HALO 4 CUSTOM GAME TYPES
This is my first topic/forum post of any kind. I just wanted to get that out of the way first thing. Secondly, I understand that there are several other discussions about Halo 4’s game types and options (In fact I just saw one that had over 90 pages) That’s why I’m creating this new topic.
Now to my point. Halo has, since its creation, been one of my favorite games. I love to play Halo (The only one I severely disliked was Halo Wars). And as fun, and awesome as the Campaign has been on each installment, What kept me playing, and enjoying Halo, were the custom games. My brother and I have created a multitude of competitive, ridiculous, fun, and interesting game types in Halo 3, and Reach -We don’t own Halo 2- Yet, almost every game type we’ve attempted to create in Halo 4 has epically failed, including remakes of our Halo 3/Reach games.
I would like to offer some suggestions, and hope that 343 i will consider them for future title updates, or if nothing else, for use in Halo 5. So here’s my list of general, and specific game type option changes, that I believe would improve the playing power, and longevity of Halo 4
GENERAL:
-Bring back the game types Race, Headhunter, and Invasion, and allow options supported in Halo 3, and/or Reach for each of these games.
-Make team emblems customizable (like personal emblems).
-Bring back options for all game types that were previously available in Halo3/Reach.
-Create an option to disable sprint, or even better, create an option to choose a base armor ability, which would include none.
-Bring back custom power ups (placed in forge, and edited in the game options)
-Create option to disable instant respawn/respawn quicker.
-Create infinite/regenerating grenades option.
-Create options to modify armor abilities effectiveness (like having decent active camo i.e. Halo Reach/Halo 4, or awesome camo like in Halo 3. But of course all of the armor abilities would be included.)
-Create option to name game load outs in the same manner you can name personal load outs (with the keyboard).
-Create option to name teams.
-Add load out specific player traits.
-Add team specific player traits, and/or make player trait zones team specific.
-Make the Flood skin (minus the claw arm) available in other game types.
-Add all team colors to appearance options.
-Add white, and brown team.
-Fix options for File-share.
Oddball
-There is an option to gain points by killing the ball holder, but it doesn’t work.
-Make it where you can get points for killing the ball holder.
Capture the Flag
-Allow neutral, and one flag options.
-Allow options to recreate Stockpile.
King of the Hill
-Allow options to recreate territories.
Regicide
-Allow options to recreate Juggernaut, and VIP.
-Create options to allow an attacker team (without king), and a defender team (with king), and create player trait options for each team.
Flood
-Create option for the flood not to use the flood model.
-Create option for the flood model to not have the claw, to allow editable load outs.
-Allow editable load outs for the flood.
-Allow options to recreate Infection.
Maps
-Release bigger maps, similar to Forge World.
-Allow structures, dominion objects, and natural objects to be placed in all maps.
This is everything I could think of off the top of my head, though there may be other issues I find later. If there are I will add them to the list. Halo 4 is really a great game, but it has the potential to be so much better. I hope that you agree, and I hope that 343 takes notice of the growing number of fans who aren’t satisfied with Halo 4’s custom game options. 343 Has done an amazing job of taking over for Bungie, and their extremely hard work has paid off, for the most part. But this lack of customization in Halo 4 could cause a lot of fans to leave. They need to fix these problems quickly, or they could lose a big chunk of fan base.
Thanks for reading, please comment with your opinions of Halo 4’s game options, and your opinions of my ideas. And spread the word. We need 343 to notice, and do something about this.