Halo 4 Forge Contest - Map Submissions Thread

Welcome to the official submission thread for the Halo 4 Forge contest! Please use this thread to submit your official entries for the contest. Entrants must fill out all required fields below to be considered eligible. This thread is to be used exclusively for content submissions. Discussions about the contest, entrants, entries, judging or any other topics are prohibited here. For more information, please visit the announcement in the news section of Waypoint:

Community Cartographers Halo 4 Forge Contest

Submission Form

Map Name:
File Share Gamertag:
Canvas Map:
Tags:
Supported Game Types:
Best Game Types:
Intended Team Sizes(s): (Must support FFA)

Initial Ordnance:
Random Ordnance:
Weapons on Map: (if applicable)
Armor Abilities/Powerups on map: (if applicable)
Supported Vehicles: (if applicable)
Budget: ####/10000

Screenshots:
Video Flythrough/Overview Link:
Map Description:

Does this map use player trait zones?
If so, please provide the details for each trait zone:

Additional Info (optional):

Thank you, and good luck to all participants!

Edit: Please direct all contest related questions and discussion to this Q&A thread.

Thanks

I have a question regarding the contest.

• Infinity Rumble
• Rumble Pro
• Rumble King of the Hill
• Rumble Oddball

These four game types were mentioned but none of them show up on the playlist page. What are the options for these game types? How many players are allowed, what is the re-spawn time, will they be using ordinance drops or weapons placed on the map etc.

Map Name: Nightmare
File Share Gamertag: That 0ne Bullet
Canvas Map: Ravine
Tags: Asymmetric, Arena, Medium Size Map
Supported Game Types: Slayer, CTF, Extraction, KOTH, Regicide, Oddball
Best Game Types: KOTH, Slayer, Regicide
Intended Team Sizes(s): 4 - 5

Initial Ordnance: Rocket Launcher, Sniper Rifle, Sticky Detonator (Drop once and never respawn)
Random Ordnance: Rocket Launcher, Fuel Rod, Binary Rifle, Sniper Rifle, Incineration Cannon (all in middle drop, one selected randomly), Railgun, Needler, Sticky Detonator, All types of grenades.
Weapons on Map: None
Armor Abilities/Powerups on map: None
Supported Vehicles: None
Budget: 9990/10000

Screenshots: In fileshare
Video Flythrough/Overview Link:
Map Description: A medium sized Asymmetrical map with 3 levels suspended next to a cliff edge. Has a center room with three jumps overhanging above. Great for frantic gameplay focused around the middle, along with support for long range combat.

Does this map use player trait zones? None.

> I have a question regarding the contest.
>
> • Infinity Rumble
> • Rumble Pro
> • Rumble King of the Hill
> • Rumble Oddball
>
> These four game types were mentioned but none of them show up on the playlist page. What are the options for these game types? How many players are allowed, what is the re-spawn time, will they be using ordinance drops or weapons placed on the map etc.

Will answer questions relating to the contest here.

Sorry for the delay.

Map Name: ROMEO Station
File Share Gamertag: FuN Fortress
Canvas Map: Impact… WINpact…? Yeah…
Tags: CONTESTFFA
Supported Game Types: Slayer (Infinity and base), KoTH (Infinity and base), Oddball (Infinity and base)
Best Game Types: Slayer (of any type, plays well on Team Slayer)
Intended Team Sizes(s): 4-man/woman teams

Initial Ordnance: Energy Sword (dead center on the map)

Random Ordnance: Overshield, Speed+Damage boost (dead center), Concussion Rifle+Sticky detonator (by either ramp that leads up to the Dish area, on the ground floor), Plasma+Frag grenades (inside of either Bunker, above the Station Consoles), Rocket+Fuel Rod+Incineration Cannon (center bridge, above the center of the map)

Weapons on Map: 2x Light Rifle (either side of the tubes that lead to the Dish)

2x DMR (laying against opposite Struts that lie between the ramps that connect the mid floor to the ground floor),

Battle Rifle (only one, located behind the smallest silo near the center of the map)

2x Pulse Grenades (located on top of the Struts where the DMRs lie against, one per Strut)

2x Needler (on the small antennae next to the ground-floor Station Consoles)

Armor Abilities/Powerups on map: None available for pickup
Supported Vehicles: None (Banshee lies in an instant-kill barrier outside of the map, behind glass, as decoration)

Budget: 7955/10000 used

Screenshots: In my Fileshare
Video Flythrough/Overview Link: Two available in my fileshare; one details the various areas on the map, the other handles the killzones and ‘trouble’ spots.

