First up, this is not a hate thread.
But the enemy AI in Halo is, IMHO, in dire need of some real shaking up for the next Halo. If anything, above all else, I look forward to with next-gen hardware - it’s the possibility of giving enemies vastly improved AI for a better campaign experience.
This, and only this, is what I look forward to the most for the next Halo. Next gen graphics? Sure. But next gen AI - definitely.
Halo 4’s campaign was more tedious than I expected. Fighting a Covenant who’ve basically not changed in years… they need to change.
Example: 8-foot Elites - probably capable of leaping of cover, sprinting at faster than spartan speed… but instead, they move like a guy in a rubber suit. Nothing in their combat style to suggest they are different to a Spartan.
Hunters - walking tanks, but do they hunt? Not really. They waffle about, shooting from a distance.
Jackals - just hide behind their shield. Even if they would climb to a higher vantage point to snipe, this would make them more interesting. Even Sniper Jackals far too often just stand there like sitting ducks, even after return fire.
Anyway. I’m sure AI will be looked at for the next Halo campaign. The point is, for an alien race, the Covvies don’t do much different that, say, play’s to each races strength as much as I think they should.
The new enemies - I’ll cut them some slack. They’re new. But the Crawlers - why not just call them Robo-flood. Just harder to kill.
Knights - Robot Elites. Teleport - why are they playing hide-and-seek? The only interesting tactic they have is when they charge towards you.
Hope this changes for Halo 5.