Halo 4 MP sorta like Killzone 3's?

I don’t know if anyone one here is familiar with the game killzone 3 (Ps3 exclusive) but I see quit a bit of multiplayer elements that are similar to to killzone’s. Specializations is one. Each specialization has a certain ability that effects the player. For example, the marksman SP has an ability to make you invisible but you are pulled out of it once you shoot or kill someone. The tactition has an ability to let you see anyone’s location in a certain vicinity of you exactly like promethean vision teh only difference is it doesnt effect the way everone looks and enemies appear a a blue circle with an x in it. These oare only two of the 8, i think, specializations in Killzone.

Killzone also has tactical and support mods such as silent footsteps, extra primary weapon, extra armor etc. which are exactly like halo’s.

Well these are all i can think of off the top of my head and i might add some more later. But obviously halo multiplayer is a lot more like killzones than cod which reall isnt that bad.

You guys can look it up online if you want to so you can see how similar it is yourself

Killzone is much more class and team oriented, as well as being objective heavy. Sure, there may be similar features, but in no way will they ever play even remotely similar.

Well if Halo 4 is like Killzone 3. I guess Killzone 3 is like Battlefield Bad Company which is like Tribes Vengeance which is like…

Seriously class/loadout system isn’t new at all XD

It’s a common formula :wink:

If Halo 4 is ANYTHING like Killzone 3 than i will be disappoint.

> Well if Halo 4 is like Killzone 3. I guess Killzone 3 is like Battlefield Bad Company which is like Tribes Vengeance which is like…
>
> Seriously class/loadout system isn’t new at all XD

Pretty much this. I own Killzone 2 and 3 and they’re not too different, but different enough. Comparing killzone to halo is equally the same as comparing Halo to CoD. Or to BF. Or to the 2010 MoH.

> It’s a common formula :wink:

This is a great answer.