Halo 4 (ENVIRONMENTAL controls).

I think we should get more control over the environments of Halo 4 for multiplayer and custom scenarios.

Some ideas:

  • Rain

  • Light, heavy, Thunderstorm

  • Snow

  • Light, Blizzard

  • Day time

  • Fog

  • Night time

  • Sky:

  • Starry sky

  • Ship to ship combat (scripted in the skybox)

  • Cityscape

These are just some basic concepts that override the maps local environment and would be like a “skin” or a “special effect”.

Put foggy into the OP. And Remember the mission “Hard rain” in left 4 dead 2? I’d like hurricanes just like that.

I think that’s a pretty logical addition to a game that’s attempting to enter a new generation. In fact, I can’t think of any reason not to include something like this (other than time and technological constraints).

I really want that to happen but 343 industries wont bother listening to us

Well I think being able to switch maps from day to night would be awesome. Also I think rain would be awesome. We should be able to customize the density of the raid which could make some interesting matches ( depending on how heavy the rain is vision can be heavily changed). Also We should be able to change how dark we want our nighttime levels ( Like we should be able to make it so so can barley see anything, except what you point your flashlight at ). Doing things like this would allow Halo 4 to stay fresh for years.

Great Idea! I approve.

> Well I think being able to switch maps from day to night would be awesome. Also I think rain would be awesome. We should be able to customize the density of the raid which could make some interesting matches ( depending on how heavy the rain is vision can be heavily changed). Also We should be able to change how dark we want our nighttime levels ( Like we should be able to make it so so can barley see anything, except what you point your flashlight at ). Doing things like this would allow Halo 4 to stay fresh for years.
>
> Great Idea! I approve.

Halo 3 has had small effects like changing how the map looks to a players and things like rain, snow, fog, etc can be scripted.

You know, I was just struck by a vision of vehicles half mired in mud, rain pelting down on the windshield, players shouting to be heard over the wind, visors blurring with condensation… I don’t think console technology is quite there yet, but perhaps our grandchildren will enjoy something to this effect.

> You know, I was just struck by a vision of vehicles half mired in mud, rain pelting down on the windshield, players shouting to be heard over the wind, visors blurring up with condensation… I don’t think console technology is quite there yet, but perhaps our grandchildren will enjoy something to this effect.

Yeah…sniff sniff