> Not everything has to be about technology in halo. Also, we don’t know everything that could be on the shield world. Halo can take a step back if they wanted, like how they showed of wild life in Reach. The shield world isn’t composed of nothing but fancy forerunner structures; going off of pictures, looks like there’s just as much nature as there is technology. With that comes the possibility of whale bones. Taking it too literal is your op, but that is more interesting as far as the image of a map.
Nature, yes. Nature not surrounded by technology, no. The shield worlds are pretty much huge cages where the inhabitant are only given the feeling that they’re in a real natural environment, while in reality it’s all just illusion and set pieces. We’re definitely going to see technology in one form or another everywhere we go, just like we saw in Halo CE even though we were in a completely natural environment.
Anyhow, the nature of the environments wasn’t my main point. My main point against what you said was that artists are never that literal about their code names. For all we know, it could simply be an inside joke of the map design team they use to identify the map. The map could literally have nothing that is related to whales. After all, the code name is only a code name. Sometimes code names have a very clear relation to the project, sometimes it’s less clearer, and sometimes it almost seems like an arbitrary decision for a code name.
That said, an environment with bones simply doesn’t sound very fitting to Halo in my opinion. An environment with decorated bones? I simply can see no reasoning behind that kind of structure in Halo. It would only seem very out-of-place to me.
> You guys do realise code names are named so that they have nothing to do with whatever they’re named for? That’s the whole idea of using a code name…
In fact, they usually have some weird relation to the project. But it’s nothing someone not familiar with the project could ever guess.
One guy on Neogaf suggested this : “-Set on some facility that is used to carve out a planet etc”. It would be close to the idea of scrimshaw, but also tie into the Halo lore and all that very well. Think about it, we’re going to be in the middle of a shield world. The Forerunners got the resources to build it by digging into another planet and they use huge Sentinels to do so. Or maybe they actually went and hollowed out a planet and then built around that, who knows?
> One guy on Neogaf suggested this : “-Set on some facility that is used to carve out a planet etc”. It would be close to the idea of scrimshaw, but also tie into the Halo lore and all that very well. Think about it, we’re going to be in the middle of a shield world. The Forerunners got the resources to build it by digging into another planet and they use huge Sentinels to do so. Or maybe they actually went and hollowed out a planet and then built around that, who knows?
That’s the best suggestion for the code name I’ve heard this far. If I remember correctly, Forerunners make their worlds by carving other planets. The Ark is a prime example of this with the planet in the middle of it that has been used to build the Halo rings. After all, you have to get the material for that kind of structure somewhere.
But yes, that’s the best and the most fitting suggestion I have seen this far. It doesn’t suffer from the same problem than most suggestions do, having to deal with real bones.
Well, judging by the literal meaning of scrimshaw, it would be taking part of a large object or structure, and making something out of it. You could set up the analogy of a forerunner structure as the whale, and someone or something (The whalers) is taking apart the structure and resembling it into something else. The “whalers” could possibly be an ancient human race that was making a shrine many years ago, the UNSC taking the metal and making weapons and metal structures or vehicles, the huragok’s running out of things to do, or what ever the enemy is in halo 4. . So this could be what the map is based on. Just a theory.
Well, I think that the name could mean pretty much any kind of map, codenames are sometimes… just codenames
Interesting to read all, so different speculations.
I doubt it. Those structures do not even look Forerunner. As a whole, it actually looks like something from some fantasy game. Besides, linking to leaked content (either real or fake) is against the rules.