Halo 4 Most Overpowered Weapon

What do you think will be the most overpowered weapon in Halo 4?

Any Power Weapon. Because you know… They are POWER Weapons

Rocket Launcher. Hands down. It’s straight up OP’d. It’s so bad, when I make Forge maps, I make sure it’s in none of them.

SAW

I don’t think any of them will be too OP. They seem really well balanced. If I had to choose, though, I’d say possibly the Binary Rifle or Incineration Cannon. I haven’t used them yet, so I can’t say for sure that they’re OP.

> SAW

I was also thinking this might be the most overpowered weapon.

Promethean Guns…what else!?

Binary Rifle.

The Halo 1 Pistol. It comes down in a Gold colored ordinance drop and plays the Halo Monk tune when you open it, That or the Tornado Gun.

I’m not quite sure, juding by the gameplay videos 343 seem to have balanced the weapons pretty well. I don’t care about the binary rifle, incinneration cannon or other powerweapons being OP, for me it’s most important that the starting weapons/non-powerweapons are equally good. And if I have to pick one weapon that I think might be OP it’s the DMR, because it doesn’t have a fixed RoF like the other rifles.

D. M. -Yoinking!- R.

Alas, poor BR fans, suffering at the imbalance of the DMR’s perks against the opposition. A sad tale indeed.

Rocket Launcher… one shot kill and you don’t have to hit them, also effective against vehicles. Only limitation is its slow projectile speed and therefore its effective range.

> Rocket Launcher. Hands down. It’s straight up OP’d. It’s so bad, when I make Forge maps, I make sure it’s in none of them.

Dude, it’s a rocket launcher. What do you expect?

Ot I gotta say the DMR. I cannot wait to get my hands on that thing.

The magnum

My hands…

When those things hold a controller…

The horror…

Whichever weapon makes the entire sandbox redundant and regularly defended on the forums by “pros”.

The Binary Rifle isn’t that bad. It’s accuracy when not zoomed in is TERRIBLE, and, according to Halo Wiki, there is a targeting laser that shows when the scope is toggled.
I honestly believe the most OP would be the DMR (Due to it’s reduction in amount of reticle bloom from Halo: Reach), Boltshot (depending on the secondary fire’s charge time), or the Light Rifle.

> My hands…
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> The horror…

Haha. That does sound a little too overpowered…

> My hands…
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> When those things hold a controller…
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> The horror…

Assault Rifle. I’ve played hours of multiplayer, and the Assault Rifle is simply ridiculous. It can kill in a few short bursts. It’s not even fair. It REALLY has to be fixed when the game comes out. I’m glad the maps are big and open though.