I don’t think a lot of people remember just how gory CE was. For some reason H2 kinda trimmed that down and H3 followed it. Reach although a more grittier halo, still wasn’t all that gory. It’s not really anything core to the game, nor does it make a good game but I think it would be a nice touch.
I remember smacking a grunt/jackel/elite/hunter and their blood would make the xbox slow xD
> I remember smacking a grunt/jackel/elite/hunter and their blood would make the xbox slow xD
Yep, CE right there.
Yeah i do like a little gore too, it kind of seems like halo reach should be on satrday morning cartoons -_-
> Yeah i do like a little gore too, it kind of seems like halo reach should be on satrday morning cartoons -_-
Haha, nice phrase there. It really is geared towards that audience isn’t it? I mean you have shiny dudes punch their fist into the grown, flying spartans, and other assorted gimmicks.
I’d like to be able to shoot limbs off… but if we’re going to be fighting robots, there won’t be any gore involved.
> I remember smacking a grunt/jackel/elite/hunter and their blood would make the xbox slow xD
Might be the whole reason why they made it less gory, simply because some people might not stop painting a room with the blood until their xbox crashes. 
[http://www.youtube.com/watch?v=RXg_tLeuzUE
More blood ](http://www.youtube.com/watch?v=RXg_tLeuzUE)
Halo doesn’t need gore.
Halo CE was also an older game, which 99% if games from their age did not follow realism. The amount of blood that poured out of dead bodies when you melee’d them was crazy. I think Halo 4 should use the same amount of blood as Reach or Halo 2, but add some much needed blood spurts for assassinations.
I wouldnt mind more gore in Halo 4. Im not saying it has to be like GoW gore, but at least some would make it more realistic.
I dont think it should be limbs coming off type, nor fingers or hands. And intestines and bones definantly shouldn’t be present (unless its like some organism being operated on in the campaign or something) But I always thought about how much more epic it’d be to see blood fly out after you snipe someone, and how sick it’d look during the assassinations. So I think more blood, yes.
More Blood = More fun 
I agree with you. i would love more blood in halo
Halo Reach gore is really unrealistic. You shoot a grunt with a AR up close and that comes out are small splashes of blood. In real life, the grunt would be torn apart and blood would be wildly splashing out everywhere.
In real life, needlers don’t exist.
In real life, the covenant doesn’t exist.
In real life, the flood doesn’t exist.
In real life, spartans don’t exist.
In real life, the halo array doesn’t exist.
Can we stop talking about how certain things in Halo aren’t realistic? It’s a video game taking place on ring-shaped planets.
> I dont think it should be limbs coming off type, nor fingers or hands. And intestines and bones definantly shouldn’t be present (unless its like some organism being operated on in the campaign or something) But I always thought about how much more epic it’d be to see blood fly out after you snipe someone, and how sick it’d look during the assassinations. So I think more blood, yes.
This would be sweet. And you should get a nice spray when you point blank someone with the shotgun.
I think for headshots there should be a crack in the visor and a blood splatter.
they should also let you customize your spartan’s face. so that in combat (mulitplayer) you can shoot/break the spartan visor.
Add the gore. Rocket launchers and shotguns do DAMAGE. Limbs would come off, and heads would explode. Why even bother rating this game M when it’s clearly marketed towards 12 year-olds who want to see confetti explode from a dude in MP?
Not Gears of War gore, but let’s see some puddles and interesting headshots. Never understood why the blood didn’t collect like it did in Halo:CE when I beat a grunt or a Spartan in MP. I rather liked seeing how much sauce I could paint the room with before my Xbox would be slower than molasses.
Okay, who am I kidding? I like it bloody. [Insert Michael Scott’s favorite joke]