Halo 4 (MCC) - Classic Gametype and Map Feedback

I’m currently looking for feedback on a gametype and map on Halo 4 (Halo: The Master Chief Collection) that attempt to make the game a closer successor to Halo 3. Both are currently available for downloaded, and any feedback is appreciated (equipment visibility, tweaking of movement speed, or whatever else you feel could use improvement). The gametype and map are as follows:

  • Slayer 2.0 (DEMO)Free-for-all Slayer with Assault Rifle + Frag Grenade (x2) starts, 25 kills to win with 1 point per kill, -1 points for suicides, 12 minute time limit, and other legacy settings.

  • Solace 2.0 (DEMO)Solace with on-map pickups replacing Ordinance, exclusively power weapons for demo version only (x1 Energy Sword, x1 Rocket Launcher, x2 Sniper Rifle), and Armor Abilities (x1 Active Camouflage, x1 Regeneration Field).