Okay I know this thread had being many times, but this one is different.
Now that you saw some part of the campaing what difficulty you gonna play?
I was gonna play legendary, but now heroic, cause i say those badass so hard to kill, i mean i think that gameplay was on normal, imagine it on Legendary,
that is impossibru!! but cool!!!
so now am going to play heroic, dont mind to die so much with those teleporters
> Okay I know this thread had being many times, but this one is different.
>
> Now that you saw some part of the campaing what difficulty you gonna play?
>
> I was gonna play legendary, but now heroic, cause i say those badass so hard to kill, i mean i think that gameplay was on normal, imagine it on Legendary,
>
> that is impossibru!! but cool!!!
>
> so now am going to play heroic, dont mind to die so much with those teleporters
OP, for future reference, please use spell check when you post, or if you aren’t familiar with english, utilize a different translation tool. Thanks in advance.
On topic, I’m staying on Legendary first playthrough.
I had the same thing in mind. Though they don’t seem to abuse the abilities, appearances can be deceiving.
Reach Normal was a walk in the park while Reach Legendary was cheat mode enabled for enemies. CE Heroic was neat but CE Legendary is 2x step up from that difficulty. And of course, H2 and H3 Legendary which threw in instant kill Jackal snipers with no information about them. Very brutal for newcomers who skipped the lower difficulties.
Anyways, I’m sticking with Easy or Normal. I like finding things out before venturing into the unknown.
I hope the campaign gameplay shows was done on easy, it looked way to easy. He killed most of the covenant before they even had time to react, despite his bad aim. Later on, despite (once again) horrible aim he had no rpoblems except when fighting the QTE guy, lols.
If that would be normal, Legendary should be starter difficulty for anyone who’s played previous Halo games
I hope the AI is better on higher difficulties, smarter and more responsive.
> I hope the campaign gameplay shows was done on easy, it looked way to easy. He killed most of the covenant before they even had time to react, despite his bad aim. Later on, despite (once again) horrible aim he had no rpoblems except when fighting the QTE guy, lols.
> If that would be normal, Legendary should be starter difficulty for anyone who’s played previous Halo games
> I hope the AI is better on higher difficulties, smarter and more responsive.
> I hope the campaign gameplay shows was done on easy, it looked way to easy. He killed most of the covenant before they even had time to react, despite his bad aim. Later on, despite (once again) horrible aim he had no rpoblems except when fighting the QTE guy, lols.
> If that would be normal, Legendary should be starter difficulty for anyone who’s played previous Halo games
> I hope the AI is better on higher difficulties, smarter and more responsive.
This is what it looks like:
-emphasis on AI numbers, classes, and intelligence
-reasonable health
-powerful weapons for the player
-decent enemy damage
Sounds a lot like CE to me, even if it does seem easier (I think it’s mostly because it was only 1 Knight at a time. Imagine facing 7 :o).