Ok before I start this, I just wanna point out BesTman and Bravo nailed it in this video
http://www.youtube.com/watch?v=v2OqJNA--CU&feature=BFa&list=WLB4EDA21376E3E45E
So to avoid having arguements and have a more constructive discussion. I’m going to do this.
Pros for Halo 4.
Ranking System
So far, we know Halo 4 is supposed to be having a progressive ranking system as determined from the E3 video here.
Being similar to the Halo 3 XP system, this ranking system awards ranks based on how good you play and unlocks better weapons for loadouts as you go. So better skilled players will have access to more weapons because they’ll rank up faster then lesser skilled players. (If I have that theory correct)
The second ranking system listed here http://i.imgur.com/ngXmg.png is similar to the Starcraft 2 ranking system from what I’ve googled. Though not sure how this system will be placed or combined somehow with the first ranking system, this system may be implemented as a system for Spartan Ops, or maybe MLG.
Mechanics
The movement speed of that is that of Halo 3, a shield system which is similar to Halo 3’s system and jump height is also increased. AA’s do make a comeback and so far PV(Promethian Vision) being similar to VISR mode in ODST, Sprint, Hardlight Shield which is a shield similar to the shield gauntlets Jackals use, and a Thruster Pack which is advanced version of Evade which allows the player to quickly shift in any given direction(not comfirmed if you can use Thruster Pack to shift in a direction in midair)
Weapons and Maps
The maps in Halo 4 are very diverse and are some of the best maps I’ve seen since Halo 2 and a few in Halo 3. The BR makes a comeback which everyone already knows and the DMR makes its return with bloom. The Carbine returns with its Halo 3 like strength and the DMR seems to be buffed from Halo: Reach from the video at the beginning of the thread. The Needler appearing only in ORD drops(Ordinace Drops) seems to be strengthened very much to act like its dual wieldable counterpart in Halo 2 justifying from the RoF. The Storm Rifle acts like a an advanced version of an Plasma Repeater with a very high RoF justifying from the E3 gameplay videos.
Cons
Weapons
Bloom as returned on the Sniper Rifle, DMR and Magnum which not everyone is too thrilled about. The bloom in Halo 4 is adjusted to the TU style 85% bloom from Halo: Reach. Whether this will become a problem later on in the long run or whether it will be tweaked from feedback from RTX is questionable.
COD like elements introduced to the Halo franchise
These elements are what people are not too thrilled about. The addition of perks pertains to the canon as seen on the Halo 4 Ordinace and Armor section of the Halo 4 Official Website doesn’t seem exciting as canon coming into mutliplayer has never really been seen on a Halo game. Tactical Packages and Perks are features that you can equip on your Spartan IV to give you a so called extra hand in matchmaking. Whether that will impact the replayability of multiplayer may be judged in coming vidocs and gamepplay videos, we may see at RTX.
AA’s
AA’s were given a bad name when they were implemented into Halo: Reach. AL(Armor Lock) has been removed and replace with a Hardlight Shield that is similar to a Jackals Gauntlet but theres fear that it may be abused. This may or may not be the case as it only offers protection from the front but not from the sides or back, but people may use it as a crutch putting it up the first time they are shot. It’s not comfirmed whether it can take a Rocket, a Splaser(Spartan Laser) or even a Sword and not cause bleedthrough damage to the player when it disappears after the impact. A Plasma or Frag grenade will however take the shield down in one hit as seen from E3 videos.
Health Bars
Soem people have been in uproar about the Health Bars disappearing for Halo 4. There have been Health Bars in Halo: CE and Halo: Reach. The Health Bars however were not present in Halo 2 or 3 so it will be returning for Halo 4.
Now are ya’lls thoughts, with these new elements being brought in. Is Halo 4 changing for the better or worse?