Halo 4 needs these changes from halo reach

NO Loadouts- Loadouts takes away from the need to know the map to find the best weapons.

NO Armour Abilities- Any ability should be in map pickup

MORE Power bubbles- Actually put them back into Halo. Also Camo and overshield need friends. Maybe Speed boost? Endless Clip?

MORE Weapons- More is better in this situation. Everyone has a different taste. Why not throw both the DMR and BR in?

MORE vehicles- Again more variety is better. And when theres an opprotunity put them in! Why the ascension in Reach doesnt have a banshee is confusing to me.

HIGHER jump height- Have you ever went back and played Halo 2? Really big difference in height but its needed to add more versatality to straffing.

FASTER player speeds- Quickens up gameplay so why not?

These i believe are the keys to making Halo 4 Multiplayer the best it can be. What are your thoughts?

The only point I have major disagreements with is “No Loadouts”. While I would say loadouts need to be kept out of most default gametypes, they shouldn’t be kept out entirely. I’ve had a lot of fun with friends in customs, and I love Invasion, a gametype that wouldn’t be as fun without the tier system and loadouts.

YOu made a good point. For customs it works really well, also invasion kinda needs it. Damn i dont think theyre going anywhere.

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I really don’t care if they keep armor abilities, I just want to be able to sprint in H4.