halo 4 should have at least 14 levels like halo 2 did or even more unlike recent halo games such as halo reach which had short campaign
I cant see how you would think the Reach campaign was short, unless you breezed through it on easy.
The halo 2 campaign had more missions, but were they all longer than the ones in Reach?
Dont think so.
If they take more time to make the campaign longer without it taking away from a quality/balanced sandbox for multiplayer, then it would be worth it.
I agree having a Campaign the length of Combat Evolved’s or Halo 2’s would be great or maybe just in between 10-14 levels.
I am an advocate of long campaigns. I said it before on Waypoint and I’ll say it again, I love campaign. I am the first to offer assistance to my friends that want help beating the campaign. However, I love multiplayer even more. As long as they can give the multiplayer the quality time it deserves, I would love a long campaign.
A long campaign would be cool, but if it was long, 343i would have to make sure it wouldn’t get redundant or boring.
Not only the length, but difficulty as well. Halo CE and especially Halo 2 were difficult on legendary but they (bar jackel snipers) never felt cheap. From halo 3 onwards the difficulty was a joke. It is almost impossible to die on the hardest difficulty unless you have skulls on.
Legendary was a joke on Halo 3 and especially on Reach. The Length of the campaign was a joke on Halo 3. I really hope the campaign is longer and more difficult than H3 and Reach.
I want Halo 4 to have at least 12-15 levels and for them to be as long as the levels on Halo CE and Halo 2.
the length should be fairly long, as long as i doesn’t become repetitive. I hope to see 2 discs, one for Campaign and one for everything else.
The campaign is an essential part of the game and seemingly the core of the game. Halo 4 should definitely be a long campaign with a lot of missions.