Halo 4 armor vs. Reach armor

I miss Elite customization all together, even if Halo Reach’s Elite armor is just one set.

Well, it looks as though Halo 4’s armor is expecting a welcome change.
https://forums.halowaypoint.com/yaf_postst220978_The-Prefect-Switch.aspx

Halo 4’s armory is terrible. I think there are very few options that actually look like Spartan armor, especially the helmets. The only “new” helmet that looks ok to me other than Recruit is Enforcer. The ones that returned from Reach/H3 in most cases still look acceptable. But all this other stuff is fugly - you can tell that they hired people that either didn’t like Halo, didn’t care about Halo like we do, or didn’t know anything about Halo and just wanted it to be like some other game they liked.

And that is a nutshell is why Halo 4 is not the Halo most of us wanted - Frankie even admitted to the fact that they hired people that didn’t like Halo. I guess they though they would bring something new to the table, which I guess they did. Just not anything new that we wanted or needed and in the process threw out many of things that we loved about Halo.

Hopefully they learned their lesson and make Halo 5 the best Halo since the original.

I absolutely loved the concept armor from Reach, but none of it translated to the game well. If you wanted a visor option it usually came with a giant sensor/camera on the side of your head. Most of the shoulders just looked like they were glued on, or with security floating.

Halo 4 helmets are a little odd, but at least the pieces seem to fit. My only quarrel is the under suit coloring and that a lot of it is exposed on most armors, but that just seems to be the way gen 2 was designed.

I hope Halo 5 gives us more helmets with sun visors and the return of a gold visor

Well, Halo 4 kinda makes you look like a futuristic super solder, minus the battle ruggedness, kinda like a Spartan is all cleaned up for the press. Halo Reach armor looks more militant and rugged. I like the rough, military detail put into Reach’s armor. My vote goes to Halo Reach.

Reach’s armour was pretty rugged, which I liked, but there’s some armour in Halo 4 I love, like Scout, Recruit and Prefect

Reach had the best looking armour in the series by far and Halo 4 had the worst. Halo 3 is somewhere in between, closer to Reach of course. Halo 4’s armour is all so disgustingly ridiculous looking. Also, I love unlocking armour through credits. Halo 4’s unlock system is absurd and counterproductive; there’s no way to display your individuality until a ridiculously high rank.

> Reach had the best looking armour in the series by far and Halo 4 had the worst. Halo 3 is somewhere in between, closer to Reach of course. Halo 4’s armour is all so disgustingly ridiculous looking. Also, I love unlocking armour through credits. Halo 4’s unlock system is absurd and counterproductive; there’s no way to display your individuality until a ridiculously high rank.

While I disagree with your opinion on which armor is better, I do agree that Reach’s credit system was better for unlocking armor. I could play the same gametype all day and still get whatever armor I wanted. I don’t like that you have to master certain gametypes/weapons for certain armor.

I think Reach had better helmets, 4 has better armor. Reach was bulky to the point that it didnt look functional. It looked like everyone was top heavy and would just fall over because the weight of their enormous shoulder pads weighed them down.

I voted Halo 3. I liked Reach’s armour as well. Halo 4 for the most part had a colour template that was too washed out looking and bland. Very unattractive. Even the Reds VS. the Blues colouring in matchmaking looked off.

Like this Mark VI, I think the armor would have looked better in Halo 4 if it was darker, slightly more like painted metal instead of plastic, and had the classic full-black undersuit.

But some of the designs are nuts, even DeviantArtists have concepted a better Halo 4-ish ODST Helmet.

Not to mention how the reach menus were worlds better, go back on Reach and it will feel amazing, the draw resolution of the armour is amazing too, way better than in H4

I think almost all the armours in halo 4 look better than there Reach counterparts. But Gungnir for example. I prefer the Reach design.

> Like this Mark VI, I think the armor would have looked better in Halo 4 if it was darker, slightly more like painted metal instead of plastic, and had the classic full-black undersuit.
>
> But some of the designs are nuts, even DeviantArtists have concepted a better Halo 4-ish ODST Helmet.

If I was at 343i I would definitely ask that person, or maybe others too, for more sketches of remade old armor sets. Running them by the other artists might be something to consider, but I’m unsure about that because that fan version already looks way better.

Halo 4 armor permutations are just really ugly and look like toys. Halo 3 and Reach armors looked nice and fictionally realistic for Spartan Super Soldiers

I would play it but it doesnt have BR starts

In terms of my minds eye of how a Spartan should look, Reach takes the cake. Their is just something about how bulky and tank like the armor looks, that makes them look tougher, and far more rugged. I never liked the colour scheme because the paint was worn off the arms and legs of the armor. Halo 4 taking place 4 years after Halo 3 I think they jumped the gun and streamlined the armor too fast. I think it should still be more of a H3 stylized armor but slowly slimming it, and H5 being the one to have the armor as it looks now in H4.

Also, one quick thing that’s been bugging me since Halo:CEA I hate, with a passion the way certain affinity/343i redesigned chiefs mk.V armor. It should look like the regular stock mjolnir pieces from Reach.

> Also, one quick thing that’s been bugging me since Halo:CEA I hate, with a passion the way certain affinity/343i redesigned chiefs mk.V armor. It should look like the regular stock mjolnir pieces from Reach.

I have to disagree. Reach’s halo 1 armor looked really bad. they had the helmet but all the armor pieces looked nothing like the old one.

Reach.

A lot of people are complaining that the Gen 2 armors are too shiny. Spartan IVs don’t live in their armor like the Spartan IIs did. It gets removed after each mission. I imagine the facilities on Infinity also repair damaged armor to keep it in tip top shape.