from what i’ve heard is that in multiplayer is that different armor will be better or worse (gameplay wise instead of just looks) than other armors witch means that a player at rank 1 is equipment wise worse then a player at rank 10 because of the equipment he has. for example armor that can only be unlocked at rank 10 may have more protection or more shields then the default armor, witch is not what halo is suppose to be. it’s suppose to be where a rank 1 guy is equal to a rank 10 guy equipment wise and that the only deciding factor is the players skill and not his armor. also i’ve heard that as you rank up you’ll be able to unlock loadouts and unlock weapons to add to your loadouts witch just means that the multiplayer is now like stupid cod.
please tell me if i’m wrong about the armor and/or the loadouts and give me your tow cents about it.