Map Description: ROMEO Station is a three-month-long effort to make an ‘arena’ setting that would be both fun and fast-paced. ROMEO itself was designed to be a sort of ‘shipping’ area, or cargo loading bay, using a zero-gravity environment to its advantage in the loading of dangerous or delicate fuels and materials. Lo’ and behold, there’s an accident. Something goes ‘boom’, and now the entire back-end of the station has been blown out. Seizing upon the opportunity to get some use out of the now-defunct facility, ROMEO has been requisitioned for use as a training arena.

ROMEO is sized for a game as large as eight players, and small enough for decisive two-on-two showdowns. Free-for-all is of course supported, and a tight selection of random weapons is intended to provide a balance between a consistent and fun experience. Geared more for casual players, ROMEO Station has spacious areas and hallways fit for long-range combat, tight corners for close range engagements, and unique areas intended to control the map from, but are simple enough to just walk or jump into. Movement is simple in that the hardest two jumps simply involve crouching during the jump, and multiple ways to access the upper levels are afforded to players who simply wish to walk.

I’m hoping that you all will have an experience on this map, good or bad, that can help all of us here see either what to do or what not to do with designing a map. Good hunting!

Hello, my name is BRUT0US. My original account on here was permanently banned due to me being nsensitive. But anyway, I heard about this on YouTube and started making this map right away:

Map Name: Suaka
File Share Gamertag: BRUT0US
Canvas Map: Ravine
Last Updated: 02/13/13 03:06:58
Tags: symmetrical, mirrored, traditional weapon spawns
Supported Game types: Capture The Flag, Dominion, Extraction, Flood, Grifball, King of the Hill, Oddball, Regicide, Slayer (Multi Team is supported)
Best Gametypes: Capture the Flag, Extraction, King of the Hill, Oddball, Regicide, Slayer
Intended Team Size(s): 1-5 (2-10 players)

Initial Ordnance: (seconds) Railgun (180), Overshield (180), Sticky Detonator (180)
Random Ordnance: None
Weapons on Map: (seconds) Sniper (120), Shotgun (120), Light Rifle(30), Battle Rifle (30), DMR (30), Plasma Pistol (60), Carbine (30)
Armor Abilities/Powerups on map: Overshield (as initial ordinance)
Supported Vehicles: None
Budget: 7420/10000

Screenshots: Located in BRUT0US FileShare
Video Flythrough/Overview Link: Located in BRUT0US FileShare
Map Description: A sacred piece of land was once for peaceful gatherings is now known for its violent and bloody battles.

Does this map use players trait zones?
If so, please provide the details for each trait zone: No.

Additional Info (optional): This is my first serious map I have ever made. Everything was tested to make sure that jumps can be made, spawns are correct, and game types would work properly. I have gotten feedback from players (who will remain anonymous) said that the level layout is great, and has some resemblance to Sanctuary. If you wish to contact me, my gamertag is BRUT0US, Facebook: Brutous Jrs, and Twitter: @BRUT0US. Feedback is well appreciated if improvements need to be made.

Thank you.

Map Name: Space-Fusion
File Share Gamertag: S Pac 316
Canvas Map: Impact
Tags: impact
Supported Game Types: All except for Grifball and Dominion
Best Game Types: Team Infinity Slayer, CTF, Regicide, OddBall, KOTH
Intended Team Size(s):4v4 (Must support FFA)

Initial Ordnance: 2 Shotguns, 2 Snipers, 1 Rocket Launcher, 1 Energy Sword, 1 Spartan Lazer, 2x frag, plasma and pulse Grenades-2 of each
Random Ordnance: Beam rifle, Binary rifle, Gravity Hammer, Sticky Detonator, 2 Needlers, Rail gun
Supported Vehicles: Banshee
Budget: 5000+/10000

Screenshots:
Overhead
Middle
Blue base(front)
Red base(rear)
Banshee pad
Green platform

Map Description: “Dueling Forts…In Spaaaaaaace! 8-12 Players.”

