Halo 4 and the topic of skill

There are many threads on Halo 4 lacking skill…

There are many more replies which simply state in response to any thing others want to say, such as “Halo 4 takes no skill.”

My questions are these, then:

If Halo 4 takes no skill, why do thousands, tens of thousands of players have negative KDs?

If Halo 4 takes no skill, why have thousands, tens of thousands of players never place first after a game?

If Halo 4 takes no skill, why are thousands, tens of thousands of players unable to use many types of power weapons properly?

If Halo 4 takes no skill, why do thousands, tens of thousands of players seem unable to fly a banshee and get even a kill in before dieing?

And, I could ask several more questions on the same theme…

IMO, skill is required to play Halo 4…pure and simple.

Sure, arguments can be made for and against AAs, ODs, and load-outs but, the fact remains that…

…it takes skill to use a Thruster pack;

…it takes skill to use PV effectively;

…it takes skill to eek 9 or ten kills out of the Fuel Rod Canon before one dies;

…it takes skill to use the Scorpion effectively;

…and so on and so forth.

In addition to skill, playing smart and using strategy and tactics is what is separating a few from the many…as Carnage Report after CR shows.

Skill is alive and well and being used by some, but not by most, in Halo 4. To honestly say otherwise, is just plain rubbish, in my view.

Thoughts?

There are people who are not that good at multiplayer games. Multiplayer doesn’t take that much skill, but it does take some basic knowledge about multiplayer.

Also, parts of the game that you say that takes skill really don’t, like PV and the Scorpion.

I thought I answered that question yesterday?

I don’t think they are saying Halo 4 doesn’t take any skill in general, at least I hope they are not because it does compared to other shooters. What I think they mean is that Halo 4 doesn’t take much skill when compaired to Halo 1-3.

Its not that the game takes no skill, its that the game takes less skill than other halo games. Its learning curve is in between Old halos and COD, which is one of the reasons people stopped playing it. People want Halo or Cod, not a bad hybrid. (Sometimes people want both, those people are bosses for being able to put up with 5 year olds in both games.)

> There are people who are not that good at multiplayer games. <mark>Multiplayer doesn’t take that much skill,</mark> but it does take some basic knowledge about multiplayer.
>
> Also, parts of the game that you say that takes skill really don’t, like <mark>PV and the Scorpion.</mark>

  1. Obviously it does, as the carnage reports show game in and game out…people going negative all the time.

Does it not take skill to use jumps effectively when traveling around on 4v4 maps and other maps too to out flank someone or evade being killed to allow your shields to regen?

Does it not take skill to strafe properly and effectively, juke, wall shoot, duck and cover shots and so much more?

…and so much more.

  1. The Scorpion does take skill. You need to be able to drive it and maneuver it effectively to make it last longer; you need to be aware of being flanked; you need to anticipate kills in caves and other places where the enemy is not visible by knowing spawn points and possible routes they might be taking to get you; and so much more.

> I thought I answered that question yesterday?

I didn’t make a thread about, as far as I recall!

> I don’t think they are saying Halo 4 doesn’t take any skill in general, at least I hope they are not because it does compared to other shooters. What I think they mean is that Halo 4 doesn’t take much skill when compaired to Halo 1-3.

Halo Reach was my first Halo game. I then played Halo CE campaign, Halo 2/3/3 ODST campaigns before having a very brief visit to Halo 3 MM. Then came Halo 4. Thus,I have no real experience with Halo 3 MM to know one way or the other whether they took more skill. I do accept on face value what others have said that they do but, I don’t accept the blanket claims made my so very many that Halo 4 takes none or little skill.

Player confuse the ideas of a game being accessible and a game requiring no skill to do well in far too often. Halo 4 may be easier for newer players to pick up but that doesnt mean the experienced and skilled players dont dominate in this game, because they do. Halo 4 is one of the few competitive shooters out there where good players can go very positive consistently, and for that im thankful.

