an XBOX exclusive and a trademark, just as Uncharted and Witcher are for PS3+PC.

Dude, there’s already PC Halo games. here’s the difference between the PC and the PS3.
Microsoft is the creator of the Windows OS, where as the PS3 is owned and created by Sony. Halo will most likely be on the PC before it ever goes to the PS3.

> just as Uncharted and Witcher are for PS3+PC.

Yeah, if you’re trying to convince us other wise, it’s not working.

Why are you so scared of a PC version of Halo? Why? A PC version would be a hell a lot better than the Xbox version, and better maps.

Halo 2 on the PC didn’t really sell too well, I can’t imagine Halo 4 doing much better. There’s a sizable audience on the Xbox already, it’s not really necessary.

> Halo 2 on the PC didn’t really sell too well,

Do you want to know why?

  1. It was made to only run on the Windows Vista OS and newer, and at the time H2V came out, it was around the time that Vista came out, which at the time, people was still rocking Windows XP, and older OS, and a lot of people didn’t like Vista, and didn’t want to upgrade.
  2. The Map Editing Kit was locked up a lot, so much that the Custom Edition Community that I was with at the time, was more pissed off than people here with Halo 4.
  3. The Disc Key is only good for 5 installs, which after 5 installs you need to buy another one, which right now, you can’t do.
  4. And there are some more issues that at it’s release a lot of people didn’t like, but I can’t remember what all they was.

> I can’t imagine Halo 4 doing much better. There’s a sizable audience on the Xbox already, it’s not really necessary.

Really? I can, if Microsoft sells the PC version of halo 4 on Steam, and only on Steam, that’s how you make money, you sell it off of Steam where it’s easily available to the customers, and keep it away from the Pirate scum bags.

If Microsoft really wants to make more money, then releasing Halo 4 for the PC will bring in even more money than just the Xbox version.

I swear you already did this topic…
http://halo.xbox.com/Forums/yaf_postsm801912_Halo-4-for-the-PC-please.aspx#post801912

Copy/Paste time!

> The main reason as well, pirating games is a big problem these days, causes companies to make a huge loss when it comes to either doing the whole game on PC or porting it.

What people don’t seem to realise is that piracy isn’t a PC exclusive thing (And while I’m at it, developerss/publishers seem to have this idea in their head that all PC gamers are pirating scum-bags coughUbisoftcough), while I don’t recommend or condone piracy myself, you can buy a 2nd hand Xbox for about £100, you can then get that chipped and BOOM!, you have yourself an Xbox that can play pirated games, and don’t even get me started on the Wii…

For console the 2nd hand market is actually a lot worse, if you buy a 2nd hand game NONE of the money even goes to the Developers/Publishers, and people buying second hand games is a lot more common that PC piracy.

And about the money thing, Alan Wake was ported over to the PC a few weeks ago and it turned a profit in just 2 days!

> No, then it might as well be on PS3 Shudders.
>
> Also Halo is an XBOX exclusive and a trademark, just as Uncharted and Witcher are for PS3+PC.

First of all, Halo can still be a Microsoft exclusive, look at Games for Windows LIVE (Which is soon being changed to Xbox LIVE for the PC), Halo 2 Vista was on that service.

Secondly The Witcher is moving to Xbox soon (Just in-case you cared)

Personally having the PC as a supported platform is good for any game, as developers can finally design a game the way they want, without the tech limitations of the 7 year old 360/PS3. Halo 4 is designed for 720p and FXAA, 720p! A good gaming PC can handle 1080p onwards(If you own he right screen) and you can make everything look downright better anyway! If Halo 4 ever came out on PC it would be an instant by for me, and many other PC gamers (Which would in turn generate a lot of $$$).

> > Halo 2 on the PC didn’t really sell too well,
>
> Do you want to know why?
> 1) It was made to only run on the Windows Vista OS and newer, and at the time H2V came out, it was around the time that Vista came out, which at the time, people was still rocking Windows XP, and older OS, and a lot of people didn’t like Vista, and didn’t want to upgrade.
> 2) The Map Editing Kit was locked up a lot, so much that the Custom Edition Community that I was with at the time, was more pissed off than people here with Halo 4.
> 3) The Disc Key is only good for 5 installs, which after 5 installs you need to buy another one, which right now, you can’t do.
> 4) And there are some more issues that at it’s release a lot of people didn’t like, but I can’t remember what all they was.
>
>
> > I can’t imagine Halo 4 doing much better. There’s a sizable audience on the Xbox already, it’s not really necessary.
>
> Really? I can, if Microsoft sells the PC version of halo 4 on Steam, and only on Steam, that’s how you make money, you sell it off of Steam where it’s easily available to the customers, and keep it away from the Pirate scum bags.
>
> If Microsoft really wants to make more money, then releasing Halo 4 for the PC will bring in even more money than just the Xbox version.

