Halo 4 has massive potential...

Before I get to my topic, I would like to say that I like Halo 4. I just think it could be massively improved. Also, please share your opinion in a respectful manner. Thank you.

That is one thing that bugs me whenever I play. The amount of potential in this game is tremendous, and 343i just needs to recognize this. I’ll be brief when talking about these issues. Let us begin…

Perks-

This was a bad choice from the beginning. Each perk gives you an advantage over an other player (Though subtle, it still is an advantage nevertheless) And it takes away from what Halo is known for, a level playing field.

Ordnance Drops-

Is it fair that I get the choices between The Needler, Speed Boost and Frag grenades, while the enemy get’s a Binary Rifle, Damage Boost and Pulse grenades? Of course not! As of right now, Ordnance Drops are random, and randomness detracts from the competitiveness from the game. Can Ordnance Drops be fixed? Of course! Just make them so they aren’t random at all (If they are to stay, I would like it so you only get a choice between all the 3 power-ups). Also make it so you need 150 points, instead of 75. Other than that, the only solution I could come up with is to take them out.

Random Weapon Spawns-

Another problem I have seen in Halo 4 is that everyone is just lazy. They don’t want move around the map because they found a nice spot to sit and get kills. But is it really because they are lazy? Maybe a little, but I think it’s because of Random Weapon Spawns. With Random Weapon Spawns (I’m going to call it RWS) No one needs to move around the map, because there is no point to. That’s really the main reason why people ran around the map. Is to get power weapons so they could have the edge on an enemy team. But now they don’t know where the weapon is going to spawn, which leads to camping. My suggestion is to get rid of RWS, they just simply don’t work. And then put back Static Weapon Spawns

Weapon Imbalance-

I think you all have heard enough about the DMR/Boltshot, but i just want to suggest that the DMR get’s less aim assist, and a slower ROF. And that the Boltshot get’s a longer charge time, and you have to have a full clip to kill the enemy (When charged up) and to reduce the range.

Weapon Loadouts-

I can’t decide if I like Loadouts or not. On one hand I get to spawn with whatever weapon I like. And on the other hand, it creates an uneven playing field. i think if 343i balanced all the weapons (Most of them already are) Then it’ll be fine if they stayed.

Armor Abilities-

Armor abilities never really worked in Halo. In Halo 4 they remind me of perks. They give subtle advantages over other people, but they are still advantages that player shouldn’t have. And also AA’s can lead to Rock, Paper, Scissors gameplay which isn’t fun at all. I say get rid of them in Halo 4’s MM.

I still think all of these options should be in Customs, but not in it’s matchmaking. Again, if you aren’t going to contribute to this thread, I advise you to leave.

“could” being the operative word.

MS just signed with -Yoink!-, this game is not going to get better.

> “could” being the operative word.
>
> MS just signed with -Yoink!-, this game is not going to get better.

Wait, why can’t it get better? (I’m a little behind on things)

This new “laodout” system and “perk” system was introduced for the same reason on why they were introduced in Modern warfare 2: To aid the player and it’s team winning.

I know, the enemy team will always get’s humiliated because of the balance. This system doesn’t really work with Halo and just proofs that Halo is gonig to a “xp farm” and “who get’s to last level first” direction. No competion of fun at all.

> This new “laodout” system and “perk” system was introduced for the same reason on why they were introduced in Modern warfare 2: To aid the player and it’s team winning.
>
> I know, the enemy team will always get’s humiliated because of the balance. This system doesn’t really work with Halo and just proofs that Halo is gonig to a “xp farm” and “who get’s to last level first” direction. No competion of fun at all.

Yeah, it really doesn’t work in Halo

It does have potential if they make changes. Major changes.

> > “could” being the operative word.
> >
> > MS just signed with -Yoink!-, this game is not going to get better.
>
> Wait, why can’t it get better? (I’m a little behind on things)

Halo was one of the big names in the MLG circuit. MS who just signed with -Yoink!-, pretty much confirms that they do not care about the competitive side of the community whatsoever. MLG was pretty much one of Halo’s last chances in trying to revive this series.

> This new “laodout” system and “perk” system was introduced for the same reason on why they were introduced in Modern warfare 2: To aid the player and it’s team winning.
>
> I know, the enemy team will always get’s humiliated because of the balance. This system doesn’t really work with Halo and just proofs that Halo is gonig to a “xp farm” and “who get’s to last level first” direction. No competion of fun at all.

Inherent in itself, the random Ordinance system only seems to work when it works for you, and is “broken” when it doesn’t work for you.

