Halo 4 needs a beta because....

Most of us want a Halo 4 Beta, but 343 said that there might not be a public beta. Hopefully there is one not just so us halo gamers get to play Halo 4, but so we can see how it plays out. Newer Armour abilities, Specializations, and custom loadouts we all need to see if Halo 4 plays well with all these new things cause if they don’t and the game is released without trying out how it plays, It could have the same fate as Halo:Reach

Invalid. Done with Reach, ’ Player Ideas ’ killed the game.

Bugger off.

Love,

Zabuza

They have private internal beta tests being run extensively to ensure the game plays well. A public beta isn’t entirely necessary.

Yes because 100,000 people can find a lot more bugs than a few hundred.

Won’t happen. 343i is too scared of what players think. They would rather have a crapfest when Halo launches (like CoD).

How many times have this to be explained?? Th “100.000” that will use the Beta will do this in order to play the game, like a demo, not to find bags or to send feedback. The people who will use the internal Beta (MS employees) will send feedback…

> Won’t happen. 343i is too scared of what players think.

I’m starting to suspect that this is the real reason. Not that, “it will take too much time from the development process”. There is a private beta going on right now that could easily be distributed publicly which kind of makes it look like 343 was full of -Yoink- when they gave us the reasons for no beta.

First, what type of testing is being conducted is defined by WHO is doing the testing, NOT by how far along the game is in production.

Whether it’s tested the first day the code is compiled, or the day before release, any and all testing done by those who helped make it is ALPHA testing. So all they’re doing is alpha testing.

A beta test is when you have people who had nothing to do with creating it test it out.

They could have a private beta, where they invite random people in to play the game inside the studio. But Frankie has already stated in an interview there will definitley be no public beta.

So they’re either alpha testing, or doing a very small private beta test with a few select people.

The difference is scale. The more people you have putting the game through its paces, the more bugs you’ll find. Many bugs with Reach were found and fixed during the public beta.

I am certain that within a week or two of release their will be outcries for a title update once we all start playing and all the bugs the few folks doing the alpha or small private beta testing didn’t find start coming out of the woodwork.

No. A public beta would ruin Halo 4, because this community has the “I know what I’m talking about” personality. This forum would be the largest portion of people sending in feedback, and I am sure all of you would agree that their feedback would make the game…less than satisfactory.

Most people would use a beta to play the game early. We don’t need a huge public beta, I’d rather just be surprised when I put in the disk.

Wrong they confirmed NO PUBLIC BETA. They have been doing an internal beta with thousands of microsoft employees for awhile now. halo 3 and reach needed a beta because they didnt have as much time to make the game. Halo 4 has been in development since 2009 so all they really need is a few thousand people to test weapon balance and map flow.

> Most of us want a Halo 4 Beta, but 343 said that there might not be a public beta.

Incorrect. 343 has already confirmed there won’t be a beta, you and the rest of the people wanting a beta will just have to…

I don’t agree with the people that say that little to no valuable feedback is gained from a public beta. Sure there will be many differing opinions on what should be done. All they need to do is look for the most COMMON and WIDESPREAD complaints about gameplay mechanics. Other mechanics where opinion is split they can do what they want.

For example, in Reach, many, many people complained about jump height. What did they do? They increased jump height (not enough imo but it was better).

These are the types of things that a beta can be helpful for.

Completely unnecessary to have a beta

> I don’t agree with the people that say that little to no valuable feedback is gained from a public beta. Sure there will be many differing opinions on what should be done. All they need to do is look for the most COMMON and WIDESPREAD complaints about gameplay mechanics. Other mechanics where opinion is split they can do what they want.
>
> For example, in Reach, many, many people complained about jump height. What did they do? They increased jump height (not enough imo but it was better).
>
> These are the types of things that a beta can be helpful for.

Yes thats why thousands of microsoft employees are playing the internal beta. Did you not read my comment at all? They dont need millions when they can get the SAME data from thousands of employees. Not to mention Cortana web which allows them to analyze gameplay for even deeper analyzing.

Since halo 4 has had so much time to be worked on a public beta is a waste. Internal Beta will continue and we will have to wait till november 6th to play. Fact.

It’s shocking how immature some fellow forum members can be. “OH! 343 iz too scarred to c wut the playaz really tink of thur game! DATZ WHY WE HAZ NO BATA!”

Sorry, but that argument is COMPLETELY illogical. Maybe in the mind of a 12 year old it makes sense, but in the real world (especially of business), it does not. 343i doesn’t have to justify why they are not having a beta. As a community, we are NOT entitled. Not to a beta, not to anything. Yet, when asked about it, they directly addressed it and told us that they do not feel as if they need one. They do not feel they have the time to get one out, monitor it, relay the feedback to the appropriate departments, etc. They feel it’s more convenient for them to have an internal beta so that they can directly monitor everything that comes out of it.