Additional Info (optional):
This was based on an old map I made with a friend on Halo 3. Then it was remade in Reach and now again for Halo 4! There are two bases facing one another with a border surrounding them in symetrical fashion. The map is suspended in the air. there are bridges that go along the middle to each side and a mound in the middle with sword. Bases are identical and have a platform on top perfect for sniping. they also have rear walkways. There is also a Banshee(slayer only).

Map Name: Levitate
File Share Gamertage: ZARC3
Canvas Map: Impact
Tags: ContestFFA
Supported Gametypes: Custom FFA Infinity Slayer
Best Gametype: Pink Mosquitos

Initial Ordnance: None
Random Ordnance: None
Weapons on map: Equipped with Needler
Armour Abilities: Equipped with Jet Packs
Budget: 5000/10000

Map Description: everyone boxed into a free for all manslaughter… use with Pink Mosquitos

Does map use Trait Zones: None

Additional Information: Go easy on the Jet Packs, because they are set to unlimited, also Map Variant is only compatible with Pink Mosquitos (available in my File Share)

Map Name: Equilibrium (Another word for symmetrical)
File Share Gamertag: FTG Illusion
Canvas Map: Ravine
Tags: ravine fun halo
Supported Game Types: Infinity Slayer, Slayer Pro, Team Snipers, Capture the Flag
Best Game Types: Infinity Slayer, Capture the Flag
Intended Team Sizes(s): (2-5 players) (Supports FFA)

Initial Ordnance: 2x over shield (One each side of map) (Resupply every 50 sec)
Random Ordnance: None
Weapons on Map: 2x Battle rifle, 2x sniper, 2x Carbine, 4x Plasma grenade, 1x Needler, 1x Rocket Launcher, 1x Shotgun, 1x Fuel Rod Cannon, 1x Energy Sword
Armor Abilities/Powerups on map: (Repeated) 2x over shield
Supported Vehicles: None
Budget: 9960/10000

Screenshots: In fileshare Gamertag FTG Illusion
Video Flythrough/Overview Link: In fileshare Gamertag FTG Illusion
Map Description: Symmetrical boundaries collide as a original model, but with a twist!

Does this map use player trait zones?
If so, please provide the details for each trait zone: Each trait zone works to aid the movement and low gravity when entering the range of the Cannon, Man, Heavy. The trait zone in the base increases the speed, without it, you wouldn’t make it to the other side. The trait zones at your landing area work to create a smooth landing, preventing shield loss when coming into contact with the other side.

Additional Info (optional): I was aiming for creating a remake of “Narrows” from Halo 3, however, I decided to make it, but with my own structure twists. It’s the same basic model, but it has some missing parts, however new ones. It works out very well and it works excellent when in custom games. Will do as well in Matchmaking.

Map Name: The Box
File Share Gamertag: Tesla Blade
Canvas Map: Erosion
Tags: CONTESTFFA
Supported Game Types: All FFA and Team Doubles games
Best Game Types: Slayer, King of the Hill, Oddball, and Regicide
Intended Team Sizes(s): 2 per team if team game, recommended size for FFA is 8 or 6 players

Initial Ordnance: None
Random Ordnance: None
Weapons on Map: Yes, here is a list below.

Rocket Launcher x1
Battle Rifle x2
DMR x2
Pulse Grenade x4
Plasma Grenade x2
Assault Rifle x2
Covenant Carbine x2
Light Rifle x2
Suppressor x2
Storm Rifle x2

Armor Abilities/Powerups on map: None
Supported Vehicles: None
Budget: 4540/10000

Screenshots:http://www.halowaypoint.com/en-us/players/tesla%20blade/halo4/fileshare#

Video Flythrough/Overview Link: http://www.halowaypoint.com/en-us/players/tesla%20blade/halo4/fileshare#

Map Description: Giant battles packed into a small box. (2-16 players)

Does this map use player trait zones?
If so, please provide the details for each trait zone: Yes, it only disables the use of armor abilities while everything else is unaffected.