This game is much, much easier than any other Halo, but that comes with a price: exploitation. Once you get the lead with things like POs now, it’s really hard for those beneath you to gain the lead back. In the original trilogy (and Reach to an extent), there were no personal loadouts, ordnances, or incredibly unbalanced weapons coughboltshotcough. It was an even playing field; there was always a fairly large chance that you could still lose if you currently had the lead.

Strictly stats-wise: if more people are getting higher K/Ds, then more people are getting lower K/Ds. Anyone can determine that the root of this is that Halo 4 is simply an easy game. In the original trilogy, since it was harder, people had K/Ds that were closer to 1. It is impossible for the community average K/D ratio of any game to exceed or fail to meet exactly 1.

> > I don’t think they are saying Halo 4 doesn’t take any skill in general, at least I hope they are not because it does compared to other shooters. What I think they mean is that Halo 4 doesn’t take much skill when compaired to Halo 1-3.
>
> <mark>Halo Reach was my first Halo game.</mark> I then played Halo CE campaign, Halo 2/3/3 ODST campaigns before having a very brief visit to Halo 3 MM. Then came Halo 4. Thus,I have no real experience with Halo 3 MM to know one way or the other whether they took more skill. I do accept on face value what others have said that they do but, I don’t accept the blanket claims made my so very many that Halo 4 takes none or little skill.

This is why you think Halo 4 takes skill.

Halo 4 takes a little bit more skill than Reach required. Which isn’t saying much.

> There are many threads on Halo 4 lacking skill…
>
> There are many more replies which simply state in response to any thing others want to say, such as “Halo 4 takes no skill.”
>
> My questions are these, then:
>
> If Halo 4 takes no skill, why do thousands, tens of thousands of players have negative KDs?
>
> <mark>It is easy to die considering the large number of 1 hit kills with large splash damage. Not muck skill is needed when you can spawn with a 1H-Kill weapon.</mark>
>
> If Halo 4 takes no skill, why have thousands, tens of thousands of players never place first after a game?
>
> <mark>Why work for first? Not like there’s any incentive. Not like we’re ranked and can know where we stand in comparison to others.</mark>
>
> If Halo 4 takes no skill, why are thousands, tens of thousands of players unable to use many types of power weapons properly?
>
> <mark>Why? DMR Boltshot PV Stickys you win. No point.</mark>
>
> If Halo 4 takes no skill, why do thousands, tens of thousands of players seem unable to fly a banshee and get even a kill in before dieing?
>
> <mark>Cant fly maybe? Your kind of inviting to be shot out the sky by DMRs flying around in that death contraption.</mark>
>
> And, I could ask several more questions on the same theme…
>
> IMO, skill is required to play Halo 4…pure and simple.
>
> <mark>Not compared to prior titles considering that 343I wants to remove “that learning curve” I’d disagree. Also not much skill involved when you can spawn an incineration cannon next to you.</mark>
>
> Sure, arguments can be made for and against AAs, ODs, and load-outs but, the fact remains that…
>
> …it takes skill to use a Thruster pack;
>
> <mark>true</mark>
>
> …it takes skill to use PV effectively;
>
> <mark>Not really. Looking for campers maybe.</mark>
>
> …it takes skill to eek 9 or ten kills out of the Fuel Rod Canon before one dies;
>
> <mark>Why use that thing when you can spawn with a DMR and get 3 kills per clip from cross map?</mark>
>
> …it takes skill to use the Scorpion effectively;
>
> <mark>Just teamwork to keep the P pistols away.</mark>
>
> …and so on and so forth.
>
> In addition to skill, playing smart and using strategy and tactics is what is separating a few from the many…as Carnage Report after CR shows.
>
> <mark>Not much tactics needed with all the random thats in H4.</mark>
>
> Skill is alive and well and being used by some, but not by most, in Halo 4. To honestly say otherwise, is just plain rubbish, in my view.
>
> Thoughts?
>
> <mark>Former MLG players disagrees. http://www.youtube.com/watch?v=PZateZiwBH4 Look who’s taking.</mark>

> Player confuse the ideas of a game being accessible and a game requiring no skill to do well in far too often. Halo 4 may be easier for newer players to pick up but that doesnt mean the experienced and skilled players dont dominate in this game, because they do. Halo 4 is one of the few competitive shooters out there where good players can go very positive consistently, and for that im thankful.

