They’re trivial, but a hell of a lot of fun. Trying to shoot them off while someone is crossing the bridge was awesome… Even more so if you got a kill.
What do you think? Would you like to see more ‘interactive’ environments in Halo 4 or should they stay largely static like in Reach?
Yes Reach did have a serious lack of buttons to press or things to break. I don’t even think there are any breakable windows in the on disc maps.
That said, if they do add more buttons and breakables, I hope we can have some in forge. Being able to place breakable windows would be awesome, but I see how they could be abused. (placing to many in one place and breaking the game)
But it would be incredibly awesome if you could say: place a piece, and then that is like a first position then you move it and set it as a second position. Pressing a button (which would be linked to the object by channels like a teleporter) would make the object move between the 2 positions. That would make me ecstatic.