> I simply LOVE everything i have seen so far with Halo 4.
>
> I get what the complainers are trying to say, but seriously, they should play before judging so fast.
Oh the irony of this post. “I LOVE everything 343’s doing. People shouldn’t judge before they play it.”
Nice contradiction. God forbid a person with a negative opinion would post something like that, they would be flamed to hell.
> Everyone complaining about the huge changes need to dial back a peg or two. Reasons being:
>
> A) Ordinance System will not be a part of every playlist. So far, I only know of Infinity Slayer that uses it.
But how will Infinity Slayer ITSELF be implemented???
If it is the standard Slayer now, you can bet it will be in most playlists. And if Reach’s voting system comes back, they might as well rename all of the playlists to “IS Adrift” now and get it over with.
> B) Random Weapon Drops will also not be present in some playlists, I’m sure (i.e. “Classic” playlists will surely not include them, nor will custom games I’m sure.
How will the Classic playlists be handled? If Reach is anything to go by, you can bet your -Yoink- I’m worried.
> C) Armor Abilities are more balanced (no more Armor Lock and Jetpack slowing down gameplay), and they’re not disrupting gameplay any more than Bubble Shield & Energy Drain did in Halo 3.
Being better than -Yoink- shouldn’t be a goal they have. I appreciate them at least TRYING to balance them this time around, but some of the ideas are just plain ridiculous. Seeing through walls? Spawning a turret? Regen Field? Simply awful.
> D) Armor Abilities will likely be absent from “Classic” playlists as well.
Refer to #2.
> So honestly, if you play certain “classic” playlists, it’ll be Halo 3 with more weapons, new maps, and better (much better) graphics.
New maps? No thanks, I’ll take maps that were made for CLASSIC gameplay, not Halo 4 gameplay.
> Stop whining and embrace diversity and variety. If you don’t want anything changed at all, then go play Halo 3.
I don’t want to play a 5 year old game, everyone wants change. But there’s a difference between good and bad change (despite what Obama will tell you), the question is: “Are things like Killstreaks (don’t argue semantics, we BOTH know thats where the concept is from and they have enough similarities to share a commonly used term), Customisable classes (another thing you failed to mention, that is a HUGE change that is practically screaming for abuse), Perks (see last point), AA’s like Promethean Vision, Sprint (I’m actually not as opposed to this as my peers, it actually seems implemented in a way where it can’t be detrimental to gameplay), and a “Prestige” mode good or bad changes?”
I have every right to be skeptical after Reach, you can’t tell me how I should react to what we’ve seen so far. And telling me to “Stop whining” and “go play Halo 3” while I’m displaying valid criticisms really shows miles for your maturity.