Good points!

> This game is much, much easier than any other Halo, but that comes with a price: exploitation. Once you get the lead with things like POs now, it’s really hard for those beneath you to gain the lead back. In the original trilogy (and Reach to an extent), there were no personal loadouts, ordnances, or incredibly unbalanced weapons coughboltshotcough. It was an even playing field; there was always a fairly large chance that you could still lose if you currently had the lead.
>
> Strictly stats-wise: if more people are getting higher K/Ds, then more people are getting lower K/Ds. Anyone can determine that the root of this is that Halo 4 is simply an easy game. In the original trilogy, since it was harder, people had K/Ds that were closer to 1. It is impossible for the community average K/D ratio of any game to exceed or fail to meet exactly 1.

I appreciate your post and can’t really argue against it.

> Player confuse the ideas of a game being accessible and a game requiring no skill to do well in far too often. Halo 4 may be easier for newer players to pick up but that doesnt mean the experienced and skilled players dont dominate in this game, because they do. Halo 4 is one of the few competitive shooters out there where good players can go very positive consistently, and for that im thankful.

U sir deserve the Nobel gaming price of logic.

still even if halo is more accessible for new players now, still is a FPS that requires more skill

nothing less, nothing more.

> > > I don’t think they are saying Halo 4 doesn’t take any skill in general, at least I hope they are not because it does compared to other shooters. What I think they mean is that Halo 4 doesn’t take much skill when compaired to Halo 1-3.
> >
> > <mark>Halo Reach was my first Halo game.</mark> I then played Halo CE campaign, Halo 2/3/3 ODST campaigns before having a very brief visit to Halo 3 MM. Then came Halo 4. Thus,I have no real experience with Halo 3 MM to know one way or the other whether they took more skill. I do accept on face value what others have said that they do but, I don’t accept the blanket claims made my so very many that Halo 4 takes none or little skill.
>
> This is why you think Halo 4 takes skill.

Probably but, is that my fault?

To say something, almost anything, doesn’t take skill, is to be wrong. Just playing a game and getting a single kill technically requires skill, even if it’s the least amount of skill possible.

Obviously Halo is a strategy game. If you are smart, accurate, and fast, you can take down most opponents who lack those attributes.

Not to say everything is decided upon perfomance and K/D. There are real-world interferences that can affect people, such as quality of controller, poor loadout decisions, bad quality TV, etc. that are indiscernable to opposing players online. To ever bash people for not playing well is both ignorant, and utterly pathetic sportsmanship. Thus teabagging is in general extremely rude.

We all play to have fun, and obviously winning and comparing ourselves to each other is part of that. If your better than someone, show respect. Be proud of your skills, don’t rub it in peoples faces.

> …it takes skill to use PV effectively;

LOLOLOLOLOLOLOL

Sure the game takes a little bit of skill, but comparing to the original trilogy, its a joke.

To put it in perspective, someone who has a 1.00 k/d in Halo 4 or Reach against good players would have a 0.2 k/d against good players in CE. Its tough to even consider someone with a 1.00 k/d in Reach or Halo 4 to be decent, no offense.

And you cant have a negative k/d. Just sayin.

> > …it takes skill to use PV effectively;
>
> LOLOLOLOLOLOLOL
>
> Sure the game takes a little bit of skill, but comparing to the original trilogy, its a joke.
>
> To put it in perspective, someone who has a 1.00 k/d in Halo 4 or Reach against good players would have a 0.2 k/d against good players in CE. Its tough to even consider someone with a 1.00 k/d in Reach or Halo 4 to be decent, no offense.
>
> And you cant have a negative k/d. Just sayin.

I don’t know what your smokin but you ain’t makin no sense.

Have you not read the thread? Your statements are completely unsupported. You can do amazingly well and ridiculously bad in Halo 4 just like in any other Halo game. In fact, just using your argument you COULD say since it’s more accessible and random that doing well in this game requires MORE skill than ever if the game caters to noobs.