I personally don’t like throwing wild cards into a competitive game. While I really disagree with the Ordinance structure altogether, I will not go so far as to say it doesn’t have a place in the game.

I have probably won as many games because of good Ordinances for myself and my team as I’ve lost.

I do notice that those games I lose are much more frustrating than those games I win being rewarding.

I hope that the personal ordinance system goes through a revamp where they are staggered and set vs. a random drop with %s.

Respectfully,
Tripod

> > > “could” being the operative word.
> > >
> > > MS just signed with -Yoink!-, this game is not going to get better.
> >
> > Wait, why can’t it get better? (I’m a little behind on things)
>
> Halo was one of the big names in the MLG circuit. MS who just signed with -Yoink!-, pretty much confirms that they do not care about the competitive side of the community whatsoever. MLG was pretty much one of Halo’s last chances in trying to revive this series.

That’s a bummer…

I agree completely but this sounds liek a whole different game not a potential Halo 4 :confused:

> I agree completely but this sounds liek a whole different game not a potential Halo 4 :confused:

It sounds like a Halo game!

> > I agree completely but this sounds liek a whole different game not a potential Halo 4 :confused:
>
> It sounds like a Halo game!

Halo 5 is probably our best hope haha

  1. Sprinting - honestly my second most used ability to armor lock (everyone’s used it at least once :frowning: ) It speeds up the game play and allows for me in Halo 4 to do some pretty cool moves thanks to the extra boost in speed and my favorite AA thruster pack. The problem with this ability is that it takes away the Halo feel like when they added aiming down the sights COD style to gears 3 with the hammerburst it’s like you would expect it to be there if you didn’t know how Halo originally is played but if you do know it just feels weird. My solution to this is to either make it an AA again or just all around get rid of it.

  2. Load outs - I was optimistic for this I really was and really my experiences with it have been positive since bolts hot users aren’t a problem to me thanks to thruster pack and stuff but really it just not supposed to be there it just takes away from the Halo feel and yes while I’m well aware that COD didn’t do it first I’m going to compare it to COD still because it’s the newest thing out so here goes… IT’S JUST LIKE COD! It shouldn’t be there and if anything the system should just go back to just being able to choose and AA and that’s it or however reach used to be (I had it but traded it in after the population of people playing dropped like the population of humans in Contagion). The way load outs are now there just basically Meg from family guy.

  3. AA’s - Really AA’s I love them but Camo shouldn’t be an AA. My solution or a solution gathered from other people’s opinions. Make camo equipment / power up in ordinance for its first stage of a reroll system something I will get into after this. It would take care of a lot of problems with camo campers.

  4. Ordinance - Ordinance I want it in Halo but it needs some major changes, for this gathered people’s ideas from the forums and stuff and basically thought of this. 343 should implement the Reroll system. The reroll system is basically this, imagine you’re on the battlefield with your Spartan you have none of that load outs stuff but you only have your AA of choice (of course no camo) and your only spawn weapons the AR and magnum (gotta love the classics) and the enemy is closing in on you. You manage to get a kill in bringing your streak to about 6 and you’ve unlocked a level 1 ordinance drop which includes one of the sidearm weapons, grenades, and an AR or BR. The enemy is getting close and ally reinforcements have bought you some time so you have 2 choices either call in the level 1 ordinance or Reroll it (already a sort of class perk for specializations) which gives you the choice of risking your level 1 ordinance for a level 2 ordinance same with 2 - 3 which means that if you die after you initiate a Reroll you have to start your ordinance over again.

  5. MM available game types: from what I’ve seen 343 has been pretty flexible there listening and have even supposedly hired Bravo MLG to help with MM stuff even on top of their playlist preferences thread which from what I’ve seen have been very useful for players that actually go there and ask for the playlist instead of just complaining for the need of it here instead of going directly to the specified place for those kinds of things. The playlist will even out with time (how longs crimson DLC gonna be up there!!!)

  6. Custom game options and forge - I’m still unaware to what extant forge and stuff has been damaged because I wasn’t that into creating the games and maps just playing on them. I’m still iffy on if the custom games community is just going over board because on the same day people started posting that it’s impossible to do no running in Halo 4 that the Halo MLG guy Saucy posted some custom games game play of him playing basically classic Halo game play no running at all still if updates could be made to implement more stuff then it should be implemented.

Its right here: http://www.youtube.com/watch?v=0IrrHbUNP4o

Anyway this is what I believe should be done again this is only my opinion so please comment and add in your opinions of what should be done and how you would like Halo to evolve in general.

> And it takes away from what Halo is known for, a level playing field.

