Some of you probably entered this thread thinking “Great, another Forge thread. It probably has the same unlikely things as all the other ones.” Well, that’s where you would be wrong. A lot of the Forge threads I see on here are requesting thing sthat are either unlikely, or impossible with current technology. Because of this I’ve collected all of the features that might actually be in Forge in a well thought out and logical post.
All I ask from you is that you reply with what you think, that way I can improve and edit as necessary and the thread is kept alive.
The Monitor
As many of you know, Halo 4 multiplayer will take place on the UNSC ship Infinity. Because of this we are less likely to see our little monitor buddy back, just like with the Elites. Instead I think that 343i will replace it with a UNSC equivalent that has been developed recently due to the Forerunner technology that is integrated with Infinity. This new monitor will likely act similarly to the current one, and may even have a weapon. This new monitor might even be customizable, or more so than now at least. I expect this new monitor to look similar to the Camera drones as seen in the first cutscene of Halo 2, but more futuristic. Link to pic: Camera Drone
Objects
Just because multiplayer takes place on a UNSC ship, doesn’t mean that 343i won’t let us have a little fun. Expect weapons/vehicles from both the Covenant and the UNSC, as well as the new enemy. I would love to see vehicles to actually be able to be phased through each other and other objects when set to the phased setting.
As far as scenery items and blocks go, I say more variety is likely. As far a scenery goes, we have very little variety in Reach, I say that’s it’s safe to expect at least a little more. Blocks will likely be more or less the same, with a few old ones no longer there and a few new ones to take their place. It’s probably likely that we will be able to change the color of blocks, if not skins for the different factions (UNSC, Covenant, ect.). I would love to see decals for things like bullet holes and logo’s, but I’m not to sure about the likeliness of that. Also, I really hope that the normal setting is fixed to act normal in game, that would open up too many map possibilities to count.
Tools
Obviously we will have the same tools as in Reach, but a few additions are more than likely. We might see things like undo, redo, copy, paste, mirror, group (groups multiple objects together), and save grouped objects as new part(least likely of them all). These simple additions, combined with the features listed in the Objects section above, would allow many maps that are not possible in Reach. More customization of weapon and vehicle stats might happen, but might not.
Switches
Switches have been long wanted, and so far 343i seems to be acknowledging the community more so than Bungie. Switches, like the ones found in certain Halo 3 maps, would allow for many currently impossible maps. They would work similar to teleporters, with different channels that linked certain ones together. Switches could do things like open doors, activate certain events, ect.
Forge world(s)
Forge World was a great map, but not for all situations. Bigger maps, or maps with many objects, were very susceptible to lag due to the size of Forge World. I think that 343i will make multiple forge dedicated maps, and add some new FX options to allow greater diversity in the time of day. Each forge map will likely have a different climate than the others.
That’s all for now! Like I said earlier, please comment with your comments/concerns/constructive criticism so that I can improve my post and so that this thread is kept alive. Thanks for reading!