At this point in time, Microsoft doesn’t want the money the PC version would bring in. The logistics and cost of cobbling a team together to PORT Halo 4 to the PC would not be worth the extra money such a port would bring. It would likely take months, if not a year+ to get all the assets running efficiently on the PC, and extra to actually upgrade it for the higher end rigs, thus putting a damper on the hype for PC communities, as they would invariably see it much later than console players. And we already know how happy PC players are to lap up the delayed table scraps of console players (most multiplatform titles released on PC do much worse than their console counterparts).

Then you have to take into account the importance of the Xbox stock. Putting Halo 4 on the PC diminishes the value of the game’s primary platform. Microsoft is strapped for Xbox exclusives as it is. To maintain the image that the 360 has compelling, EXCLUSIVE, games, it actually needs compelling, EXCLUSIVE, games.

I wouldn’t want Halo 4 for the PC anyways. I’d rather have a Halo game tailor made for the PC crowd. Halo 2 really sucked when it was translated to PC, and that had to do with the fact that it was an Xbox game that lost all its inherent charms on the PC. However, Halo: Combat Evolved thrived on the PC. Why? Because Gearbox managed to dole out tools that would keep the community happy. PC players would not be happy with Forge, just saying, and that’s likely all a PC port would grant them at this point, considering Microsoft’s love (read: hate) of custom content that requires engine modification. You could also count on the horrid GFW interface for Halo 4, as well. Wheee.

So yeah, I’d like a more direct continuation of the spirit of Custom Edition free of the console BS, not a console port that would inevitably have console BS.

> However, Halo: Combat Evolved thrived on the PC. Why? Because Gearbox managed to dole out tools that would keep the community happy. PC players would not be happy with Forge, just saying, and that’s likely all a PC port would grant them at this point, considering Microsoft’s love (read: hate) of custom content that requires engine modification.
>
> So yeah, I’d like a more direct continuation of the spirit of Custom Edition free of the console BS, not a console port that would inevitably have console BS.

And who says another Halo PC game can’t have forge and a Map editing tools?
Hell, I would love to see a dual release, give the PC gamers to show their worth, and share some of their creations with the Xbox players.

> > However, Halo: Combat Evolved thrived on the PC. Why? Because Gearbox managed to dole out tools that would keep the community happy. PC players would not be happy with Forge, just saying, and that’s likely all a PC port would grant them at this point, considering Microsoft’s love (read: hate) of custom content that requires engine modification.
> >
> > So yeah, I’d like a more direct continuation of the spirit of Custom Edition free of the console BS, not a console port that would inevitably have console BS.
>
> And who says another Halo PC game can’t have forge and a Map editing tools?
> Hell, I would love to see a dual release, give the PC gamers to show their worth, and share some of their creations with the Xbox players.

Because: Microsoft. I take it you haven’t read how restrained custom content delivery is on the Xbox Live platform. Pricing, as well, is also restricted. Call of Duty 4 brought in player made maps from the PC…for a price. That would run completely opposite the mindset of the Forge community.

They also had Epic nerf a lot of the modification abilities in the PC port of Gears of War. Microsoft is the reason you won’t see something like Custom Edition again, because it shows the weakness of their “walled-garden” approach to online. Even with Halo 2’s mod suite, they did enough damage to pretty much kill H2V on the spot because of their convoluted delivery methods.

Microsoft doesn’t want Halo to cross-pollinate on PC, which is unfortunate, but understandable considering what they’ve been accomplishing free of PCs since the Xbox 360 platform started producing significant profits for them. A big reason Halo: CE was ported was because they wanted money to siphon back into the money blackhole that the Xbox had become. The Xbox 360 is making profits hand over foot, and the need for PC ports has diminished to nil in that time. Really, H2V was only released to drum up hype for the Vista platform, and was more a pittance than anything. There’s no real reason for MS to sacrifice their Big Brother walled-garden, “We Are in Control” mentality on XBL just to appease PC players.