Honestly I am soooooooooooooooooooooo tired of hearing this “level playing field” arguement.

Take a look at any Halo game. It has never been “a level playing field”. That statement is based on the simple fact there are power weapons in the game.

If you get a rocket launcher and I have an assult rifle – its not level. Yes, I can run to the same spot and get it. Yes, I understand that. But that makes the game not level.

If Halo was truly a “level playing field” everyone would spawn with the same weapon and there would be no power weapons.

People, stop using this weak arguement. Halo was and is not truly a game with a “level playing field”.

Argue all you want. If people have a possibility at getting different weapons then another player – the game does NOT have “a level playing field.”

Its going to be a slow process, as this game is going to have alot more Title Updates then Gears of War 2 if were going to see anything significant added or changed.

> > And it takes away from what Halo is known for, a level playing field.
>
> Honestly I am soooooooooooooooooooooo tired of hearing this “level playing field” arguement.
>
> Take a look at any Halo game. It has never been “a level playing field”. That statement is based on the simple fact there are power weapons in the game.
>
> If you get a rocket launcher and I have an assult rifle – its not level. Yes, I can run to the same spot and get it. Yes, I understand that. But that makes the game not level.
>
> If Halo was truly a “level playing field” everyone would spawn with the same weapon and there would be no power weapons.
>
> People, stop using this weak arguement. Halo was and is not truly a game with a “level playing field”.
>
> Argue all you want. If people have a possibility at getting different weapons then another player – the game does NOT have “a level playing field.”

It is a level playing field everyone starts out the same. They also all have the same opportunity to get the power weapons. It is all about how your team dealt with it. If you didnt get the weapons it was your teams fault.

And these changes actually sound like a halo game i hope for the sake of the franchise this actually does happen.

> > And it takes away from what Halo is known for, a level playing field.
>
> Honestly I am soooooooooooooooooooooo tired of hearing this “level playing field” arguement.
>
> Take a look at any Halo game. It has never been “a level playing field”. That statement is based on the simple fact there are power weapons in the game.
>
> If you get a rocket launcher and I have an assult rifle – its not level. Yes, I can run to the same spot and get it. Yes, I understand that. But that makes the game not level.
>
> If Halo was truly a “level playing field” everyone would spawn with the same weapon and there would be no power weapons.
>
> People, stop using this weak arguement. Halo was and is not truly a game with a “level playing field”.
>
> Argue all you want. If people have a possibility at getting different weapons then another player – the game does NOT have “a level playing field.”

If we played Chess, and in fifteen moves, you took my Queen, putting me at a severe disadvantage for the remainder of the game, was the game imbalanced to begin with?

> > And it takes away from what Halo is known for, a level playing field.
>
> Honestly I am soooooooooooooooooooooo tired of hearing this “level playing field” arguement.
>
> Take a look at any Halo game. It has never been “a level playing field”. That statement is based on the simple fact there are power weapons in the game.
>
> If you get a rocket launcher and I have an assult rifle – its not level. Yes, I can run to the same spot and get it. Yes, I understand that. But that makes the game not level.
>
> If Halo was truly a “level playing field” everyone would spawn with the same weapon and there would be no power weapons.
>
> People, stop using this weak arguement. Halo was and is not truly a game with a “level playing field”.
>
> Argue all you want. If people have a possibility at getting different weapons then another player – the game does NOT have “a level playing field.”

wut

It is a level playing field. Everyone starts with the same weapons, and everyone has the same chance of getting said weapons.

> Its going to be a slow process, as this game is going to have alot more Title Updates then Gears of War 2 if were going to see anything significant added or changed.

People are giving it less time than they did reach though on the update side like litterally the rageing part of the community has to be the most impatiant group of people Iv’e ever seen yes things like fileshare and stuff should have been fixed a while ago but everything else related to how people want it setup now is going to take time. Like litterally this is a straight rundown of how quickly people gave up on the game without giving it a fair chance there treating it worser than reach. Here’s the play by play :

near release of BO2

1-Rage commmunity points out errors and bugs - 1 day later

2-Rage community dosent get immediate replay they say -Yoink- the world everyone quit the game and go play Halo 3 - 3 days later

3-small update comes to fix major bugs ragers for some reason belive it to be the noah’s ark of updates because they belive that updates are crafted out of cortana
AI pixie dust hammered down with Thors hammer by master chief in a matter of hours. Ragers repeat steps one and 2 feeding on any and all bad knews.

Im not saying not to voice your opinions and such just dont go around saying Halo is dead and all that crap because you doing that is even worse then when COD nuts say that Halo sucks because you cant aim down the sights.