Additional Info (optional): My old name was “xXTESLA DMRXx” but changed to “Tesla Blade.” The author will say “xXTESLA DMRXx” but my new name is “Tesla Blade”. I’m just letting you know that so you won’t think that I stole this map. In case you can’t find my fileshare, try using my old name but I doubt you will have this problem. The map doesn’t have any bugs or glitches and weapon and player spawns are not glitched. If you want to work with me to make changes to the map please notify me by sending me a message through Xboxlive. Be sure to notify me through Xboxlive if my map made it.

EDIT: Thank you 343 for adding Halo Waypoint support for fileshare the pics and film are posted.

Map Name: Doublecross
File Share Gamertag: Jax Reaper
Canvas Map: Impact
Tags: symmetrical, objective, bridges, contestffa
Supported Game Types: Everything except Dominion
Best Game Types: Objective based
Intended Team Sizes(s): 2-5, FFA supported

Initial Ordnance: Rockets, Sticky Detonator, Shotgun, Sword
Random Ordnance: 2 drops with chance of needler, railgun, and saw; 2 drops set to drop sniper rifle only
Weapons on Map: none
Armor Abilities/Powerups on map: none
Supported Vehicles: none
Budget: 8600/10000

Screenshots: In file share.
Pic 1 is a wide shot of the map.
Pic 2 is a close shot of the center of the map.
Pic 3 is a shot of one of the outer bridges that runs from the 3rd level of blue base to the 4th level of red base.
Pic 4 is a front shot of red base.
Pic 5 is a closer look at the open space of the base towers.

Video Flythrough/Overview Link: none
Map Description: Symmetric map for 4-10 players. Supports both team and FFA based objective and slayer gametypes.

Does this map use player trait zones? No

Map Name: Vermillion
File Share Gamertag: XxEhSAp420xX
Canvas Map: Impact
Tags: CONTESTFFA
Supported Game Types: Team slayer, FFA.
Best Game Types:" "
Intended Team Sizes(s): 2v2 - 4v4

Initial Ordnance: Rocket launcher, x2 Sniper rifles, x2 railgun, Overshield.
Random Ordnance: Damage boost, Speed boost.
Weapons on Map: x4 Battle Rifle, x2 DMR, x5 frag, x5 plasma.
Armor Abilities/Powerups on map: Damage boost, Speed boost, over shield
Supported Vehicles:None
Budget: 9950/10000

Screenshots: In Gamertag Fileshare.
Map Description: Vast U.N.S.C. training facility. 4-8 players.

Map does not use trait zones.

Map Name:Ditch
File Share Gamertag:Chino1786
Canvas Map:Revine
Tags:N/A
Supported Game Types: FFA PRO / KOTH / ODDBALL / REGICIDE
Best Game Types: FFA PRO / KOTH / REGICIDE
Intended Team Sizes(s): All teams of 4 / FFA 8 player

Initial Ordnance: None
Random Ordnance: None
Weapons on Map: Snipers(2), Sticky det(1), Rail gun(1), BRs(8), DMRs(6) Boltshot(4)
Armor Abilities/Powerups on map: Overshield
Supported Vehicles: None
Budget: 9610/10000

Screenshots:
1- http://imageshack.us/photo/my-images/689/img1385pq.jpg/
2- http://imageshack.us/photo/my-images/651/img1387ra.jpg/
3- http://imageshack.us/photo/my-images/688/img1388x.jpg/
4- http://imageshack.us/photo/my-images/442/img1395qa.jpg/
5- http://imageshack.us/photo/my-images/850/img1389ov.jpg/
6- http://imageshack.us/photo/my-images/692/img1394rj.jpg/
7- http://imageshack.us/photo/my-images/831/img1390h.jpg/
8- http://imageshack.us/photo/my-images/831/img1391v.jpg/
9- http://imageshack.us/photo/my-images/69/img1392q.jpg/
0- http://imageshack.us/photo/my-images/831/img1393b.jpg/

Does this map use player trait zones? No

Additional Info: DOWNLOAD MAP NAME “Ditch” (NOT Ditch v1)ON MY FILE SHARE… tried my best making the settings correct. I build maps only.everything should be correct. Please feel free to change settings.

