With Halo map remakes in RollerCoaster Tycoon not really being a thing, I took it upon myself and remade Halo 4’s Forge Island in RCT2. I did my best to stay accurate to the source material., but I altered the map to make each island larger and taller than the last I made this a challenging scenario with the goal of building 10 different types of roller coasters, each with a length exceeding 4,593 ft (1.400 km) and an excitement rating exceeding 7.00 (same goal as Nevermore Park from RCT1 Loopy Landscapes). You need to have the Time Twister expansion pack for this park to work, and for best results, play this map in OpenRCT2. This map is huge (217x217), but a lot of it is water, which can make building rides more challenging. Regardless, you have access to a lot of rides and stalls, including various roller coaster types.
View a pic of the park here:
I completed the park’s objective in a few days. My park currently has 13 major roller coasters, and keeping with the Halo theme of the park, the vast majority of the rides in the park are named and themed after elements, locations, and characters in the Halo universe (mostly H:CE, H2, H4, and H5). The most exciting ride of my park is Centurion Ironside, a hyper-twister with an ultra-extreme 14.50 excitement rating. However, without any Halo custom scenery objects having been made for RCT2, I made the most of the Future Themeing scenery group from the Time Twister expansion pack.