Since Halo 4 is coming up, I thought it might be an idea to share my opinion on what the multiplayer should be like.
Loads of players have been trying to argue whether or not Halo 4 MP should be like Reach or Halo 3’s, Perhaps the answer is both?
What I mean by this, is to combine the unmatched balanced experience of Halo 3 AND the fantastic maps with the amount of customization in Reach. Perhaps a Halo 3 style MP with a improved EXP system, along side this, a Credit system which allows the player to customize. Throw in more team based challenges and commendations and you have yourself a recipe for a fantastic multiplayer.
If you are still confused about what I just said, An example of a game that did this is Black ops. I am NOT saying that Halo 4 should be like CoD, I am stating an example of what it could be like.
But lets think for a moment, How would you keep players coming back to play again and again? 1-50 level system perhaps, that’s the sense of accomplishment I want back for Halo, Sure reaching a new level in Reach was entertaining, but I didn’t feel accomplished, all I did was kill, kill, and Kill, nothing more. But in Halo 3, when I ranked up, I felt somewhat good about myself, I had played matches, completed the objectives and beat the other team >:)
Just my overall opinion, comment back and tell me what you think 

