Please, don’t make it like Reach’s. That was not fun. At. All. I played it a lot for the reason my friends played it a lot but in Halo 3 I could play that for hours with no one else but the people on my team with a mic. Those were truly good times. Halo is starting to lose that defining characteristic that makes it a Halo game. Don’t just make knock-off yearly games just because CoD does that. That series lost itself after CoD 5. Anyway, Halo 4 has to be like Halo 3. No more AA’s and that crap, just straight up, no bloom, fun, HALO multiplayer.
The thing is though, the formula that makes Halo Halo is dying. It’s to slow paced by today’s standards, and than removing the battle rifle was a really bad decision as well. The armor abilities were not that bad of an idea, well the ones like sprint and jet pack, aka the ones that help you get around the map faster, that’s just modernizing it. However, the ones like armor lock, and even invisibility need to leave. Now.