Halo: 4 defines "Combat Evolved"

As we all know, Combat Evolved was the official name for the first ever Halo game in the glorious franchise. Back then, we thought of it as something fresh, new, and futuristic. Halo change how FPS’s played for years. Just now are people talking about hating change, saying “it’s not Halo”. But it IS Halo. Combat Evolved is what Halo is meant to do! Change, Transform, Evolve.

You can talk about being a Halo fan, but if you do not believe in the Evolution of Combat in Halo, then there is the door. People moan and Groan about sprint, an ability that we see Master Chief do in trailers throughout Halo’s long, and storied history. Especially in Halo: Legends.

Instead of scrapping the bottom of the barrel to find something to complain about, you should be embracing change, just like many did with Equipment in Halo: 3 (Halo: 2 as well I believe)

The only way for Halo to take it’s throne back, is to let it do what it does best. Evolve. It’s time to open the hushed casket.

Hoor-ah!

> “It is not the strongest of the species that survive, nor the most intelligent, but the one most responsive to change.”
> ~Charles Darwin

> “To improve is to change; to be perfect is to change often.” ~Winston Churchill

> “Progress is impossible without change, and those who cannot change their minds cannot change anything.”
> ~George Bernard Shaw

Darwinism doesn’t apply to Halo just like that, because the natural selection process is absent. There’s nothing making sure the mutations and change in the DNA are good things that actually make the species stronger or more likely to survive and be able to eventually reproduce. That is if you disregard MLG, pretty much. They only let good change through, so I suppose that could work as the filter you’re talking about. For instance, they gladly welcomed the GL and they didn’t mind sprint at first, but it eventually was removed because it was actually more visible to the predators, so it got eaten and couldn’t reproduce.

The part where you’re wrong is where you think all change is good.

You lost me when you used Churchill as a source of wisdom.

But it’s evolving int CoD!

> But it’s evolving int CoD!

From a casual/mainstream gamer’s PoV, perhaps it is. They are very similar when you skim over them point for point without using contextual gameplay.

op is totally rite if it keeps staying the same you guys will eventually complain about the as well!

I am as well tired to these compalnts i should add that i to d not wamt it to turn into cod. but if you people compalin so much why are you playing halo? halo cannot satisfy everone it will change whelther you like or not sure i have my concerns about 343 makeing the the halo games from here on out. they have the experience in making games. leave it in their hands. hell they have frankie to make sure it goes in the direction.

Actually if you want to be technical AA’s like sprint were in the prequel to the original trilogy. So for them to be added after the original trilogy we aren’t evolving we are taking a step back in time.

Quoting famous people isn’t going to help an argument. But in all honesty, people really need to understand the difference between change in general and good change. There is nothing wrong with change as long as it’s good and doesn’t make the game what it shouldn’t be.

I start embrace change as soon as I see something worth of embracing, but until then, I’m going to continue my discussion about the negative aspects of all the new features. And if you really think about actual change in the scale of the FPS genre in general and not just Halo, Halo isn’t really changing or evolving, it’s just trying to be like every other FPS out there. Or at least that’s what it seems.

Changing something that isn’t broken is always a bad idea. When it comes to real war we still use strategies from WW2, the American Revolution, and even as far back as Alexander the Great. I guess what I’m trying to say is Why change something that isn’t broken?

Cool fact: Microsoft forced the “Combat Evolved” tag line onto the game, Bungie didn’t want it. They just wanted to call it “Halo”, but Microsoft thought it wasn’t ‘flashy’ enough to attract attention. Bungie weren’t out to ‘evolve’ the console FPS scene, they were just making a game.

The only reason Halo changes so much is because the publisher keeps wanting more Halo games to sell to hungry consumers, and the devs deemed it immoral to ship the same thing over and over, so they felt obliged to change it. Equipment wasn’t embraced by the community like you suggested. In fact, because Halo kept changing with each new instalment it began a snowball effect; more and more people are despising “change” because each new game strays further and further away from what Halo originally was. You can only change the gameplay so much before it stops representing the game it originally did, and I don’t know about you guys, but I came here to play Halo.

Halo isn’t the embodiment of change, it’s a game. Change the gameplay so much and you get something that no longer plays like Halo, and even if it has the Halo name slapped on it, it’s not Halo.

You chose the name of the first Halo game, “Combat Evolved”, as the basis of your argument.

Do I even have to say more?

> The part where you’re wrong is where you think all change is good.

This is having a go at you Hulter, but there are people on here who say things like this and then say, we don’t want to turn into CoD.

So you don’t want change, but you don’t want to turn into a game which doesn’t change.

Derp.

> > The part where you’re wrong is where you think all change is good.
>
> This is having a go at you Hulter, but there are people on here who say things like this and then say, we don’t want to turn into CoD.
>
> So you don’t want change, but you don’t want to turn into a game which doesn’t change.
>
> Derp.

That’s not what he was saying.

Unless I somehow misunderstood what you were trying to say.

> Quoting famous people isn’t going to help an argument. But in all honesty, people really need to understand the difference between change in general and good change. There is nothing wrong with change as long as it’s good and doesn’t make the game what it shouldn’t be.
>
> I start embrace change as soon as I see something worth of embracing, but until then, I’m going to continue my discussion about the negative aspects of all the new features. And if you really think about actual change in the scale of the FPS genre in general and not just Halo, Halo isn’t really changing or evolving, it’s just trying to be like every other FPS out there. <mark>Or at least that’s what it seems</mark>.

