There is something among this fanbase that needs to be cleared up. Because most of it is ignorant of the facts. The above statement is not at ALL true.
First off, H4 isn’t number 1. Sure. It’s number 4 most played. Dead, right? I remind all of you that Reach was at the same place as Halo 4 is currently back when it had come out 4 months ago. Halo 4 has to compete with Black Ops 2, Minecraft (a game literally everyone bought because of the already huge fanbase on the computer, the kid rating, and the low price), and FIFA, again a kid rated game that is enjoying a popularity spike because of the soccer season and its fanbase world wide. So it’s pretty safe to say Halo 4 will soon be back to spot 3, just like how Reach regained the spot from FIFA 12. And Minecraft also had a spike because of the updates, so it’ll probably go down too. But if those games do not falter in popularity, Halo 4 is still number 4 and I don’t see how that is classified as “dead”.
Now, about specific pop numbers. First off, all of Halo 3’s UU data was presented in a 24 hour counter. That means it shows the total number of unique users on the game for the last 24 hours. When you go onto Halo 4, you see the population is around 50,000. First of all, that is the number of people playing War Games Matchmaking in a game at the very moment you look at it. Not last 24 hours, not last hour, not last minute. It does not account for Spartan Ops, Forge, Custom Games, Theater, or just idle players in the lobby like Halo 3’s counter did.
And about those Halo Charts graphs. That site offers two charts: populations at certain times of the day and daily peak population. We’ve ruled the first one out, so what about the second? Doesn’t that account for the last 24 hours? No. It shows the highest number of users on the game at one time for any given day. So if you had 50,000 players at 9, then 80,000 at noon, then 60,000 players at 8 PM, then your daily peak would be 80,000. That is not the total.
Hope I cleared up some things.