Note: Sorry if my english is bad. If you are one of those, “Too long, didn’t read”, guy than here you go. If you like this than thank me. please leave feedback.
I have just got done playing Halo 2 through Halo: Reach. I have played alot of Halo over the past few weeks. I know what would make Halo 4(Or at least I hope I do) the best multiplayer game in terms of skill, innovation, and Fun-ness.
-Same speed and jump from Halo 3, but more gravity(You float less). In Halo 3 everyone constantly jumped. When you land from a jump we need to make the armor feel more like it ways a ton. So when you land it will sound like a metal safe hiting the floor for 2 meters high.
-Tacticle Rifle. A gun that switches between 3-shot bursts and single shot bursts at the click of the D-Pad.(UP) This gun is mainly for personal preference.(like changing look speed.) The single burst will kill your target in 4 shots to the head. The 3-shot burst will kill your target in 3 bursts. If nine rounds(Bullets) hit your target in the head they die. Due to recoil you need to be VERY skilled to kill a moving target with the 3 bursts while spaming. The TR is not hitscan.
The single shot burst will have a slightly faster rate of fire than the 3-shot burst, but they still have the same kill time.(Single shot burst has less recoil.)
-Granades need to have a longer fuse time! With a longer fuse time, player will be encouraged to use the granades more stratigically, but also give them a bigger radius.
-Sprint/Thruster.(Now I know what you are thinkin’, but here me out) A default machanic, so you automatically spawn with it. When you are being shot at, you cannot sprint and you can’t jump. It can’t really breck map control, because it just helps people find enemies faster and your target cna’t run away. You can’t use it forever because you will have a sprint gauge. You also have a thruster pack that acts as a secondary jump or a small boost while in midair. The Sprint and Thruster share the same rechargable gauge.(Click left stick while moving forward to Sprint and hold A to activate thruster pace.
-What I have noticed is that the gameplay really got boring quick in Halo 3. Not alot of weapons and not alot to rush other than power weapons and power-ups. So I came up with Field Gear. You will NEVER spawn with these, they NEVER recharge, and they are limited.
Jump Pack Increases jump hieght and thruster boost height.
Active Camo Active camo, that you can deactivate and active at when you want.
Over Shields Overshields, no longer in magical floating orb form.
<strong>Bubble Shield Same as the drop shield, but you can pick it back up and deploy it when you want.(Damage remians the same.)</strong>
<strong>DisruptorPower drain basicly. Their is a secondary invisable wave that has a bigger radius, that disables the jump pack and radar for a while.</strong>
-Dual wielding. When your D.W.ing, the damage of each individual weapon wll not decrease, but their is alot of recoil.(Thus making more of a useful feature.) Reload speed is a lot 2x longer, but you can still melee at the same rate.
-Health. The lower your health(Health, not shields.) is, the slower your default and sprint speed will be. Their are 3 ways to get yur health back up. First your armor will SLOWLY(Slow as in, it takes about a full 30 seconds to get your health back up.) heal you. Second you can just get a health pack. Third from the bubble shield.