For the umpteenth time, A BETA IS NOT A DEMO. That never has and never will be the purpose of a beta. Get that idea out of your heads. The OP is a perfect description of what a beta is NOT. It is not so we can test new features, it is not so we can get a feel for the game before release, it is not so we can see what the graphics look like, it is not anything like that. Its purpose is to find bugs and glitches which may be game breaking so that when the final version is released, it’s as close to perfect as possible.

Seeing as how most threads on here suggest they only want a beta for a demo, you have yourselves to thank for not having one. If 90% of the community is only going to use the beta as a demo, they’re actually better off doing an internal one and using it for the right purposes.

> > I don’t agree with the people that say that little to no valuable feedback is gained from a public beta. Sure there will be many differing opinions on what should be done. All they need to do is look for the most COMMON and WIDESPREAD complaints about gameplay mechanics. Other mechanics where opinion is split they can do what they want.
> >
> > For example, in Reach, many, many people complained about jump height. What did they do? They increased jump height (not enough imo but it was better).
> >
> > These are the types of things that a beta can be helpful for.
>
> Yes thats why thousands of microsoft employees are playing the internal beta. Did you not read my comment at all? They dont need millions when they can get the SAME data from thousands of employees. Not to mention Cortana web which allows them to analyze gameplay for even deeper analyzing.
>
> Since halo 4 has had so much time to be worked on a public beta is a waste. Internal Beta will continue and we will have to wait till november 6th to play. Fact.

I think that microsoft employees and fans are too completely different populations that aren’t comparable.

They will definitely get valuable DATA from these private beta tests but I am doubtful that feedback will be as relevant from this population. They are not the people who will be playing the game for countless hours when the game is released.

Also, you seem to have this notion that long development time = good game. Which is not inherently true at all. Not saying that this game will be bad just challenging that idea. It will hopefully have less bugs but that’s not what I’m concerned with right now.

> > > I don’t agree with the people that say that little to no valuable feedback is gained from a public beta. Sure there will be many differing opinions on what should be done. All they need to do is look for the most COMMON and WIDESPREAD complaints about gameplay mechanics. Other mechanics where opinion is split they can do what they want.
> > >
> > > For example, in Reach, many, many people complained about jump height. What did they do? They increased jump height (not enough imo but it was better).
> > >
> > > These are the types of things that a beta can be helpful for.
> >
> > Yes thats why thousands of microsoft employees are playing the internal beta. Did you not read my comment at all? They dont need millions when they can get the SAME data from thousands of employees. Not to mention Cortana web which allows them to analyze gameplay for even deeper analyzing.
> >
> > Since halo 4 has had so much time to be worked on a public beta is a waste. Internal Beta will continue and we will have to wait till november 6th to play. Fact.
>
> I think that microsoft employees and fans are too completely different populations that aren’t comparable.

you can prove that people that work at microsft arent gamers or halo fans?

Yea ok lmao

> Invalid. Done with Reach, ’ Player Ideas ’ killed the game.
>
> Bugger off.
>
> Love,
>
> Zabuza

If Reach didn’t have a beta, the grenades would have been more overpowered than they are now, the melee would have been faster than it is now, the movement would have been slower than it is now, and the jump height would have been less than what it is now.

I’m not a fan of public beta’s, but that is the main reasons games these days need them.

> > > > I don’t agree with the people that say that little to no valuable feedback is gained from a public beta. Sure there will be many differing opinions on what should be done. All they need to do is look for the most COMMON and WIDESPREAD complaints about gameplay mechanics. Other mechanics where opinion is split they can do what they want.
> > > >
> > > > For example, in Reach, many, many people complained about jump height. What did they do? They increased jump height (not enough imo but it was better).
> > > >
> > > > These are the types of things that a beta can be helpful for.
> > >
> > > Yes thats why thousands of microsoft employees are playing the internal beta. Did you not read my comment at all? They dont need millions when they can get the SAME data from thousands of employees. Not to mention Cortana web which allows them to analyze gameplay for even deeper analyzing.
> > >
> > > Since halo 4 has had so much time to be worked on a public beta is a waste. Internal Beta will continue and we will have to wait till november 6th to play. Fact.
> >
> > I think that microsoft employees and fans are too completely different populations that aren’t comparable.
>
> you can prove that people that work at microsft arent gamers or halo fans?
>
> Yea ok lmao

You’re quite aggressive and condescending my friend. I think there are likely many gamers at microsoft but it will still not be of the same value IMO. I think there is value in letting the people who will be playing the game for countless hours after it is released beta test vs just allowing employees to test it.

Also, in case you didn’t read my edit. You’re notion of long development time = good game is flawed imo. Not saying the game will be bad at all. I’m not one of the haters I just have doubts (and hopes of course) about the game.