Halo 4 E3 2012

Halo: Combat Evolved Marked The Beginning of The Legend of The Sacred Rings Trilogy (But Actually This Trilogy Has Its Beginnings With Halo 2).

Halo: Combat Evolved Took Place With The Discovery of The Forerunner Fortress World Installation Known as Halo Array Installation 04 (This Installation Was One of Seven Halo Array Installations Known Collectively as The Halo Array).

Halo 2 Started After The Events of Halo: Combat Evolved With The Covenant Prophet Hierarch: The Prophet of Regret Tracing a Signal Coming From The Wreckage of Halo Array Installation 04 Going To Earth.

Halo 3 Started After The Events of Halo 2 With Master Chief Petty Officer John 117 Wanting To Finish The Fight Once and for all.

Halo Wars Marked The Beginning of The Legend of The Sacred Rings Trilogy Expanded Cannon Trilogy.

The Legend of The Sacred Rings Trilogy (Halo: Combat Evolved/Halo 2/Halo 3)

The Legend of The Sacred Rings Trilogy Expanded Cannon Trilogy (Halo Wars/Halo 3: ODST/Halo: Reach [Including Halo: Combat Evolved Anniversary & Halo 2 Anniversary])

Halo 4 Marks The Beginning of The Reclaimer Trilogy.

The Reclaimer Trilogy (Halo 4/Halo 5/Halo 6)

Halo 4 Takes Place 4 Years After The Events of The Legend of The Sacred Rings Trilogy (4 Years After The Events of Halo 3) on The Forerunner Shield World Installation: Requiem.

You Must Find Out What Secrets This New Forerunner Artificial Construct Hides That Has Remained Dormant for Thousands of Years.


Campaign: Four years after the end of the Covenant War, Cortana has awoken the legendary Master Chief within the battered and stranded remains of the UNSC Forward Unto Dawn. In front of them looms Requiem, a Forerunner world unlike any other, home to a power far greater than anything humanity has ever faced before. The Chief must now fight his way through enemies, both new and familiar, to uncover secrets one hundred thousand years old.

Infinity Mode (War Games): This unparalleled, revolutionary battle simulation system is where Spartans go to hone their skills in competitive combat. Through the dual purposing of holographic technology and vast pneumatic riser fields, the War Games facility is transformed into a hyper-realistic battlefield, simulating both real and hypothetical combat arenas. Moderated by the War Games AI, Spartans engage in a variety of classic and new gametypes.

Infinity Mode (Spartan Ops): The designation “Spartan Ops" has been given to any and all on-record missions conducted by Spartans of the UNSC Infinity. For longtime Halo fans, however, Spartan Ops represents a watershed moment of immersive, story-driven cooperative gameplay delivered in addictive, bite-sized episodic pieces. Spartan Ops episodes run the course of a season, providing epic gameplay experiences driven by the powerful stories of the Spartans aboard Infinity, as they encounter the hostile alien world of Requiem.

[Quote From The Commissioning of The UNSC Infinity]


It’s been four long years since the end of the war. And today we send forth a vessel designed for battle, but now re-purposed. For peace.

Home to seventeen thousand of our best. Our brightest.

This is the culmination of human achievement.

For the first time in a generation…

We commission a UNSC starship, meant not to wage war, but to peacefully advance the cause of mankind. Through the discovery of new worlds.


Halo 4 E3 2012 Stage Demo (Commissioning Experience [No Rating])

(Halo 4 E3 2012) Infinity Mode - 01 - Introduction

(Halo 4 E3 2012) Infinity Mode - 02 - War Games

(Halo 4 E3 2012) Infinity Mode - 03 - Spartan Ops

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