Halo 4 Live Matches Idea
Credit for this idea out to YOUR LIL HUHA. I’m just the messenger.
Halo 4 should include a few playlists where games can be watched by friends or other gamers live. It would work just like theater, where you can choose to watch any of the players in first person, or take a neutral vantage point and watch the carnage unfold from above.
Imagine these scenarios in H4…
having a clan match where the top 4 members of the your clan go up against another clan, with all your clan-mates watching the game unfold, and heckling the other teams spectators.
Or having big halo tournaments or competitive ranked games that can be watched by thousands of spectators cheering teams on. Competitive games would be brought to a whole different level, you could study great teams strategies and try to find ways to beat them.
Note***players cannot hear spectators, as would be an unfair advantage for callouts, but spectators can chat amongst themselves.
You should change it to spectator mode and it would be available to all games except for BTB and should be first person only because then you have to worry about parties. In custom where you chose your player cap you can than choose a spectator cap limit. It would still be under the 16 player cap. In order to join a matchmaking spectator mode it would be under the game queue and it would say spectate game. If you press that it would load the game and place you in with your name in the score board under spectators. From there you can spectate the whole team of there person there in the queue of. In customs it would be a separate team and there would be an option to turn it off this should not be in ranked but it should be in social and any other playlist. You would only be able to spectate in first person so you can’t get a wider viewing angle and you can only spectate the team your in the queue of. You can talk to the team your spectating while your in game chat.
> You should change it to spectator mode and it would be available to all games except for BTB and should be first person only because then you have to worry about parties. In custom where you chose your player cap you can than choose a spectator cap limit. It would still be under the 16 player cap. In order to join a matchmaking spectator mode it would be under the game queue and it would say spectate game. If you press that it would load the game and place you in with your name in the score board under spectators. From there you can spectate the whole team of there person there in the queue of. In customs it would be a separate team and there would be an option to turn it off this should not be in ranked but it should be in social and any other playlist. You would only be able to spectate in first person so you can’t get a wider viewing angle and you can only spectate the team your in the queue of. You can talk to the team your spectating while your in game chat.
Love the name Spectator Mode. That fits well.
Why would you the spectators limit the spectators in MM? Wouldnt that defeat the purpose of having large games with tons of people watching?
Also I dont agree that spectators should be able to talk to the team playing… in MM anyway. In customs it would be fine.
Halo is Peer to Peer
This means the host (one host) has to send and receive information and distribute it amongst all of the other players. Could you imagine how laggy the game would be if you had to send all that info to say… 200 people instead of just 5-15 other people? It would be quite difficult. If not impossible. Even with dedicated servers this wouldn’t hold up. We already have Live Stream solutions that we can use so… this really isn’t needed.
> Halo is Peer to Peer
> This means the host (one host) has to send and receive information and distribute it amongst all of the other players. Could you imagine how laggy the game would be if you had to send all that info to say… 200 people instead of just 5-15 other people? It would be quite difficult. If not impossible. Even with dedicated servers this wouldn’t hold up. We already have Live Stream solutions that we can use so… this really isn’t needed.
Good point. Under the current system it wouldn’t work. Thats why it would be cool to have a system that allowed this. Thats why its called an idea and not a reality.
Also… “we already have Live Stream solutions”… please elaborate. And can this be put into the game, so it becomes easier to use for more people?
> > Halo is Peer to Peer
> > This means the host (one host) has to send and receive information and distribute it amongst all of the other players. Could you imagine how laggy the game would be if you had to send all that info to say… 200 people instead of just 5-15 other people? It would be quite difficult. If not impossible. Even with dedicated servers this wouldn’t hold up. We already have Live Stream solutions that we can use so… this really isn’t needed.
>
> Good point. Under the current system it wouldn’t work. Thats why it would be cool to have a system that allowed this. Thats why its called an idea and not a reality.
>
> Also… “we already have Live Stream solutions”… please elaborate. And can this be put into the game, so it becomes easier to use for more people?
This is why I said there needs to be a limit to stop the lag. So this is possible but say your friend is in a game of team slayer and you join his queue and he’s in game chat so instead of sitting there doing nothing you can go in and watch his game while talking to him so this is possible like a game of 4v4 TS with 2 spectators per team.