Guys, look. As hard as it is to believe, things get old, and one of those things is classic Halo. Halo 3’s gameplay is just outright outdated. Face reality, people: gameplay like that has been used for nearly 15-20 years. Does anyone remember older fps games like 007 or Time Splitters? Yeah, those old games had what you guys define as Halo “core gameplay and mechanics” (except these didn’t have sophisticated vehicles like Banshees at the time, though). Halo needs to change…
Halo needs to catch up with modern day FPS standards which involves in extensive customization and features in the game (especially in MM). I’ve seen a lot of people commenting in this forum how they went back to Halo 2 and 3, and felt something was missing - something that Reach had and offered. So, why do I say yes to most of these new announced mechanics and features? It’s a new game and a new developer… So, guess what? <mark>I’m expecting to have NEW and FUN experiences.</mark> That in mind, Halo 2 or 3 felt like something was lacking because Reach, on the other hand, opened opportunities to a variety of new, different scenarios in the game and, therefore, new experiences thanks to additions like AA’s. Halo CE/2/3 can’t do that with it’s bare and simple gameplay. So that’s why I keep bumping into these posts that say that
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features like customizable loadouts, random power weapon spawns (which are quite predictable, btw), and AA’s give the gameplay more depth.
…And people still have the nerve to claim that these new additions don’t have any reasonable argument to back them up.
And before you guys say “Oh, they shouldn’t add new features… just look at Reach…” I’ll tell you this:
Reach had new features and game mechanics like AA’s implemented in a mediocre manner - things were unbalanced. The TU is proof of how much better it could’ve been done. Now, Armor Lock, for example, isn’t even that much of a big deal at all. It’s definitely more balanced today. If 343i did that with Reach, what’s stopping them from making Halo 4 - a game absolutely their own - balanced? As far as I’m concerned, they’re doing stuff like punishing people who are using Sprint when shot at by slowing them down instead. Not to mention that they can update and tweak anything that’s off early on with TU’s.
Besides, classic playlists have been confirmed so 343i is catering to everyone. But no… you guys NEED to complain about that as well, nonetheless. People are actually still moaning, whimpering, and crying. Those who crave for a classic experience are getting what they want. Don’t be selfish. And I still bet some of these people will not yet be satisfied with the classic playlists when they’re released because it’s not EXACTLY like H2/3. So guess what… if you literally want the exact same thing, YOU CAN GO BACK TO THAT GAME AND PLAY IT. No need to turn H4 into H3. I wouldn’t pay $60 bucks on a game I already own. I already have Halo 3. What about you?
And finally, before jumping into conclusions… just because I actually like/suspend judgement on these new additions to the franchise doesn’t mean I’m some casual noob. I’ve been a long time fan of the game, and I’m very well above average as a player.
FTW!