Halo 4 CQC in a nutshell

Add me if interested in some H3 multiplayer.

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> Add me if interested in some H3 multiplayer.

Custom games and good forge maps. You won’t even need to play online then.

Also, CTF is still good in halo 4, team regicides not bad, and I think I’ve been killed a total of twice by the boltshot.

It’s overpowered, but not too much. Don’t forget Ghostayame finished MLG V1, so we’ll likely see that in soon, and Team Doubles is to be added at the beggining of february (hopefully, they will make it an actual balanced team doubles, and not this jetpack crap that was reach’s doubles.)

Slayer pro is coming back revised, so that’ll be another competitive playlist, and we are getting more, smaller maps in the majestic map pack.

I think Halo 4 will be alright.

Elites: hard unless you take advantage of their initial punch. They either run around shooting at you or spin and spin around. Lots of rushing in Spartan Ops
Sword Elites: hard
Sword Zealots: really easy
Sword Rangers: freaking ninjas

Hunters: same as always

Knights: really hard unless they’re throwing grenades or you take advantage of their teleport