Map Name : Challenger
Gamer Tag : Its HookA
Canvas Map : Ravine
Tags: Free For All, FFA
Supported game types: Rumble Pit, Rumble Pro, Regicide
Best Games types : Any FFA settings or Regicide
Team size: 8 max

Intial Ordnance: Sniper, Railgun
Random Ordanance: Battle Riffle, DMR
Armor Abilities/ Power ups: NONE
Vehicles: NONE
Budget:8975/10,000

Screenshots: 10 Pics in Fileshare
Map Description: FFA, Free For All

Trait Zone: NONE

Info: NOT A TEAM MAP, Just Free For All. 6 Lifts, 3 levels.
Tested With a full party. Plays Well.

Map Name: Cruiser
File Share Gamertag: xi H3ro ix
Canvas Map: Impact
Tags: Midship Heritic Halo2 3
Supported Game Types: Regicide, Oddball, King of the Hill
Best Game Types: FFA, Infinaty Slayer
Intended Team Sizes(s): Team 4 vs. 4 (FFA Supported)

Initial Ordnance: 1x Scattershot, 2x Needlers, 1x 2Frag Grenades.
Random Ordnance: 1x Energy Sword, 1x Railgun.
Weapons on Map: 3x Battle rifle, 3x Carbine, 3x Light rifle, 1x Plasma Pistol, 4x Plasma Grenade, 2x Needlers, 1x Railgun, 1x Scattershot, 1x Energy Sword,
Armor Abilities/Powerups on map: N/A (None)
Supported Vehicles: N/A (None)
Budget: 8835/10000

Screenshots: in File Share
Video Flythrough/Overview Link: Cruiser
Map Description: Cruiser Known for its Bloody Violent past has come back for more war game matches. It just cannot get enough.

Does this map use player trait zones? N/A (None)
Trait zone: N/A (None)

Additional info: I really enjoyed this map in Halo 2, and Halo 3. I try to make it just as accurate as it is in halo 2, and 3. And when I play it with a couple of Friends I get that good Halo feel again. I hope Team 343 gives at least a try knowing that you are part of the Halo Community :3 <3 and I hope many other will get the great experience I did. So enjoy my recreation of one Halo’s Famous multiplayer maps (Midship).

Im game :slight_smile:

City of chronopolis C3

Release: Soon
Overcrowding: Minute, Will work on that tonight

Screens in fileshare lordcrusnik1986

This is the first time im applying for a contest and i read the rules/guidlines twice to make sure my map could qualify.

and will be ready within the week

Map name: Attrition
File Share Gamertag: Murphinator1225
Canvas Map: Erosion
Tags: CONTESTFFA
Supported Game Types: Infinity Rumble, Rumble Pro, Rumble King of the Hill, Rumble Oddball, Regicide
Best Game Types: Regicide, Infinity Rumble, Rumble King of the Hill, Rumble Oddball
Intended Team Sizes: Free For All, 6-8 players

Initial Ordnance: Energy Sword, Gravity Hammer, Frag Grenade x2, Plasma Grenade x2, Pulse Grenade x2
Random Ordnance: Scattershot/Shotgun, Concussion Rifle/Needler, Damage Boost/Speed Boost/Overshield
Weapons on Map: None
Armor Abilities/Powerups on Map: None
Supported Vehicles: Ghost
Budget: 2,360/10,000

Screenshots: Do not have screenshot on account of they would look terrible.
Video Flythrough/Overview Link: Same for this, no way to capture any decent video.
Map Description: Map supporting many different free for all game types, that has a hectic and fast paced nature to it.

Does this map use player trait zones?
No trait zones.

Additional Info: Judging by my budget I seem to not be as big a spender as other people, but Erosion has its own twists and turns, and I decided to keep it relatively simple for streamlined gameplay, but also bring something new to the table. I made sure to add in new buildings and locations on the map while still allowing the Ghost enough room to move around. I placed the Ghost in a spot where it will be contested well, while not being too overpowered when one gets it. Obviously I couldn’t test out Infinity Rumble or the other Rumble gametypes for that matter, but I played a Regicide game to test it out and we had an absolute blast, so I envision Infinity Rumble would feel the same. King of the Hill also does well to keep the gameplay fast and furious, and I can say the same about Oddball.

