Note: This is all my opinion and you have all rights to disagree. In that case please be polite and constructive!!! TL;DR at the bottom. Thanks!
Hello! This is my idea of how the Halo 4 Banhammer should work.
Quitting:
There are 2 groups of reasons why people quit. For one group, they should be punished, for the other group, they should not be punished.
Group 1:
Not liking the map you are playing on- This isn’t a reason to quit. The majority likes the other map. When your map gets chosen, other people who didn’t like it don’t quit. Be fair.
Not liking the gametype you are supposed to play- Same as above
Wanting to annoy other people- Quitting just to leave your teammates alone against a bigger number of enemies isn’t fair.
Quitting because you cannot defeat the enemy in a fair battle- If your enemy is clearly better, and you quit, it isn’t fair. It’s part of the game, and you can’t get better if you keep quitting. Don’t ruin the fun for other people because you can’t get a kill. Adapt!
Group 2:
Getting spawn-killed- This isn’t fair, and quitting for that would be completely alright.
Lag- If you are in a game which lags so much that you can’t play properly, it would be alright to quit.
Getting booted for an accidental betrayal- Accidental betrayals happen, and I hate it when I get banned from MP just because somebody felt like booting me because I killed them accidentally.
If you think about it, people who quit because of reasons from group 1 usually quit in the 1st minute of the game (except for the 4th reason). Quitting because of reasons from Group 2 usually happen mid game. That way, the Banhammer could recognize if the player quit with a good reason or a bad reason. Bad reasons should be punished.
Punishment- Quitting 5 times in the 1st minute of the match will ban you from MP for 15 minutes.
AFK:
AFK-ing isn’t fair. It is understandable that you must leave because you have to do something IRL. If you must AFK for 1 minute, it is alright. 2 minutes of AFK, the banhammer will notice you and add 1 game of AFK until the punishment. If you must leave for a longer time, just quit the game. It would be a lot more fair to quit and not give the enemy a free point, then doing the opposite.If you AFK to rank up, you should be banned.
Punishment- AFK-ing 3 games in a row bans you for 1 hour. If you AFK again in the same week, you will be banned for 1 day. If the same happens in the same month, you will be banned for 3 days. The last punishment will be a 1 week ban from MP and a rank reset.
Betraying:
I’m not sure how Reach’s betrayal system worked, but as I’m informed, every team was allowed to betray only once. That would basically mean that if I have a weapon which my teammate wants, he could betray me and take it. But if I want vengeance, he will boot me.
That’s why I think that every player should get the right to betray once. As I already said, accidents happen, and people shouldn’t be booted for them. There are times where you can’t tell if it was an accident, so if it would happen another time, it most likely was on purpose. That’s when a player should get the option to boot. Accidents can happen 2 times as well, but then it really is your fault and you should have been more careful.
Punishment- Getting booted for betrayals counts as quitting, and as it’s own thing. If you get booted 7 times in 1 day, you get a 15 minute ban. Doing the same for 1 day in the same week bans you for 1 day. Then the punishment gets reset and you start from a 15 minutes ban again.
Cheating (modding, use of Aimbots, etc.):
Punishment-If detected, a player should be banned for 1 week and get a rank reset. If it happens again, 2 weeks and another rank reset. Doing the same a 3rd time should either ban the player forever, or for 1 month. (you decide)
That’s how I imagine the Banhammer. If I missed anything, tell me. What are your opinions?
TL;DR: Don’t be lazy. Read it. I can’t explain it in a short text.