Sup guys, if you’re into map design in forge or just want to know what make some maps better (or worse) than others, watch this video for some insight :
Halo Map Design (Haven)
… that video doesn’t say much at all.
He really just gave his personal opinion on the map haven. That’s all that was really said throughout the video.
> … that video doesn’t say much at all.
>
> He really just gave his personal opinion on the map haven. That’s all that was really said throughout the video.
Yeah I guess so, but its the only video right now regarding any type of map design in Halo so I’ll take it :).
> > … that video doesn’t say much at all.
> >
> > He really just gave his personal opinion on the map haven. That’s all that was really said throughout the video.
>
> Yeah I guess so, but its the only video right now regarding any type of map design in Halo so I’ll take it :).
Good point.
I’ve actually got some links somewhere about map design. They’re not videos, but they’re certainly worth the read. (They’re by the guy who designed Lockout for Halo 2 and The Cage for Halo: Reach.)
One sec.
EDIT: Here, read through this thread on Forgehub if you’re interested. It’s a very good read and there’s some good links in there (also one regarding my above topic).
Definitely a good read if you are in to map design, specifically this will help with Asymmetrical maps.