Map Name: Conduit
File Share Gamertag: ShamaL1ama
Canvas Map: Ravine
Tags: CONTESTFFA
Supported Gametypes: Infinity Rumble, Rumble KOTH, Rumble Oddball, Regicide, Rumble Pro, Team Doubles and Team Doubles CTF
Best Gametypes: Infinity Rumble, Rumble Oddball, Rumble Pro, Rumble KOTH and Team Doubles
Intended Team Size: FFA; 2-8 players

Initial Ordinance:

  • *Overshield (180s)*Random Ordinance: N/A
    Weapons on Map:
  • Railgun x2 (120s): 0 extra clips- Shotgun x2 (120s): 0 extra clips- Plasma Grenades x2 (30s)- Frag Grenades x2 (15s)- Needler x2 (90s): 0 extra clips- BR x2 (60s): 1 extra clip Armor Abilities/Power-ups:
  • OvershieldSupported Vehicles: N/A
    Budget: 9,640/10,000

Screenshots: Conduit Pics
Video: N/A (May put one in fileshare soon as well)
Map description: Similar to Wizard in design with a central tower being the central point of intrest. Around this tower are 4 side bases as well as side ramps. There are also 4 pits of “acid” which will kill you if you fall into them. Above these pits of “acid” are trick jumps which allow you to get to the walkways going to the central spire faster than going up the side ramps.

Player Trait zones: One above the grav lift in central spire to dampen the height you reach from it. The other one is above the whole map to keep jetpackers within the map. All they do is reduce jump height (25%) and player gravity (200%).

Additional Info: As of right now the map is completed, but I will continue to edit my map as I continue to have playtests. I will add an Update section to this post as I edit things which will include the date of the new edition as well as what I changed in the actual post. When downloading go to my file share and download that one. If you search through the tag “contestffa” you will find 4 different versions. If you download it through tags make sure to get the one that says: “Modified On: 02/24/13 16:13:57” as that is the current version.

Download: Conduit

Update:

  • 02/20/13: Added Br (x2), Fixed spawn points, tweaked central spire bottom doors, fixed overshield platform- 02/24/13: Added another Trait Zone above the map in order to keep jetpackers from getting out and hitting the kill barrier

Map Name: Afloat
File Share Gamertag:Regrets Nothing
Canvas Map: Erosion
Tags: Contestffa
Supported Game Types: Oddball, CTF, Team slayer, Regicide, King of the hill
Best Game Types: Slayer/FFA
Intended Team Sizes(s): 2-8 Players total

Initial Ordnance: Over shield every 3 min.
Random Ordnance: None
Weapons on Map: two snipers/one clip, one rocket/one clip, two Needlers, two plasma pistols, one saw/one clip, one shotgun/oneclip, two BRs, two DMRs, two light rifles, two Carbines,
Armor Abilities/Powerups on map: Over shield.
Supported Vehicles: None
Budget: 6895/10000

Screenshots: none
Video Flythrough/Overview Link: none
Map Description: 2-8 players

Does this map use player trait zones?

Yes.

If so, please provide the details for each trait zone:

Alpha: Ability Usage- Disabled.

Additional Info (optional): The trait zone is for jet packers not flying to high to abuse areas that are only under 10 second soft zones. Also when putting the tags “contestffa” two of the same map shows up, however one is not updated with the trait zone. The one with the description that has “2-8 players” only is the one that is updated for you guys to test.

Map Name: Framework
File Share Gamertag: Crying Legends
Canvas Map: Erosion
Tags: CONTESTFFA
Supported Game Types:
• Infinity Rumble
• Infinity Slayer
• Rumble Pro
• Rumble King of the Hill
• Rumble Oddball
• Regicide
Best Game Types: Regicide
Intended Team Sizes(s):4-8 (FFA and Slayer)
Initial Ordnance:SAW x2 Scattershot
Random Ordnance: Spartan Laser, Plasma Grenades, Needler, Concussion Rifle, Sticky Detonator, Railgun
Supported Vehicles: Mongooses
Budget: 9310/10000
Screenshots:
http://imgur.com/Cwv8dND
Video Flythrough/Overview Link:
The map showed in the video is slightly different and more balanced
http://www.youtube.com/watch?v=F0jlvb3oo-E
Map Description: It is an
asymmetric map that takes place in a water filtration facility. Players spawn around the edge of the map. Most of the fighting will be done in the central building. There is many ways to get around the map, such catwalks, gravity lifts, and other paths.

Does this map use player trait zones? No
Download Link: http://goo.gl/AUt53