…I’m saying that as someone who’s been playing since Halo:CE, I loved the original trilogy multiplayer and even Reach, the odd game out. Just to prove I’m not fitting the stereotype of complaining about the most recent Halo game, check my Reach service record, I’m a Legend just shy of 1500 MP wins and over 2k games played. I liked that game and gave it a chance, I ‘‘adapted’’ as some of you like to put it. Reach was different, I liked it as a different experience and my only complaints were regarding armour lock and bloom, which super slayer and MLG playlists removed/fixed.
On to Halo 4…
The aim assist is higher than ever or the overall feel is off, because Halo 3 and Reach were far harder to get kills and more dependent on player input, very few players hit the optimum kill times for the BR or DMR in those games. In Halo 4, people always hit the optimal killtimes with EVERY weapon, especially the DMR, which is a monster with all this aim assist and it’s 1.4s killtime. By far the best weapon.
Instant respawns are terrible in a game with long killtimes, interrupts the flow of gameplay and allows me and others to just revenge seek who last killed them before they have a chance to recover, how is that fair?
JiP was terrible too, worst of all is that there is no option to turn it off. At least with pre-made lobbies we all had an equal shot to win, EVEN if our teammates quit, now I join games where I’m doomed to lose, but at least we can all lose together!
Ordnance encourages camping, get 5 or so kills with DMR, call in rockets/SAW, camp and get kills and rinse and repeat. Why do I need to move around the map if the game rewards me with weapons? It makes parts of the map useless, the system is too random as well. I could get my first drop and get rockets, you can get yours and could get a needler, how is this competitive or fair? Having all power weapons be on map encouraged map movement, if you wanted all the best weapons you had to move around the whole map and fight for them, now you just roll a dice, get lucky and don’t need to move an inch, making whole sections of maps get ignored.
Funny thing is, I and many others predicted these features creating these EXACT issues. We were told to wait till the game released to complain, it released, everything turned out as we predicted and NOW we’re being told to not complain and be patient? LOL, so even though money has changed hands and I’ve played the game extensively, I can’t say a word? The hypocrisy of some people here astounds me.
EDIT: I’d like to add that Campaign and Spartan Ops are brilliant additions and meet the Halo standard, the technology is brilliant as is the rest of the game. MP is where my disappointment lies, as that’s what keeps me coming back for years.