You hit it right on the head.

I may SEEM that these changes are a way of being like the rest of the FPS’s on the market but this isnt exactly true. Its changing no matter what, no matter how much you liked the first three games, no matter how much spam you post concerning change, no matter how much you hate CoD, its changing.

Whether its for better or for worse is only your opinion. Im excited to see what other new changes are being implimented into Halo 4 and beyond. If you cant ADAPT (yes, I said it, I dont care what illogical excuse you have not to), then maybe you should stick to the original trilogy.

> This is having a go at you Hulter, but there are people on here who say things like this and then say, we don’t want to turn into CoD.
>
> So you don’t want change, but you don’t want to turn into a game which doesn’t change.
>
> Derp.

Hm… not wanting CoD like gameplay equates to hating CoD because it doesn’t change? The users here never fail to impress me.

If one day you people manage to understand the difference between CHANGE and EVOLUTION. I’ll die a happy man.

> > Quoting famous people isn’t going to help an argument. But in all honesty, people really need to understand the difference between change in general and good change. There is nothing wrong with change as long as it’s good and doesn’t make the game what it shouldn’t be.
> >
> > I start embrace change as soon as I see something worth of embracing, but until then, I’m going to continue my discussion about the negative aspects of all the new features. And if you really think about actual change in the scale of the FPS genre in general and not just Halo, Halo isn’t really changing or evolving, it’s just trying to be like every other FPS out there. <mark>Or at least that’s what it seems</mark>.
>
> You hit it right on the head.
>
>
> I may SEEM that these changes are a way of being like the rest of the FPS’s on the market but this isnt exactly true. Its changing no matter what, no matter how much you liked the first three games, no matter how much spam you post concerning change, no matter how much you hate CoD, its changing.
>
> Whether its for better or for worse is only your opinion. Im excited to see what other new changes are being implimented into Halo 4 and beyond. If you cant ADAPT (yes, I said it, I dont care what illogical excuse you have not to), then maybe you should stick to the original trilogy.

What did I just read?

Nope. 343 is definitely trying to incorporate gimmicks from other FPS games into Halo. The thing is, it won’t work. If people like CoD, they’ll stick to CoD. The only thing sprint/AAs/Armor-customization (non-cosmetic) will do is drive away the loyal fans that know what Halo is, and how it should play like.

> > Quoting famous people isn’t going to help an argument. But in all honesty, people really need to understand the difference between change in general and good change. There is nothing wrong with change as long as it’s good and doesn’t make the game what it shouldn’t be.
> >
> > I start embrace change as soon as I see something worth of embracing, but until then, I’m going to continue my discussion about the negative aspects of all the new features. And if you really think about actual change in the scale of the FPS genre in general and not just Halo, Halo isn’t really changing or evolving, it’s just trying to be like every other FPS out there. <mark>Or at least that’s what it seems</mark>.
>
> You hit it right on the head.
>
>
> I may SEEM that these changes are a way of being like the rest of the FPS’s on the market but this isnt exactly true. Its changing no matter what, no matter how much you liked the first three games, no matter how much spam you post concerning change, no matter how much you hate CoD, its changing.
>
> Whether its for better or for worse is only your opinion. Im excited to see what other new changes are being implimented into Halo 4 and beyond. If you cant ADAPT (yes, I said it, I dont care what illogical excuse you have not to), then maybe you should stick to the original trilogy.

And if you like games that in no way represent the original trilogy you should just go play Reach.

The funny thing is we got Reach because kids like you couldn’t adapt to good game play.

> > > Quoting famous people isn’t going to help an argument. But in all honesty, people really need to understand the difference between change in general and good change. There is nothing wrong with change as long as it’s good and doesn’t make the game what it shouldn’t be.
> > >
> > > I start embrace change as soon as I see something worth of embracing, but until then, I’m going to continue my discussion about the negative aspects of all the new features. And if you really think about actual change in the scale of the FPS genre in general and not just Halo, Halo isn’t really changing or evolving, it’s just trying to be like every other FPS out there. <mark>Or at least that’s what it seems</mark>.
> >
> > You hit it right on the head.
> >
> >
> > I may SEEM that these changes are a way of being like the rest of the FPS’s on the market but this isnt exactly true. Its changing no matter what, no matter how much you liked the first three games, no matter how much spam you post concerning change, no matter how much you hate CoD, its changing.
> >
> > Whether its for better or for worse is only your opinion. Im excited to see what other new changes are being implimented into Halo 4 and beyond. If you cant ADAPT (yes, I said it, I dont care what illogical excuse you have not to), then maybe you should stick to the original trilogy.
>
> And if you like games that in no way represent the original trilogy you should just go play Reach.
>
> The funny thing is we got Reach because kids like you couldn’t adapt to good game play.

Sorry little boy but im not a kid.

It doesnt matter how much you people think of them as “gimmicks”, they are in the game, plain and simple. Also, Halo 4 isnt supposed to represent the original trilogy, its supposed represent a new chapter in Johns story.

Who is to say what “good” gameplay is? Its ONLY YOUR OPINION, YOUR PERSONAL PREFERENCE