Halo 4 ideas: Re-skinning, Re-thought

Yes, iv’e gone over re-skinning a billion trillion times, but I have some -Yoink!- to add too it. So first, let’s go over what we already have written down…

>Basic re-skinning
>Painted textures (Colours/Vegetation etc)
>Set texture sets (ONI: Alpha site texture, Sandblasted texture etc)

Now, here are my add-ons:

>Wireframe mode

Wireframe would work like this: say you’re trying to edit a block, it has 6 sides, and you’re trying to paint it the same on this side as you did on the other, but how are you supposed to make it perfect? No matter, just turn Wireframe on, and the Block turns into Wireframe, and everything else disappears. You can see the other side now as well. Wireframe can also be used for sculpting, moving various points on the frame for a slightly different shape.>Snap

I think everyone knows what regular snap is, but with textures, you can make “sets” of textures that attach to each other to varying degrees. Like “Sandblast1 attaches to Marble1 at 40%”.>Liquids

Okay, very quick one here- texture that has liquids leaking from it or used on it. Like a fountain, or a vent, or pipe or something like that. (Ever see that one Fallout 3 mod with the base underneath the super duper mart? Remember the walls that had the vents leaking water? That would be so -Yoink- in H4).>Particles

Particles: Various effects given to a texture, for example: Flames, electricity, Giger, Gears. Pretty self explanatory, just moving parts on textures.

bump

> bump

It’s against the rules to bump.

derp.

OT: I see what you’re getting at…

P.S- I know what that German word means.

> > bump
>
> It’s against the rules to bump.
>
> derp.
>
> OT: I see what you’re getting at…
>
> P.S- I know what German word means.

Thread wasn’t getting any attention, bump was relevant.

derp.

OT: Care to explain more?

P.S- Gut.

> > > bump
> >
> > It’s against the rules to bump.
> >
> > derp.
> >
> > OT: I see what you’re getting at…
> >
> > P.S- I know what German word means.
>
> Thread wasn’t getting any attention, bump was relevant.
>
> derp.
>
> OT: Care to explain more?
>
> P.S- Gut.

I like these ideas, specifically the wireframe, and snap ones. It would be nice to get a block in Forge to be the exact same as another if need be, and change a side to match another specific piece of geometry. Customizing the textures to a specific angle would prove useful, very useful.