Halo 4 forge map thoughts?

Ok we obviously have 3 forge maps:

Erosion
3 areas:•Interior (empty room for grifball)

•Outside (Natural Terrain, Lots of hills, ramps, and caves,

•The Cave area (Turquoise water on the bottom, little lakes, Pillars)

Ravine
3 areas•Forerunner Structure Areas (Flat metal land)

•Rolling green hills areas

•The ravine itself

Impact
3 areas•Asteroid 1 (Contains the UNSC Base)

•Asteroid 2 (small flat area)

•Small UNSC base (3 levels)

I personally like impact the most, but I just feel that erosion is to rigid to drive vehicles, and ravine is way to small. How on earth are flying vehicles going to be good, because the maps will be to small, and the flying vehicles, like banshee/hornet (hopefully) will take 3 seconds to fly across the map. I was hoping for a sort of sandbox map which is wide open and flat which forgers that arent experienced may have a flat open area which they dont have to avoid certain things like buildings that cant be deleted etc:

what do you think?

I feel the exact same way as you OP

[deleted]

> Correct me if I’m wrong, but it was said we can’t go outside the cave on Erosion.
>
> There is more than enough room for flying vehicles - even the smallest map looks a lot bigger than Blood Gulch and there is a lot more space around each map.
>
> As for flat land, I see what you mean. Ravine has no shortage of flat land to Forge on, Impact has a fair bit of land but it could be restrictive for those who want to make huge maps. Ravine isn’t very flat at all, but hopefully forging a flat surface (room is not an issue) is a lot cheaper than in Reach.

I’m pretty sure the OP was talking about the middle of the map being the “outside” part, between the watery cave part and the interior area.